Laxation wrote:makes sence, in theory
in theory, communism works
shadowgrin wrote:Laxation wrote:makes sence, in theory
in theory, communism works
If Andrew reads your post, he'll be disappointed at you for your wasted Simpsons reference.
But it gives you total control. As it is now, one of the problems is that there are still too many offensive rebounds even at 0. If the slider went all the way down, that would definitely not be a problem.jxuusa wrote:and in a sense it still does.
but back to sliders. very interesting.. but then whats the point when its 0, u would never be able to do anything
Well, you don't have to set it at 0. Just having that much control means we won't have situations like this year, where even at 0 the offensive rebounds are high...Matt wrote:i like it....although a 0 for offensive rebounding would be ridiculous if your on a fast break, miss and cant get your own rebound. So maybe a 1 should be minimum for things like this.
EGarrett wrote:The way they handle sliders in this game feels totally wrong. Each slider should be set at 50 by default and should go all the way to the extreme. Like for example, if you set freestyle effectiveness to 0, you should not move one pixel when you do a crossover. At 100, the same move should you make fly all the way across the screen and out of bounds. That way players really have control over that aspect of the game.
furbysaur wrote:i don't have the power to tone it down or actually eliminate it. in the past (vintage) nba live's there are really no pro hops or drop step so why can't i eliminate it by setting the value to zero or tone its effectiveness by setting it to for example: 10. just stating my opinion. peace everybody.
Users browsing this forum: No registered users and 4 guests