Sat Mar 19, 2022 4:36 pm
Adamb34n wrote:Broadcast Music Pack V2
It is important that you read this entire post. Installation instructions, recommended audio settings, and tips for use are all included in the download.
In V1, we released numerous broadcast themes that play with the titlecard at the beginning of each game, during pre-game highlight montages, and the animated stings.
For V2, we have expanded the usage of broadcast themes into numerous other parts throughout the game, reflecting what would be seen in a real life broadcast on ESPN or TNT.
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Download: https://www.mediafire.com/file/xy2l4adk ... V2.7z/file
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Preview:
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New Additions Include:
Animated Sting - NBA 75th (2022 NBA Season + Playoffs)
Teaser Music - Numerous playoff hype music options (2006-presnet)
Intro Music - ESPN Flagship Theme, ESPN on ABC Theme (2022 NBA Finals!), and TNT Flagship Theme - each shortened to better mesh with other musical components pre-game
Starting Lineups - Numerous ESPN themes as seen in real life NBA broadcasts
Transition Music - Numerous ESPN themes, TNT theme - Used for highlight montage in between quarters, end of halftime, and end of game
Overlay Music - Numerous ESPN themes - Used mainly for MyLeague - Including Injury Report, Power Rankings, Standings, Upcoming Schedule
To preview the audio, you should be able to open the .RESA file in most programs.
Keys are also provided in most folders detailing the current real life usage of each theme.
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Usage
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There are countless options to mix and match music to truly create a real life broadcast experience. While you can use some themes and music sparingly, the potential to create
multiple packages for each broadcast station will keep each game fresh and exciting. Combining different intro music, transition music, overlay music, etc. into multiple different
sfx001_inside.iff files opens the door for customizability that wasn't before possible. This can be done using Looyh's hook, where multiple Mod folders can be available to be toggled on at
a moments notice. For example, multiple ESPN Mod folders could be created to reflect a regular season or playoffs package.
This could look like this:
Mod_Audio_ESPNPackage1
Mod_Audio_ESPNPackage2
Mod_Audio_ESPNPackage3
and so forth, simply toggling the one you want to use for any potential game. You can go as deep and complex with the customization as you want and have multiple sfx_inside_001.iff
files. If you are using Mood's sound overhaul, for example, you could create multiple copies of sfx_inside_001.iff with his components, then mix and match
different overlay, intro, and transition themes as desired.
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Important Notes
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- Every game in NBA 2k22 triggers different overlays, teasers, and transitions. Not every game will have the teaser music, the starting 5 overlay
configured by 2K to play the modded audio file, or the highlight montage that will play the modded audio file - but most will.
- Once you get past the AnimatedSting and TeaserMusic portions of the pre-game sequence (if they even show at all), it is best to let the presentation play out without pressing
any buttons to skip ahead. If you skip ahead, the theme could potentially get mashed together with other pre-game music and sound bad, or if you're skipping ahead really fast,
you might find yourself playing the first 10 seconds of the game while the broadcast theme is still playing. This also applies to any overlays or transition music in between
quarters.
- Transition Music: Currently only one theme can be used at a time for transition music between quarters, as limitations with audio file modding only allow for this current method.
Transition music between quarters also ONLY triggers when quarters are at least ~5 min or more.
- There may be instances where the audio may overlap with other audio briefly. The implementation, for the most part, is solid but it can be occasionally off in
very few scenarios. This is apparent with transition music between quarters, as there is no way to efficiently shut off the music 2K plays on its own. Regardless, in most cases
it isn't too noticeable and doesn't take away from the immersion of having real broadcast music.
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Credits
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Adamb34n - Conception, File Process, Audio Implementation
vetmin - Conception, File Process, Audio Implementation
Mahmood - Insights, File Locating
Looyh - Hook Tool, Music Converter
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Sat Mar 19, 2022 11:31 pm
Sun Mar 20, 2022 12:12 am
MB22 wrote:@Vetmin mate, thanks for this!
Sun Mar 20, 2022 1:49 am
vetmin wrote:You mean that one in your image? It's part of the mod, so if you just install the mod per the instructions in the readme, it'll be there.
Mon Mar 21, 2022 3:32 am
Mon Mar 21, 2022 8:54 am
Uncle Drew wrote:I don't know what I did wrong, but I don't hear the TNT music at all. I see the circular animation is there, but there is no music.
Mon Mar 21, 2022 2:28 pm
Mon Mar 21, 2022 11:13 pm
Tue Mar 22, 2022 3:56 am
Adamb34n wrote:Uncle Drew wrote:I don't know what I did wrong, but I don't hear the TNT music at all. I see the circular animation is there, but there is no music.
Did you use the drag & drop folders package, or did you use the package with all of the files provided for to manually insert them into the correct .iff file(s)?
It sounds like the titlecard2.iff made it into your mods folder which is good - did you use the pack that has you drag sfx-overlay-titlecard-show_01.RESA into sfx_inside_001.iff for the mod to function as intended? Or the drag & drop Mod_ folder?
Once I know that we'll be able to pinpoint the problem!
Tue Mar 22, 2022 4:50 am
Uncle Drew wrote:Adamb34n wrote:Uncle Drew wrote:I don't know what I did wrong, but I don't hear the TNT music at all. I see the circular animation is there, but there is no music.
Did you use the drag & drop folders package, or did you use the package with all of the files provided for to manually insert them into the correct .iff file(s)?
It sounds like the titlecard2.iff made it into your mods folder which is good - did you use the pack that has you drag sfx-overlay-titlecard-show_01.RESA into sfx_inside_001.iff for the mod to function as intended? Or the drag & drop Mod_ folder?
Once I know that we'll be able to pinpoint the problem!
The folder that says drag into mod folder has these files in it, animatedsting.iff, teasermusic.iff, and titlecard2.iff. I put those in the main mod folder in the game, correct? Not understanding how to drag sfx-overlay-titlecard-show_01.RESA, into sfx_inside_001.iff. It's not as easy for me as the first application that worked day one. I'm not the most tech savvy guy on here.
Tue Mar 22, 2022 3:24 pm
Tue Mar 22, 2022 3:24 pm
Tue Mar 22, 2022 5:31 pm
Tue Mar 22, 2022 7:22 pm
barber wrote:I followed the tutorial, but it didn't work.
I put it in here and there, but it works.
mods
animatedsting.iff
TeaserMusic.iff
teasermusic_aleksjameskairo_legendarygen4.iff
teasermusic_kairo_wayupgen4.iff
titlecard2.iff
sfx_inside_001.iff (Replace sfx_inside_001.iff file first with 7zip)
mods> broadcast
sfx_inside_001.iff (Replace sfx_inside_001.iff file first with 7zip)
teasermusic_aleksjameskairo_legendarygen4.iff
teasermusic_kairo_wayupgen4.iff
Mods > newaudio > Loadingvo
put 6 wav files
global
Open the global file with 7zip.
overwriting a file
drag sfx-nba-animationsting_01.RESA
sfx_inside_001.iff
Open the 7zip.
open or click sfx_inside_001.iff
drag sfx-overlay-titlecard-show_01.RESA
in broadcast and mods folder
The files overlap, but run without any problems.
Wed Mar 23, 2022 6:00 pm
Wed Mar 23, 2022 6:01 pm
Wed Mar 23, 2022 6:01 pm
Wed Mar 23, 2022 6:16 pm
barber wrote:I wanted to use only one for 2k22.
So I only tried to do it in mods that didn't use hook.
In any case, those who will only use a single theme without hook setting only need to put the file in that folder.
Even if you put it in like that, it works well.
I think it's a good patch to make it more realistic.
2k sports are all gone.
Mon Apr 04, 2022 3:47 pm
Mon Apr 04, 2022 4:46 pm
diallo_30 wrote:Is there a possibility to insert these edits in the songs that play in the breaks during the quarters of the game? (those songs that are usually instrumental)
Fri Jul 01, 2022 9:46 am
Sat Jul 02, 2022 6:54 am
YEDYE wrote:This mod is awesome. Just now seeing this. Is there any chance you guys may know of how to also edit PA announcer audio files or arena audio or anything like that aswell. Would love to add in some real life arena sounds
Thu Aug 04, 2022 3:28 am
Thu Aug 04, 2022 1:40 pm
Mahmood wrote:diallo_30 wrote:Is there a possibility to insert these edits in the songs that play in the breaks during the quarters of the game? (those songs that are usually instrumental)
Unfortunately not, anything like those files in the eventmusic are not editable.
Fri Aug 05, 2022 12:43 am