Thank you so much bikerjimuk! I thought I would only input the digits eg. 7631 from (shoe_7631_redvil) and not the whole word.bikerjimuk wrote:From a PM:
i hope you can enlighten me when you add a new shoe_xxxx_xxxx.CustomShoeData.
it seems I can't figure out how you add a new one.
you said in your post that "set the edit flag to 00 and save as a unique name". i'm wondering what's the value or the flag you were referring to and to change the value to 00. I can edit colorways with the existing shoe_xxxx_xxxx.CustomShoeData. But i wasn't unable to create a new one.
The edit flag is e0 not 00 but this is a mislead really.
I can't make a completely new shoe file but if you copy an existing one (I normally use the shoe_####_default) and change save as your new shoe (just change 'default' to 'new' or whatever), to get it to work the important bit is the CRC value in bytes 4-8. To do this go here <!-- m --><a class="postlink" href="https://crc32.online/">https://crc32.online/</a><!-- m --> and enter the new shoe name eg shoe_7631_redvil and click generate. You will see a new 8 character code under the hexidecimal, you need to enter this value but in reverse 2 chars. Eg if the crc is 12345678, in the shoe data you need to enter 78 56 34 12 and then save and reimport to shoe_global.iff. Now if you edit a player and choose the colourway of that shoe, you should see your new one.