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Editing 2k17 Rosters

Thu Oct 20, 2016 12:35 am

Hey guys! Been a while since I've been around here (checked my post history and I haven't posted for about 7 years, lol) and I wasn't very active to begin with...

Anyway, what brought me back is that I've been doing some work for an NBA 2k (formerly NBA Live) league that I've been in with a varying cast of 29 other guys for the last ~14 years (yes, 14...)

Our league has a need to sync rosters (ratings, lineups, coach profiles, minutes, etc.) with a MySQL database that runs our site. The site is nbaliveleague.com if anybody is interested in checking it out... it's an awesome league with an awesome/active group of people, we do one full-length season per year with realistic CBA rules, draft, free agency, etc. The league is usually full, but we have a few spots open up every year.

In any case, the interest that I thought this community MAY have is that with the death of Reditor, we had to reevaluate how we get roster data into the game. I have written a C# application that will read values out of a database while the game is open and then write those to the game (then you can save the roster, share the file with others, etc.) We've tested and used this with both steam and legit versions of both 2k16 and 2k17 and it seems to work as desired. I never used Reditor personally (some other guys in the league did), but I don't think this does everything that Reditor did because we're mainly focused on the rosters, ratings, and the like (not on modding the game/graphics and that side of things).

The other application I wrote is to extract game stats from a game that has been played to a text file (think the old "Save Stats" button back in the NBA Live days). We generally live stream our games on twitch so guys can watch if they want, but we still need the stats to track them on our site :)

Since I've already done most of the work, I thought I would see if this community would benefit from either of these types of applications. I can share the source code or the application as a whole if helpful, not looking for anything in return. If not... move along, nothing to see here!

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 2:34 am

So basically you made a dumbed-down, but functional, version of reditor? :bowdown: :bowdown: :applaud: :applaud: :crazyeyes:

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 2:38 am

[quote="Rosque"]So basically you made a dumbed-down, but functional, version of reditor? :bowdown: :bowdown: :applaud: :applaud: :crazyeyes:[/quote]

More or less. There isn't a UI at this point because it's sucking data out of a database instead of allowing a user to edit, but that wouldn't be that difficult to add. I don't have tons of extra time to sink into it, but I wanted to throw this out to see if it was an "OMG ARE YOU SERIOUS!?" kind of thing or a "who cares, you can edit that stuff in the game UI" kind of thing...

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 2:56 am

WIzKID wrote:
Rosque wrote:So basically you made a dumbed-down, but functional, version of reditor? :bowdown: :bowdown: :applaud: :applaud: :crazyeyes:


More or less. There isn't a UI at this point because it's sucking data out of a database instead of allowing a user to edit, but that wouldn't be that difficult to add. I don't have tons of extra time to sink into it, but I wanted to throw this out to see if it was an "OMG ARE YOU SERIOUS!?" kind of thing or a "who cares, you can edit that stuff in the game UI" kind of thing...


i'm sure what you have would be much appreciated

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 3:40 am

Yes these tools would be extremely valuable for the top content creators here. I know they could make use of this.

Also could thhis read/ edit the ratings values of draft classes? That would be extremely helpful for me. I am trying to recreate historical draft classes with all prospects even all the undrafted players and players who never played in the nba. I could really use some kind of tool to make the process quicker. Limino tool only shows one rating at a time.

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 4:32 am

Pretty sure any advance is well recived. If we can change accesories and shoes without editing every player, you just made my life a lot better (I know, I know, it should be one of the last things to look at, but still :mrgreen: )

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 5:27 am

I am obviously interested in this. I'll stay tuned in.

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 5:33 am

We are all waiting for your stuff here. Roster Editor is really a must in every game....

Re: Editing 2k17 Rosters

Thu Oct 20, 2016 9:21 am

Suffice to say, I think there'd be interest. :)

Re: Editing 2k17 Rosters

Fri Oct 21, 2016 2:34 am

Alright, cool. I wanted to see if it was worth me putting some more effort into it so that it is usable beyond my niche scenario. I'll probably throw some source code up here in the next couple of days (if there are .Net people that would want to see) and then put a user interface on it to make it more generally usable in the next couple of weeks.

Re: Editing 2k17 Rosters

Fri Oct 21, 2016 8:19 am

Sounds good!

Re: Editing 2k17 Rosters

Fri Oct 21, 2016 10:27 am

This sounds like it could be amazing.

Specifically, would there be any chance it could be used for draft class editing? If this combined with this (http://www.operationsports.com/forums/nba-2k-basketball-rosters/893675-player-generator-draft-classes.html) player generator tool could work in tandem, it would seriously streamline the process of making draft classes usable.

Re: Editing 2k17 Rosters

Sat Oct 22, 2016 2:38 am

[quote="joosegoose"]This sounds like it could be amazing.

Specifically, would there be any chance it could be used for draft class editing? If this combined with this ([url]http://www.operationsports.com/forums/nba-2k-basketball-rosters/893675-player-generator-draft-classes.html[/url]) player generator tool could work in tandem, it would seriously streamline the process of making draft classes usable.[/quote]

That is possible. I designed it with a very narrow goal in mind (importing/exporting team rosters, player ratings, minutes, etc.) so I haven't looked into the feasibility of much else. What it is doing right now is finding the list of players and teams in memory and (knowing that each team/player has the same attributes and settings) it loops through those lists and reads out or writes in the values. I think it is possible that the draft classes could be stored in the same way as the players (because it seems like they would have the same kinds of attributes as a "normal" player), so it would be a matter of finding where that list resides. This is something I may look to tackle after I put a user interface on what I've got in the next couple of weeks, but since I haven't looked into it at all, I'm hesitant to promise much past looking at it :)

Re: Editing 2k17 Rosters

Sat Oct 22, 2016 2:55 am

Can you show us something?

Re: Editing 2k17 Rosters

Sat Oct 22, 2016 3:24 am

I agree with maumau. Any chance you can give a list of things this tool could accomplish?

Re: Editing 2k17 Rosters

Tue Nov 08, 2016 12:30 pm

The other application I wrote is to extract game stats from a game that has been played to a text file (think the old "Save Stats" button back in the NBA Live days). We generally live stream our games on twitch so guys can watch if they want, but we still need the stats to track them on our site :)

Man, do you have a Save Stats Patch, I've be looking for a tool like this since NBA 2K9, why you not share? Man you are the one! Do you have a Paypal account? I wanna donate to you!!! And you have a Roster Editor???? Come on!!! Please Share and ask for donations!!! OMG OMG OMG OMG OMG OMG

:bowdown: :bowdown: :bowdown2: :bowdown2: :bowdown: :bowdown2: :mrgreen: :D :

Bad english, Sorry

Re: Editing 2k17 Rosters

Tue Nov 08, 2016 2:09 pm

So it's been about three weeks and you said you'd post something in the next couple of days which never happened. Any news on this?

Re: Editing 2k17 Rosters

Tue Nov 08, 2016 2:22 pm

ahh yes, this was the tool I was waiting for. Can you inform us if this will be released or if you decided not to continue?
I just need a definitive update. I'm spending less time with the game, but this would get me back into the game.
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