Dee4Three wrote:Where I will agree is that the patches set the game back. When I first played NBA 2K17, I fell in love with the gameplay. It was fast, reactive, it resembled more of a real life NBA game. After the patches, the game has some strange glitches, and it doesn't move as much like real life anymore.
maumau78 wrote:Dee4Three wrote:Where I will agree is that the patches set the game back. When I first played NBA 2K17, I fell in love with the gameplay. It was fast, reactive, it resembled more of a real life NBA game. After the patches, the game has some strange glitches, and it doesn't move as much like real life anymore.
Sorry,
You mean at start the game was more responsive than now? I'm in love with 1.05 Update and I can tell you the pass speed and player reaction are better than default IMHO
Dee4Three wrote:maumau78 wrote:Dee4Three wrote:Where I will agree is that the patches set the game back. When I first played NBA 2K17, I fell in love with the gameplay. It was fast, reactive, it resembled more of a real life NBA game. After the patches, the game has some strange glitches, and it doesn't move as much like real life anymore.
Sorry,
You mean at start the game was more responsive than now? I'm in love with 1.05 Update and I can tell you the pass speed and player reaction are better than default IMHO
Yeah, I'm not experiencing that. The games pace doesn't feel the same, not as realistic (To me). But it could be different play styles and opinions.
maumau78 wrote:Dee4Three wrote:maumau78 wrote:Dee4Three wrote:Where I will agree is that the patches set the game back. When I first played NBA 2K17, I fell in love with the gameplay. It was fast, reactive, it resembled more of a real life NBA game. After the patches, the game has some strange glitches, and it doesn't move as much like real life anymore.
Sorry,
You mean at start the game was more responsive than now? I'm in love with 1.05 Update and I can tell you the pass speed and player reaction are better than default IMHO
Yeah, I'm not experiencing that. The games pace doesn't feel the same, not as realistic (To me). But it could be different play styles and opinions.
Ok but you mean @beginning you feel the player "heavier" and the game was actually more like a NBA game?
Dee4Three wrote:maumau78 wrote:Dee4Three wrote:maumau78 wrote:Dee4Three wrote:Where I will agree is that the patches set the game back. When I first played NBA 2K17, I fell in love with the gameplay. It was fast, reactive, it resembled more of a real life NBA game. After the patches, the game has some strange glitches, and it doesn't move as much like real life anymore.
Sorry,
You mean at start the game was more responsive than now? I'm in love with 1.05 Update and I can tell you the pass speed and player reaction are better than default IMHO
Yeah, I'm not experiencing that. The games pace doesn't feel the same, not as realistic (To me). But it could be different play styles and opinions.
Ok but you mean @beginning you feel the player "heavier" and the game was actually more like a NBA game?
Yeah, basically the game feels slower overall now. I felt before the patches, even in the half court offense, players moved around more freely. It resembled more life like basketball. It seems to drag a bit more now. The players seems LIGHTER before patches, not heavier.
initiald wrote:I just bought the game, installed, and have a glimpse of various features and edit player. Play a quick game and I'm like "WHAT IS THIS?" Is this really NBA2k17 I am playing or am I playing on NBA2k16? There is literally no major different except a change in the background user interface. Same old edit mode, shot signature animation, and that old ugly Tmac face. They don't even have his signature correct and remarkably, his dunk package is EXACTLY the same as my edit NBA2k16 from 1-15. LOL Legend teams are the SAME. No New whatsoever, even some missing legends are the same in NBA2k16. The gameplay looks very much the same as NBA2k16 in AI intelligent. The same non-smooth shooting motion is broke. I always hate the NBA2k16 "vertical shooting" motion which make Tmac smoothness impossible to replicate. That issue is the same in NBA2k17. I like that they add a Tmac III in his Adidas shoe but they take away his Tmac 1 Hulk ver and many Adidas shoes are simply not there.
Does anybody know if Steam accept return if you bought it within 1-3 days? Thanks.
JWL3 wrote:The BIG difference though is archetypes; assuming you're not cheating and maxing out your guy to 99 everything, it affects how you play 2k17 significantly. Like my Playmaker for instance cannot hit a 3 to save his life even though I've maxed out every possible category of stats. This makes for a more interesting mypark and pro am where you play a role, not a Lebron.
shadowgrin wrote:Quick question: who is better in basketball, a black dude or a pinoy dude. If you thought or considered for a moment that it's the black dude then you're also a little bit racist.
End of any racist discussion.
deihatein wrote:JWL3 wrote:The BIG difference though is archetypes; assuming you're not cheating and maxing out your guy to 99 everything, it affects how you play 2k17 significantly. Like my Playmaker for instance cannot hit a 3 to save his life even though I've maxed out every possible category of stats. This makes for a more interesting mypark and pro am where you play a role, not a Lebron.
If you're playing online, having archetypes is good and all, but if you're playing offline they shouldn't limit you to whatever you want to do with your player.
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