A hub for everything related to NBA 2K24 modding. Releases, previews, requests, and other modding discussion belongs here.
Mon Mar 25, 2024 11:13 pm
bikerjimuk wrote:From a PM:
i hope you can enlighten me when you add a new shoe_xxxx_xxxx.CustomShoeData.
it seems I can't figure out how you add a new one.
you said in your post that "set the edit flag to 00 and save as a unique name". i'm wondering what's the value or the flag you were referring to and to change the value to 00. I can edit colorways with the existing shoe_xxxx_xxxx.CustomShoeData. But i wasn't unable to create a new one.
The edit flag is e0 not 00 but this is a mislead really.
I can't make a completely new shoe file but if you copy an existing one (I normally use the shoe_####_default) and change save as your new shoe (just change 'default' to 'new' or whatever), to get it to work the important bit is the CRC value in bytes 4-8. To do this go here <!-- m --><a class="postlink" href="https://crc32.online/">https://crc32.online/</a><!-- m --> and enter the new shoe name eg shoe_7631_redvil and click generate. You will see a new 8 character code under the hexidecimal, you need to enter this value but in reverse 2 chars. Eg if the crc is 12345678, in the shoe data you need to enter 78 56 34 12 and then save and reimport to shoe_global.iff. Now if you edit a player and choose the colourway of that shoe, you should see your new one.
Thank you so much bikerjimuk! I thought I would only input the digits eg. 7631 from (shoe_7631_redvil) and not the whole word.
Tue Mar 26, 2024 3:05 am
Are you going to share your edit(s) now you got them working?
Tue Mar 26, 2024 3:51 am
I mostly use the ones you’re releasing, a lot of those aren’t on 2K23. I’m just trying and doing stuff with some of the shoes I can edit.
Tue Mar 26, 2024 5:11 am
Yes and it'd be good if you shared the edits
Tue Mar 26, 2024 6:41 pm
Okay, i'll post 'em when the edits are done. Thanks!
Wed Mar 27, 2024 8:09 pm
Found more, I can now add patterns


Here's a pic of the patterns!
Thu Mar 28, 2024 5:50 pm
That's great! I don't know if 2K24 still have Hyperdunk X High, but if anyone's interested, I applied this tutorial for bktr025's shoe tutorial way back older 2Ks.
HyperdunkX.Kat.jpg
https://www.mediafire.com/file/bzzhoxeg ... T.zip/file
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Thu Mar 28, 2024 6:54 pm
Nice one.
Now I need to work out where the other pattern file is!
I have edited the patterns in shoe_frontend.iff as shown

But in game they return to the default pattern, not found it yet,

but I think it must be in the sync.bin perhaps?
Also need to work out how to open the saved files that contain shoes made in the creator to see if I can use those to make a shoe global entry?
Last edited by
bikerjimuk on Thu Mar 28, 2024 7:28 pm, edited 1 time in total.
Thu Mar 28, 2024 7:04 pm
bikerjimuk wrote:Nice one.
Now I need to work out where the other pattern file is!
I have edited the patterns in shoe_frontend.iff as shown
[
Image ]
But in game they return to the default pattern, not found it yet, but I think it must be in the sync.bin perhaps?
Also need to work out how to open the saved files that contain shoes made in the creator to see if I can use those to make a shoe global entry?
It is also inside shoe_frontend.iff named xxxx_cropped.
for instance, camo1.12345678.dds in global.iff/shoe_frontend.iff has its same filename camo1_cropped.xxxx.dds. the cropped one I think is the file for the shoe-creator in-game preview.
Thu Mar 28, 2024 8:35 pm
yes the cropped is the preview, I edited both but the game replaces the pattern from somewhere!?!
Here's my creator screen
Thu Mar 28, 2024 9:21 pm
bikerjimuk wrote:yes the cropped is the preview, I edited both but the game replaces the pattern from somewhere!?!
Here's my creator screen
The patterns you are looking for to make the change effective are inside the global.iff file.
Fri Mar 29, 2024 2:46 am
thought I'd looked in there? There they are, thanks very much man!
Fri Mar 29, 2024 3:13 am
Ok, pattern works in game

The pattern file just wraps over the whole shoe following a normal shoe pic

Using this we should be able to force particular bits into the shoe

Save this as dds and insert in global.iff to test if you want
Mon Apr 01, 2024 1:00 pm
Just a question is there a way you can get the original curry one shoe to show up as selectable in the edit player menu as it is you can create one in shoe creator and buy it in mycareer but thats all.. its been that way since like 2k17
Mon Apr 01, 2024 6:15 pm
If you mean the 1 Low then no, there is no model file for it.
Some of the shoes don't appear when you load a roster but are there on the main screen (OMNI 1s for eg) and I have no idea why?
Tue Apr 02, 2024 2:27 am
No i mean the original curry one.. shoe id 1833..They're in the game and you can equip them using 2k tools but if you use the shoe creator to create a colorway for them the only way to get them is to buy them in mycareer..because if you just go to the normal edit player shoes&gear menu the curry ones arent even a an option to select..theres an ugly alternate camo version that is selectable but im needing the original to be selectable
Tue Apr 02, 2024 2:29 am
also did you ever find where created shoes were saved?
Tue Apr 02, 2024 4:55 pm
Ah ok, not sure then. As I said there are several shoes that disappear when you open a roster.
I believe they must be saved in tmp.bin or cdn.bin but I haven't worked out how to open those!
Tue Apr 02, 2024 9:49 pm
I think it's due to an issue with the style iff possibly.
I'd recommend using my method to create an entry based on the camo one id 4000 and using that?
A quick test works
Sat Apr 06, 2024 11:35 pm
Greetings from Russia!
For the first sorry for my English) I really need help, can someone tell me where I can find scne file for airjordan 7 in NBA file explorer?
I opened lots of shoes IFF file but there are no scne files to import in Blender
Thanks for help
Sun Apr 07, 2024 1:10 am
clothing\full\clothing_resource_shoes_airjordan7_geo.iff
Sun Apr 07, 2024 5:51 pm
bikerjimuk wrote:clothing\full\clothing_resource_shoes_airjordan7_geo.iff
Thank you so much!
Sun Apr 14, 2024 1:11 pm
Hello, do you know how can i create the shoe portait of the shoes that you hsve created. I just need to know the file name of the shoes that you have created so that i can create portrait for them
Mon Apr 15, 2024 7:40 am
where or how i can get the default shoe_fe_* file as base for renaming?
Mon Apr 15, 2024 8:24 am
What base shoe_fe do you mean?
Are you wanting to create the previews to use with the hook?
You can export any one of them with nb2k file Explorer.
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