by MetalHead on Tue May 16, 2006 7:36 am
Bilinear interpolates (blends) 4 texels which are closest to a pixel, smoothing the image more than somewhat. Trilinear simply improves on that and provides better, more accurate images. Anisotropic takes away aliasing smoothing the image further. These things are related to Anti-Aliasing, which you can toggle whether you have an nVidia or ATi video card. NBA LIVE 06 only provides 2x Anisotropic filtering, but you can increase it to 8 on nVidia's plugin and 16 on ATi, and you can increase Anti-Aliasing on both. However, these improvements may slow down performance, although improving image.