hoopwreck3r wrote:How about those files from 07 and 06? can u use them to tweak that Time-out substitution freak?
shadowgrin wrote:Quick question: who is better in basketball, a black dude or a pinoy dude. If you thought or considered for a moment that it's the black dude then you're also a little bit racist.
End of any racist discussion.
charley3fly wrote:If we think about it, we only need two key features to make the subsitution satisfactory - players sub out & starters kept in at the end. Right now, Maek, your fix is great in making players sub out, but it does not address the problem of starters not being kept in at the end. The problem here is that the CPU always puts all the starters back in at the beginning of the fourth, but they run out of gas with 2 or 3 minutes left, leaving the most important part of the game to bench players.
If only we can adjust this so that the CPU does not put in the starters at the beginning of the fourth but somewhere in the middle instead. This way, the starters will have enough stamina to finish the game. It must be either the tuning files or some other file that controls this. Once we edit this, everything will be perfect. We can live with the other minor problems like minute distribution that do not matter that much.
A suggestion right now is to lower the bench players' stamina by 2 or 3 points so they will tire more quickly and force the CPU to put starters back in.
Maek wrote:I think we can achieve the 4th Q issue. . .simply by adjusting the substitution frequency slider to 70+ above. . .
It will result to a quick substitution for the bench at 30% of the 4th quarter then sub back the starters after another 30% and play the rest of it. . .
Give it a shot. . .but for sure the whole game will be like Fiba games where player don't play enough minutes due to too many substitution. . .
hehe. . .
charley3fly wrote:Maek wrote:I think we can achieve the 4th Q issue. . .simply by adjusting the substitution frequency slider to 70+ above. . .
It will result to a quick substitution for the bench at 30% of the 4th quarter then sub back the starters after another 30% and play the rest of it. . .
Give it a shot. . .but for sure the whole game will be like Fiba games where player don't play enough minutes due to too many substitution. . .
hehe. . .
That definitely does not solve the problem. If you don't know how to fix the substitution logic with the tuning files or whatever, can you at least make a fix that lowers the bench players' stamina a bit?
Maek wrote:Tried doing that but the effect was not so realistic because if you play Dynasty™ or season and there was a trade/draft those low rated players will be doomed with low stamina all Dynasty™ long. . .
This has to be fixed by order or line-up. . .If I can only open Bin files and edit them. . .
charley3fly wrote:All right, yes, you have a point. I was thinking about seeing if yesky can edit the suborder.bin, since he's had success with the simengin.bin and is obviously capable at editing bin files.


scrazynet wrote:is this january 13th the latest version?
nextnba wrote:Did anyone resolve this sub issue or are we giving up?
nextnba wrote:Did anyone resolve this sub issue or are we giving up?
jaredsox wrote:Hi Maek,
Will this patch help us when we sim games? I have been trying to tweak player ratings without luck. I have my 8,9, and 10 players on the depth chart who don't even get to play in the game.
Thanks,
Jay
WebberF1 wrote:There is so much wrong with lives sub system that it seems impossible to fix it properly but maybe with some tinkering and experiements with the tuning files you can find the best thats possible without ea helping or releasing a patch.
You can never expect perfection but for me the 2 big things are having the bench involved and play a part in winning or losing the game. And making sure that the starters are in for the final 5 mins of the 4th quarter. These would seem like pretty basic things but yet EA screwed them up so good.
I'm sure you already know, but in the ideal situation starters would go out at 3-4 mins to go in 1rst quarter. One or two staying in the game (the stars). About 7-8 mins to go in the 2nd quarter some starters would come back, and the ones that stayed in originally would go out. About 4 mins to go in 2nd quarter those that sat would come back, and the only bench players that would still be in game for last mins of half are the ones that are hot. This isn't how every team subs but it'd be close enough considering all teams would need to use the same system. Anything similar to this using hex edits of the tuning files would be great, but it'd take a mighty effort and lots of evolutions I think.
But anything you can do via tuning files is appreciated.
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