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2K Rating Questions (Stats & My Player Mode)

Wed Sep 08, 2010 3:17 am

Hey,
Is there a Detail Page somewhere for NBA 2K10? Explaining each Rating Stats and Game Modes in Clear details? I could barely interpret the info they give us on each Rating Information.. the Information given just seem so vague to me..

I just recently started a PF on "My Player" Mode and so now every points kinda count for me since I cant make my guy go 99 on everything like on regular Roster..

Here are my Questions:
- How exactly do points in Defensive Low Post, On Ball Defense, & Defensive Awareness help your Player (My Player Mode)? Does Defensive Awareness only help when you are Double-Teaming? And say if I (the Controller) suck at defending in general (have hard time containing my man by positioning, often mistime blocks) would extra points in Defensive Low Post & On Ball Defense help in anyway?
- Speed & Quickness, What are the difference? Which one increases your Running Speed without Turbo on?
- Does Quickness help you shoot, rebound, steal faster? In game it says something like "moves around the court".. isn't that Speed? or Does it help your guy get/avoid Screens better?
- Do Hustle help increase your chance of Rebounding? As a PF, I just wanna know which Stat should I invest in 1st? Vertical, Hustles, Hands, Rebounds (How is the Rebound stat broken?)
- How does Stamina work? Does it only increase the time you can use Turbo? improve Stamina Regeneration Rate? anything else..?
- Does a Pointguard with 99 Speed run faster than a Center with 99 Speed?
- Are some Drills on My Player Mode just way more economical than others? Like Shooting Drill gives 1 point into Inside Scoring which cost 275 on its own to upgrade while Defensive Drill gives 1 point to Defensive Awareness which cost 45 on its own.. Or am I missing something =/

:P
Thanks for your time

Re: 2K Rating Questions (Stats & My Player Mode)

Wed Sep 08, 2010 8:04 am

You may not know this, but you posted in the wrong section. Can't really answer the questions though since I've never played 2k.

Re: 2K Rating Questions (Stats & My Player Mode)

Wed Sep 08, 2010 8:07 am

moved to the right section

Re: 2K Rating Questions (Stats & My Player Mode)

Fri Sep 10, 2010 2:54 pm

BlockMe1 wrote:Hey,
Is there a Detail Page somewhere for NBA 2K10? Explaining each Rating Stats and Game Modes in Clear details? I could barely interpret the info they give us on each Rating Information.. the Information given just seem so vague to me..


- Not really, I kind of go on forums like this one to ask questions and get answers.

I just recently started a PF on "My Player" Mode and so now every points kinda count for me since I cant make my guy go 99 on everything like on regular Roster..


- OK. I've done C, PF, SF, SG, and PG. You don't really need everything to be dominant.

Here are my Questions:
- How exactly do points in Defensive Low Post, On Ball Defense, & Defensive Awareness help your Player (My Player Mode)?


- Defensive Low Post - helps with the non-human-controlled player reactions in the post. Honestly, haven't felt a need for this ability.

- On Ball Defense - helps with the hon-human-controlled player reactions with on-ball defense, that is, your ability to defend a person when in the face-up. You don't need to boost this either, to be honest.

- Defensive Awareness - Since you're controlling the player, you are the awareness. I'd not bother with this one, either.


Does Defensive Awareness only help when you are Double-Teaming?


- Hrm... I guess it does help for that, but I tend to not want to be double-teaming. I tend to try to hang back and be available for blocks, and/or boxouts/rebounds. I don't want my man kicking out to the perimeter, LOL.

And say if I (the Controller) suck at defending in general (have hard time containing my man by positioning, often mistime blocks) would extra points in Defensive Low Post & On Ball Defense help in anyway?


- It does help, but there are more important uses of your points.

- Speed & Quickness, What are the difference? Which one increases your Running Speed without Turbo on?


Speed is your straightline running and top speed.
Quickness is your ability to change direction quickly.
Speed helps a lot, but some people swear by quickness. I'd advise speed over quickness.


- Does Quickness help you shoot, rebound, steal faster? In game it says something like "moves around the court".. isn't that Speed? or Does it help your guy get/avoid Screens better?


It might help on steals and rebounds. I haven't found a stat that avoids screens, that might be one of the awareness ones, that I fail to boost. I generally just walk around those manually.



- Do Hustle help increase your chance of Rebounding? As a PF, I just wanna know which Stat should I invest in 1st? Vertical, Hustles, Hands, Rebounds (How is the Rebound stat broken?)


Hustle helps you save balls that are flying out-of-bounds, and scramble for loose balls. If you want to rebound better, boost stats in this order:
(1) Vertical
(2) Hands
(3) Rebounds

Most important for rebounding is positioning, and boxing out (the same button as the intense-D)

- How does Stamina work? Does it only increase the time you can use Turbo? improve Stamina Regeneration Rate? anything else..?


it affects how much you can get away with running. once you play more, you understand what this means.
tip: tap turbo, instead of holding it down, get a speed boost, without wasting as much stamina
tip: taller players lose stamina faster than shorter players

- Does a Pointguard with 99 Speed run faster than a Center with 99 Speed?


I have not tested this to know. Sorry.

- Are some Drills on My Player Mode just way more economical than others? Like Shooting Drill gives 1 point into Inside Scoring which cost 275 on its own to upgrade while Defensive Drill gives 1 point to Defensive Awareness which cost 45 on its own.. Or am I missing something =/
:P
Thanks for your time


You're hitting it on the head. If your player has the ability to shoot, then do the shooting drills, and use the bonus SP elsewhere.

I've found these drills easiest (for me, in this order)
1. shooting (if you have a good shooter)
2. stealing (if you have a tall, fast defender, it's easier to steal the ball with better wingspan)
3. challenge shot (if you're good at face-up defense and shot contesting)
4. driving (if you're good at getting a layup off)

Once your player reaches a certain level, you probably want to be in good enough shape to do the shooting drill as much as possible.

If you want general advice on building a big man, there is an excellent big man thread on here somewhere.

If I had to build a big man, I'd do this:

(1) C over PF (Prefer C over PF, as it is easier to dominate as a Center)
(2) Athletic (ability to dunk and move from the get-go is huge)
(3) Height (the taller, the better)
(4) Layup MAX (gets your scoring up)
(5) Dunk MAX (gets your SPs up with highlight plays)
(6) Standing Dunk MAX (gets your SPs up with highlight plays)
(7) Vertical MAX (helps your REBs a lot)
(8) Speed (don't need to MAX, but somewhere in the 70+ range is a good spot to shoot for as a big man, of course, 70 for a C is really fast, this really helps you get to the rim on drives when you're in your face-up game)
(9) Stamina MAX (helps a lot, try to get by with tapping turbo instead of holding, if you can't do this, then you'll probably boost stamina first)
(10) Hands MAX (now, you can start calling for alleys, and you don't drop as many open passes, and more highlight plays, more SPs)
(11) Consistency (if you're going to shoot, this helps)
(12) Strength (if you have trouble hanging in the post, boost this up)
(13) Ball Security (if you're having trouble getting ripped)
(14) Post shooting (now, you can get that bonus post move scoring)
(15) Mid/Three Shooting (so you can do the shooting drill)

If you want to build a player really quick:
(1) Build Dunk to 80, get Dwight Howard dunk package, make sure to set the package and dunks
(2) Get layup to 99, this boosts your scoring, make sure to set package
(3) Vertical to 99 (rebounding and shot block monster)
(4) Standing Dunk to 99 (dunk monster)
(5) Stamina to 99 (playtime monster)
(6) Dunk to 99 (even larger dunk monster)
(7) Speed to 70 (driving dunk monster)
(8) Boost Mid/Three Shooting high enough to consistently win the shooting drill (this ensures SP's from the easiest drill), don't spend SP's on shooting after this, use it on your other stats


After that, work at Hands, Consistency, Ball Security, Post Shot, Blocks, and whatever else you need

Of course, if you struggle with some things (ball security/hands) then boost those, but don't forget the core stats that will make you legend the quickest.

Seriously. I start a my player right now, first thing I do, is pump up layups to 99, then dunks to 80, unlock D12, boost vertical, get dunks/stamina to 99, and then worry about the rest.

An athletic big can contribute right away, hope this helps!

Re: 2K Rating Questions (Stats & My Player Mode)

Fri Sep 10, 2010 3:19 pm

Here's the thread that I was reading.

Sorry, it wasn't on this site.

http://www.2ksports.com/forums/showthread.php?t=248825

Re: 2K Rating Questions (Stats & My Player Mode)

Sat Sep 11, 2010 12:28 am

instant000 wrote:Here's the thread that I was reading.
Sorry, it wasn't on this site.
http://www.2ksports.com/forums/showthread.php?t=248825

Thanks a heap, instant000.
That Thread got tons of Information I've been looking for, Thankyou soo much :D

I've just read through all those 32 Pages, lol. Too bad they deleted the old post. There could've been some useful Tips & Explanations in there before the Patch complaints started. Although, I still couldn't find any explanation on the Low Post Defense & On-Ball Defense throughout all those Pages. There were Questions, but none were answered. I do notice the emphasis on Offensive Stats though, so I'll keep that in mind.

Thanks so much for your help :-D
:bowdown:

Re: 2K Rating Questions (Stats & My Player Mode)

Sun Sep 12, 2010 11:50 am

Although, I still couldn't find any explanation on the Low Post Defense & On-Ball Defense throughout all those
Pages. There were Questions, but none were answered. I do notice the emphasis on Offensive Stats though, so I'll keep that in mind.


Sorry, I don't have much to say, with regards to those defensive stats. (Don't really need them, if you get the hang of positioning well, LOL. STR does help on the back-downs, though.)

But, the on-ball defense and the low post defense do help, but STR would be more important than low post defense to me.

The defense boosts do help your player better position, when defending, but you are usually able to maintain an adequate positioning on your own.

It appears that you probably need some on-ball defense tips.

on-ball defense tip: positioning
you don't want to stand too close to the player, as you do not want them to drive around you. you want them to shoot a contested shot at best. i know that some people have a problem with positioning themselves too far up the court, thus giving their man a clear lane to the bucket, unintentionally. Please attempt a different camera angle, it might give you a chance to get in a better position. the broadcast camera is what i had my girlfriend's son use, so he could see that he was positioning himself too far up court, and just letting wing offensive players run directly to the rim all day long. after he fixed his positioning, he became a much better defender.


post defense tip: positioning
actually, if you're getting backed down like crazy, then you have to boost str and hope that helps a little in winning those battles. but, what you might have a problem with is trying to defend the post shot properly.

this is what works best for me.
there are only two shots they usually do from the post: a straight shot, or a turnaround shot. there are some more talented players/guards that do a step-through, but that's usually if you screwed up and jumped too soon.

so, you want to watch for which side the player is attempting the shot from. if you watch it often enough, you pick up on the move. then, you want to position towards that side, and jump *just* after they jump. they can pump fake you, but they can't jump-fake you. look at their feet positioning, and movement, as they have to gather before jumping, so you should be able to stay on the man. if he does the spin, then reposiiton, and be ready to jump *just* after him. if they try to back down, then go straight for that shot you should really be ready for it.

most post scores come from if you screw up, and jump too early on the defense.

now, there are those cases when they bakc down, back down, back down and knock you on your butt, but those are wack.

(sorry for typos) my screen is messing up right now, lol.
off-ball defense tip: positioning
you want to sag back in towards the free throw lane. If you have the arrow indicator on, this can help your spacing. if the ball is on the opposite side of the court, you can afford to sag back two arrows. if the ball is on the same side of the court as you, you can sag back one arrow. if you want your man to receive the ball, sag back two arrows on purpose, then go for the block, if you want to get it. You always want to protect against their cutting to the rim on you.

if you cannot see if you are not between your target and the rim, you might want to change the camera angle, until you can see them.

Off-ball defense tip: steals
If you want to attempt a steal, do it on those plays when you know the offensive player is coming out for a screen. One of the ones that is easy to recognize is one of the ones where the SF comes up the middle through a couple picks, and gets open at the top of the key. If you see that one coming, you can often jump out on that one, and anticipate the pass for an easy steal. Other opportunities are when you see the SF or SG coming off screens on the wings, if you can see it happening, you can jump out for the steal. Still another opportunity is when the offense has the ball on the wing, and a man in the post asking for the ball. If you can come from the opposite side of the court, you can sometimes get a cheap steal on the post entry pass.

Fast break defense tips:
if the offense is breaking down the court, or if you're just coming on a transition defense, the primary thing you want to prevent is a layup or a dunk. you need to make sure that you defend back down teh middle of the court, and then pick up men towards the sides. I had to keep telling my girlfriend's son: rim first! rim first! always guard the rim first! .... he often made the mistake of trying to stop the ball too soon, which often left a wing man wide open to the rim.

Re: 2K Rating Questions (Stats & My Player Mode)

Sun Sep 12, 2010 11:56 am

specific to on-ball defense, and the post defense.

if you play with a player with a good on-ball defense stat, they better re-position on their own, when doing D, and trying to direct the offensive player from the way they want to go. the same is true for the post defense.

still, most of the defense for me relies on proper positioning before the offensive player has the ball, and proper positioning after the offensive player has teh ball.

also, i like to not use the intense-D button that much, as i feel it makes me more animation-liable, and i want to avoid that. i'd rather be free to slide left, right, forward, back as needed, rather than being sucked into the offensive player, thus giving them a chance to break me down, and get around me. i want them to shoot from farther away, not drive past and get closer.

Re: 2K Rating Questions (Stats & My Player Mode)

Tue Sep 14, 2010 12:18 am

instant000 wrote:(Don't really need them, if you get the hang of positioning well, LOL. STR does help on the back-downs, though.)

But, the on-ball defense and the low post defense do help, but STR would be more important than low post defense to me.

The defense boosts do help your player better position, when defending, but you are usually able to maintain an adequate positioning on your own.


specific to on-ball defense, and the post defense.

if you play with a player with a good on-ball defense stat, they better re-position on their own, when doing D, and trying to direct the offensive player from the way they want to go. the same is true for the post defense.

still, most of the defense for me relies on proper positioning before the offensive player has the ball, and proper positioning after the offensive player has teh ball.

also, i like to not use the intense-D button that much, as i feel it makes me more animation-liable, and i want to avoid that. i'd rather be free to slide left, right, forward, back as needed, rather than being sucked into the offensive player, thus giving them a chance to break me down, and get around me. i want them to shoot from farther away, not drive past and get closer.

That's exactly the explanation i was looking for. Thankyou so much again, instant000.
Now I can go all about my "My Player" not second-guessing if adding points in some Ratings actually help me with anything.

Thanks for the insights on Defensive floor aswell, there were some new tricks that I've never thought of.

Thankyou,
:D
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