[KRIS][ GAMEPLAY FIX][ vol1] :BYE2x 08:

Talk about NBA Live 08 here.

Postby Deck on Sat Jan 12, 2008 5:48 am

may I also put the teamplays files into 0708uninjured? as I usually play with those :)
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Postby Angelo on Sat Jan 12, 2008 2:41 pm

Ill send some pm's to those that like some beta testing and for you deck yes you can put it there :D
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Postby TC#10 on Sat Jan 12, 2008 3:27 pm

Thanks Kris, i'll let u know what i think about the Gamefix as soon as possible!
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Postby TC#10 on Sat Jan 12, 2008 4:19 pm

These are the fixes that needs to be made for the beta:

1) PG would pass the ball midcourt to the SG and then pass the ball to the C for an easy layup
2) One pass is made by the PG to the SG/SF and then he would shoot the ball
3) Post players do not pass the ball once they have the ball down low, they back up and go for a layup
4) The CPU team would play alot of zone defence after they have just scored.

Otherwise it is a good gamefix, and just needs a little tweaking to be perfect (Y)
Official NBA 2K9 PC Version Appreciation Thread: http://www.2ksports.com/forums/showthread.php?t=197649
TC NBA 2K9 PRO Gameplay Sliders for the PC Thread: http://www.operationsports.com/forums/n ... rs-pc.html
Ways to make CPU Superstars & PGs to be more Dominant: viewtopic.php?f=86&t=63361
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Postby Angelo on Sat Jan 12, 2008 5:55 pm

Yup it does really needs some fixing but i gues if i tweak a little more on the passing that too much return pass bug might come again and i dont want to see that hehehe and another thing about that one pass is made to the sg of sf it is because the lane is quite to open thats why the pg passes it to them for easy an easy dunk or layup..ill fix this tonight when i get home so that maybe later or tomorrow i can release this baby now hehehe..thanks for the comment TC.

Note: To avoid that pg would pass to the midcourt just apply those files in the database folders cus that is the thing that ive edited to make them have a less fastbreak plays :D and also the teams.dbf. :mrgreen: 8-)
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Postby Albys on Sun Jan 13, 2008 4:02 am

Tried new beta gameplay patch.
Very very good, Kris.

Solved the fastbreak problem, and also the cpu defense appear a little improved.

With my Realistic Roster (but i think with all good roster :) ) the game now is realistic and amusing and the shots distribution almost perfect.
I plaied Charlotte vs Chicago: Gordon, Hinrich & Deng taken a lot of shot but not only for 1vs1, the Bulls attack is balanced.
9 3pt shot in 28 min. 17 assist, 3 block.


I confirm the notes N° 1&2 of TC#10, but are few cases.
Kris, fix the note N°3 of TC#10.
Fix also this: in some case the player free under basket don't shot but pass down.

However, i think this beta aiact is already the best aiact for nba live 08!
(Y)
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Postby Vaduoklis on Sun Jan 13, 2008 4:57 am

agree to TC10
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Postby LPS on Sun Jan 13, 2008 5:55 am

please work on simulation engine...
and work the new gameplay fix on the WebberF1 new animation moves...
please...
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Postby Wejw on Sun Jan 13, 2008 6:57 am

and work the new gameplay fix on the WebberF1 new animation moves...
please...


YES! it's the most important thing
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Postby GaZuN on Sun Jan 13, 2008 11:13 am

yeah is there any problemms if i use ILT, Web's animtoons and Your fix.. Because realy love the betta.. And want to play with the full... :wink: :wink:
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Postby deihatein on Sun Jan 13, 2008 11:35 am

Hmmm, i want to be a beta tester kris if you want to
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Postby Angelo on Sun Jan 13, 2008 11:39 am

I am not sending anymore beta testing releases because i will post this 1.32 later :D
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Postby LPS on Sun Jan 13, 2008 11:44 am

will be compatible with webberf1 new animations?
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Postby Angelo on Sun Jan 13, 2008 11:51 am

yup i will include it in the release :)
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Postby Not Me on Sun Jan 13, 2008 12:36 pm

how many hours left b4 release? :D ehehe
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Postby Angelo on Sun Jan 13, 2008 1:08 pm

I Think this is now ready for release i tried to play against spurs and i really like the outcome of the game really really good. so here it is your gameplay fix 1.32

.

Proceed to page 1 :D

Have fun guys

and after this patch i think i need some rest in patching maybe a week or two because i havent really had a really good rest. See ya :wink: I will be back after my week rest :mrgreen:
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Postby dreadd41 on Sun Jan 13, 2008 1:16 pm

Thank you so much Kris !! i'll run some games and post some some comments later :D
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Postby loeeks on Sun Jan 13, 2008 1:19 pm

thanks you kris !!!!
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Postby L10 on Sun Jan 13, 2008 1:19 pm

Kris u deserve more than 2 weeks
u have been working really hard
im going to test this out
thx man for this patch
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Postby lol on Sun Jan 13, 2008 1:20 pm

is this compatible with webberf1 patch or albys?
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Postby Angelo on Sun Jan 13, 2008 1:21 pm

yes :D
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Postby deihatein on Sun Jan 13, 2008 1:28 pm

Will gonna try this Kris hope it improve more better (Y) Thanks for the hard work you have done you can have a rest now.
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Postby momo0007 on Sun Jan 13, 2008 1:43 pm

Thanks Kris.

But I have a problem. After I "installed" the patch, my dynasty scheduled games are all gone. Anyone can help??

I know its probably been explained before, but i didn't really understand it. How can I apply this to my dynasty without replacing the teams.dbf?

Thanks.
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Postby Angelo on Sun Jan 13, 2008 3:30 pm

No it cant be bro you must really apply the teams.dbf for it to work properly :)
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Postby deihatein on Sun Jan 13, 2008 4:48 pm

Ahm Kris, where do you put the teams.dbf? and if i put it in my dynasty will it have any problems? I dont want to have a new dynasty
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