by MrShock on Wed Feb 01, 2006 7:01 am
Thats my point. I dont need 100 game speed. I use 70 and I may up it to 75, but for t he most part the game speed and the sliders I have give me the most real basketball from a live series yet.
It just annoys me if someone tried to talk about higher game speed, then someone has to bash it, like above. U-N-R-E-A-L-I-S-T-I-C huh? I simply point out that their sliders are as U-N-R-E-A-L-I-S-T-I-C as mine.
The thing that suprised me since I started using my sliders is how hard it is to score in the paint. Against Charlotte It seemed like they blocked everything and I was thinging to myself I had to turn down blocks a lot. But at the end of the game Okafor only had 6 blocks, and while that is alot, it isn't unreasonable. He contested everything I put up. There was contact on almost every layup on both sides. The difference in the game came down to Okafor and Wallace making contested layups, and Gordon and Deng missing them.
Obviously there's still bugs in the gameplay. Like Ben Gordon getting a 1v1 block on Sean May, or Felton pulling down 2 big offensive boards in traffic late in the game, but for the most part I love my sliders.
Bottom line is just because someone's sliders aren't the same as yours doesn't me its not sim ball. In the older games with glitches and overpowered freestyle it was really easy to score at faster paces. But with better AI the speed doesn't matter. If i'm getting realistic stats at 9min while playing, what I feel like, is a NBA experience in gameplay, how is that different from someone who wants to play 12 so they slow gameplay down?