How to fix this on player's body?

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How to fix this on player's body?

Postby garypayton on Sat Oct 02, 2021 9:37 pm

guys,

I can't solve this problem without creating another one. If I act on the appereance_dat file (specifically on Trapthin and trapthick) the shirt ends up "floating" on the shoulders.
Is there anything else I can do? Anyone have any idea what I need to change? Thanks
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Re: How to fix this on player's body?

Postby Shuajota on Sat Oct 02, 2021 10:09 pm

garypayton wrote:guys,

I can't solve this problem without creating another one. If I act on the appereance_dat file (specifically on Trapthin and trapthick) the shirt ends up "floating" on the shoulders.
Is there anything else I can do? Anyone have any idea what I need to change? Thanks

If it´s a cf from 2K20 you should clone the headshape with mesh data transfer plugin on Blender or well you can polish that area with blender as well.
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Re: How to fix this on player's body?

Postby garypayton on Sat Oct 02, 2021 10:50 pm

Shuajota wrote:
garypayton wrote:guys,

I can't solve this problem without creating another one. If I act on the appereance_dat file (specifically on Trapthin and trapthick) the shirt ends up "floating" on the shoulders.
Is there anything else I can do? Anyone have any idea what I need to change? Thanks

If it´s a cf from 2K20 you should clone the headshape with mesh data transfer plugin on Blender or well you can polish that area with blender as well.



Thank you!

Is there any tutorial about that, because i don't know what i'm doing wrong but when i use blender and then when i export the player becomes a monster LOL, something like a tree
garypayton
 
Posts: 128
Joined: Sat Oct 14, 2017 5:44 am

Re: How to fix this on player's body?

Postby garypayton on Sat Oct 02, 2021 10:53 pm

Shuajota wrote:
garypayton wrote:guys,

I can't solve this problem without creating another one. If I act on the appereance_dat file (specifically on Trapthin and trapthick) the shirt ends up "floating" on the shoulders.
Is there anything else I can do? Anyone have any idea what I need to change? Thanks

If it´s a cf from 2K20 you should clone the headshape with mesh data transfer plugin on Blender or well you can polish that area with blender as well.


Another question: I know you have done a lot of CFs.

I had taken this player's body with autoshrinkwrap from a version of Zion Williamson (it was a really buffed version). Do you know if a similar CF was made for NBA 2k22, that is, a very muscular player? So I could copy it with Blender and use it for my player. Thanks
garypayton
 
Posts: 128
Joined: Sat Oct 14, 2017 5:44 am

Re: How to fix this on player's body?

Postby Shuajota on Thu Feb 17, 2022 2:15 am

garypayton wrote:
Shuajota wrote:
garypayton wrote:guys,

I can't solve this problem without creating another one. If I act on the appereance_dat file (specifically on Trapthin and trapthick) the shirt ends up "floating" on the shoulders.
Is there anything else I can do? Anyone have any idea what I need to change? Thanks

If it´s a cf from 2K20 you should clone the headshape with mesh data transfer plugin on Blender or well you can polish that area with blender as well.



Thank you!

Is there any tutorial about that, because i don't know what i'm doing wrong but when i use blender and then when i export the player becomes a monster LOL, something like a tree

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