

supreme wrote::arrow: ok guys check this out if you use dollfin right export the file from the viv
save it to your desk top alright.
then open fshx and reduse it to 256x256 ok, then save it.
then you go back to dolffin and import the file that you reduced back into the viv file.
so you are overwriting it with the 256x256 version....
Whether you Love him or Hate him you gotta Respect him.supreme wrote::arrow: ok guys check this out if you use dollfin right export the file from the viv
save it to your desk top alright.
then open fshx and reduse it to 256x256 ok, then save it.
then you go back to dolffin and import the file that you reduced back into the viv file.
so you are overwriting it with the 256x256 version....

USA wrote:ok guys check this out if you use dollfin right export the file from the viv
save it to your desk top alright.
then open fshx and reduse it to 256x256 ok, then save it.
then you go back to dolffin and import the file that you reduced back into the viv file.
so you are overwriting it with the 256x256 version....

Big-JD wrote:i think this link useful for u;)
try few time:wink:
ftp://hyxhov:nbalivecn@ftp2.jg-net.cn:3 ... lympic.rar

supreme wrote::arrow: ok guys check this out if you use dollfin right export the file from the viv
save it to your desk top alright.
then open fshx and reduse it to 256x256 ok, then save it.
then you go back to dolffin and import the file that you reduced back into the viv file.
so you are overwriting it with the 256x256 version....
Aar@jerseys wrote:1x means jeseys size: 256X256, and number size:128or256
and 2x :size are 512X512,if you change 512 size and import 101number fsh,you will make the viv break...
we just need a number viv and put 256 size jerseys into, that is 1x and no more crash.
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