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Talk about NBA Live 08 here.
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Fri Sep 19, 2008 10:32 am

hEy bro nigu, i like your AIACT so much, two thumbs up for that (Y) (Y)... but can you pls add the layups of NBA Live 06 nto your next AIACT patch pls??? and can you also add the 360 tomahawk dunk pls??

can pls also upload it to the other site???

Thank you so much to your AIACT Patch...

and, it's in my game now! ;)

Fri Sep 19, 2008 11:31 am

tee-pane wrote:Uploaded on file front, hope this helps!
http://files.filefront.com/nigu+AI+patc ... einfo.html

ZipperZ wrote:can pls also upload it to the other site???


ZipperZ, did u not see my post? :wink:

Fri Sep 19, 2008 1:26 pm

tee-pane wrote:
tee-pane wrote:Uploaded on file front, hope this helps!
http://files.filefront.com/nigu+AI+patc ... einfo.html

ZipperZ wrote:can pls also upload it to the other site???


ZipperZ, did u not see my post? :wink:


sorry... :(

Fri Sep 19, 2008 1:30 pm

why can't we get more comments for the new nigu ai?

Fri Sep 19, 2008 1:56 pm

great aiact...!!!! hope you will erase the behind the back pass.. it annoying..

Fri Sep 19, 2008 2:26 pm

Very nice using 7.0 :D

Fri Sep 19, 2008 7:58 pm

ZipperZ, OK Next verson,I will try it.

Fri Sep 19, 2008 8:19 pm

Why is it that i can't download the nigu AI patch 7.0????? :cry: :cry: :?: :?:

Fri Sep 19, 2008 8:32 pm

kristian@, Try this link:http://files.filefront.com/nigu+AI+patch+70rar/;11829538;/fileinfo.html

Fri Sep 19, 2008 8:32 pm

Can anyone please upload it in rapidshare or mediashare or speedyshare?

thanks!

Fri Sep 19, 2008 9:03 pm

nigu, Ok thanks.!!!
Last edited by kristian@ on Fri Sep 19, 2008 9:31 pm, edited 1 time in total.

Fri Sep 19, 2008 9:10 pm

For those who are having problems downloading in FileFront. Check this link http://www.nbaliveforums.com/viewtopic.php?t=53356

Fri Sep 19, 2008 9:25 pm

rwerdan wrote:For those who are having problems downloading in FileFront. Check this link http://www.nbaliveforums.com/viewtopic.php?t=53356



still cant download in filefront... :(

Fri Sep 19, 2008 9:33 pm

Mojazz, Go to www.vtunnel.com copy the download link, and download it... :D

Fri Sep 19, 2008 9:39 pm

Kristian, thanks for the link but this is what it says when i click download... "CGI Error
Binary files retrieved through this service may not exceed 4MB"

I really cant download it... :(

Fri Sep 19, 2008 9:40 pm

I think the link is dead. :(

Fri Sep 19, 2008 9:58 pm

Mojazz, ohh.. sorry.

Fri Sep 19, 2008 10:24 pm

Mojazz, here,I've upload my 6.9 AI patch
Code:
http://www.rapidshare.com.cn/download.php?id=7DB6D2031
http://www.sendspace.com/file/8twh1j


Here,I've upload my 7.0 AI patch.
Code:

Fri Sep 19, 2008 10:34 pm

Here,I've upload my 7.0 AI patch.
Code:
http://www.rapidshare.com.cn/download.php?id=773D7D821
http://www.sendspace.com/file/pkjuaj

Fri Sep 19, 2008 10:38 pm

nigu, Thank you very much.!! (Y) :mrgreen:

Sat Sep 20, 2008 1:26 am

thank you, nigu !! really great aiact (Y) (Y)

the only thing that's really annoying is this layup:
Image

It happened a LOT in one game and even if the ball doesn't go out of bounds like in that picture, the animation itself is not very realistic to me, especially when the player is wide open under the rim. On the other hand, it's a better option than the "broken leg" layup (when you press the button far from the basket), so you could keep it only on this situation.

As you can see, I played against Boston and the CPU play was very balanced, even though Rondo scored 30 pts, including a game-winning 3-pointer :shock: It will be better to see a star player dominate at the end of a tight game, but I had fun playing :)

Sat Sep 20, 2008 1:26 am

7.0 is awesome. I played with bux against houston and it was cool seeing bobby jackson and mcgrady taking most of the shots. I like how you've corrected the range of layups. I had several times pressing the layup button from a few steps in front of the free throw line and the player threw up a layup shot instead of forcing his way through taking several steps and bumping into defenders to score (which happened alot in your previous 6.7 and the player usually makes the shot, which is unrealistic). So now it forces us to play smart and take the close range jumpshot or passing back out to reset a play.

dreadd41 - in that situation you should take your player from behind the board to the front. pump fake and then push the layup/dunk button.

Sat Sep 20, 2008 5:35 pm

This aiact 7.0 is awesome!
Great great great!
The best all time.

Only 1 problem:
1- Modifly sigshots are missing, and i think rookies and some others players sighshots maked by Modifly are perfect. Nigu, read here:
Modifly wrote:Bad news. I will not put my sigshots into Nigu aiact 7.0 because Nigu did not put my sigshots into his 7.0. I will not spend two hours importing all of my sigshots into his aiact from scratch. If you guys dont understand what I meant, Nigu did not put any of my work in his 7.0. This means I will have to import all of my sigshots into his aiact from scratch. I dont have time to do that, if you guys want to play Nigu's aiact with my sigshots, you guys have to ask Nigu to import all of my sigshots into his aiact and then I will import the content of my 1.5 in. Otherwise, I'll only put my sigshots into Kris's aiact.


Nigu, Leon 300 movements are very very good, but i think Leon+Modifly= the best. Please, brother, add Modifly sigshots in fast release 7.1... ;) (Y)
And use this 7.1 as a base for your future aiact... trust me, this is better solution.
;)


This aiact 7.0 gameplay have again little play-maker domination, but better than v.6.8.
Fantastic work, Nigu!

Sat Sep 20, 2008 5:36 pm

nigu wrote:Albys, bro....Can you upload your next verson roster base on the RR7 that I have matched for my AI patch?
:D
In that RR7 roster,I have fixed the dunk code of 30 NBA team's player.
If you upload your roster base on that verson,I don't need to match your roster's dunk code again. ;)


Thanks for this note, bro Nigu.

Unfortunately, i have already maked RR8 beta from my original RR7.... :(
I'm sorry...

Sat Sep 20, 2008 7:26 pm

dreadd41 wrote:thank you, nigu !! really great aiact (Y) (Y)

the only thing that's really annoying is this layup:
Image

It happened a LOT in one game and even if the ball doesn't go out of bounds like in that picture, the animation itself is not very realistic to me, especially when the player is wide open under the rim. On the other hand, it's a better option than the "broken leg" layup (when you press the button far from the basket), so you could keep it only on this situation.

As you can see, I played against Boston and the CPU play was very balanced, even though Rondo scored 30 pts, including a game-winning 3-pointer :shock: It will be better to see a star player dominate at the end of a tight game, but I had fun playing :)


i'm experiencing this also, i think nigu can fix this problem :wink:

[youtube]http://www.youtube.com/watch?v=_6UnFZHsbnQ[/youtube]
[youtube]http://www.youtube.com/watch?v=jP9gQ2VuAq8[/youtube]

is this pass possible to see in game?? :roll:

and also..

[youtube]http://www.youtube.com/watch?v=BRUAbZyN7JQ[/youtube]
[youtube]http://www.youtube.com/watch?v=j-6ZgJNXaE0[/youtube]
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