Fri Sep 19, 2008 10:32 am
Fri Sep 19, 2008 11:31 am
tee-pane wrote:Uploaded on file front, hope this helps!
http://files.filefront.com/nigu+AI+patc ... einfo.html
ZipperZ wrote:can pls also upload it to the other site???
Fri Sep 19, 2008 1:26 pm
tee-pane wrote:tee-pane wrote:Uploaded on file front, hope this helps!
http://files.filefront.com/nigu+AI+patc ... einfo.htmlZipperZ wrote:can pls also upload it to the other site???
ZipperZ, did u not see my post?
Fri Sep 19, 2008 1:30 pm
Fri Sep 19, 2008 1:56 pm
Fri Sep 19, 2008 2:26 pm
Fri Sep 19, 2008 7:58 pm
Fri Sep 19, 2008 8:19 pm
Fri Sep 19, 2008 8:32 pm
Fri Sep 19, 2008 8:32 pm
Fri Sep 19, 2008 9:03 pm
Fri Sep 19, 2008 9:10 pm
Fri Sep 19, 2008 9:25 pm
rwerdan wrote:For those who are having problems downloading in FileFront. Check this link http://www.nbaliveforums.com/viewtopic.php?t=53356
Fri Sep 19, 2008 9:39 pm
Fri Sep 19, 2008 9:40 pm
Fri Sep 19, 2008 9:58 pm
Fri Sep 19, 2008 10:24 pm
http://www.rapidshare.com.cn/download.php?id=7DB6D2031
http://www.sendspace.com/file/8twh1jFri Sep 19, 2008 10:34 pm
http://www.rapidshare.com.cn/download.php?id=773D7D821
http://www.sendspace.com/file/pkjuajFri Sep 19, 2008 10:38 pm
Sat Sep 20, 2008 1:26 am
Sat Sep 20, 2008 1:26 am
Sat Sep 20, 2008 5:35 pm
Modifly wrote:Bad news. I will not put my sigshots into Nigu aiact 7.0 because Nigu did not put my sigshots into his 7.0. I will not spend two hours importing all of my sigshots into his aiact from scratch. If you guys dont understand what I meant, Nigu did not put any of my work in his 7.0. This means I will have to import all of my sigshots into his aiact from scratch. I dont have time to do that, if you guys want to play Nigu's aiact with my sigshots, you guys have to ask Nigu to import all of my sigshots into his aiact and then I will import the content of my 1.5 in. Otherwise, I'll only put my sigshots into Kris's aiact.
Sat Sep 20, 2008 5:36 pm
nigu wrote:Albys, bro....Can you upload your next verson roster base on the RR7 that I have matched for my AI patch?
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In that RR7 roster,I have fixed the dunk code of 30 NBA team's player.
If you upload your roster base on that verson,I don't need to match your roster's dunk code again.
Sat Sep 20, 2008 7:26 pm
dreadd41 wrote:thank you, nigu !! really great aiact![]()
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the only thing that's really annoying is this layup:
It happened a LOT in one game and even if the ball doesn't go out of bounds like in that picture, the animation itself is not very realistic to me, especially when the player is wide open under the rim. On the other hand, it's a better option than the "broken leg" layup (when you press the button far from the basket), so you could keep it only on this situation.
As you can see, I played against Boston and the CPU play was very balanced, even though Rondo scored 30 pts, including a game-winning 3-pointerIt will be better to see a star player dominate at the end of a tight game, but I had fun playing