A hub for everything related to NBA 2K20 modding. Releases, previews, requests, and other modding discussion belongs here.
Thu Jul 29, 2021 3:18 am
UK7Dayz wrote:Can we a get Jericho Sims please?...

At some point i'll make every single rookie, but for now i'm just going down the mock draft. After the draft wraps up tomorrow i'll follow the draft order and make all 60 prospects as long as there are at least serviceable pictures of the players.
Thu Jul 29, 2021 4:12 am
Nice work on Sengun man
Thu Jul 29, 2021 5:19 am
Rimbaud82 wrote:Nice work on Sengun man
thanks mate, was a tough one
Thu Jul 29, 2021 8:35 am
man you are doing some amazing work with this goofy looking draft class lol
Fri Jul 30, 2021 12:36 am
Fri Jul 30, 2021 6:19 am
EVAN MOBLEY: so the rookie photoshoot really came in clutch and the photos allowed me to take the CFs to next level, had to remake Mobley from scratch since it was still my weakest work. Hope you guys like the result, a new texture for Cade is next since there are finally proper photos for the dude.
https://www.mediafire.com/file/ucazazie ... PP.7z/file
Fri Jul 30, 2021 7:18 am
That looks brilliant mate! Really great work
Fri Jul 30, 2021 10:00 am
Wowza, it’s crazy how much of a perfectionist you are, man! And I’ll be damned if you have found near perfection with those reworks! I didn’t even think they could get better and yet now they look like next-gen face scans. Mad props and excited to work these into a draft class.
Fri Jul 30, 2021 10:07 am
bluejaybrandon wrote:Wowza, it’s crazy how much of a perfectionist you are, man! And I’ll be damned if you have found near perfection with those reworks! I didn’t even think they could get better and yet now they look like next-gen face scans. Mad props and excited to work these into a draft class.
Ay thanks bro! It's gonna be something special when we combine these CFs with your always comprehensive draft class.
Fri Jul 30, 2021 10:23 am
wow man this actually looks unreal way better than 2ks own face scans lol
Fri Jul 30, 2021 10:34 am
Superbug wrote:wow man this actually looks unreal way better than 2ks own face scans lol
Thanks man, they actually did ok with Cade in this new release for 2k21, i even copped the hair for my model lol but the others are pure trash, they look like CAPs, 2k slackin'
Fri Jul 30, 2021 1:33 pm
bluejaybrandon wrote:Wowza, it’s crazy how much of a perfectionist you are, man! And I’ll be damned if you have found near perfection with those reworks! I didn’t even think they could get better and yet now they look like next-gen face scans. Mad props and excited to work these into a draft class.
My sentiments, exactly.. PPP, keep up the GREAT Work!!
Sat Jul 31, 2021 12:22 am
Sat Jul 31, 2021 12:50 am
Out of all the picks the Spurs could have made…that was certainly one of them.
Nice work on the face though! Awesome as always!
Sat Jul 31, 2021 12:56 am
bluejaybrandon wrote:Out of all the picks the Spurs could have made…that was certainly one of them.
Nice work on the face though! Awesome as always!
Death, taxes, and Spurs drafting a guard... Kai Jones was right there too, i'm surprised he slid so much
Sat Jul 31, 2021 3:49 am
hey man, was wondering how i could use this face scan, seeing that the iff file doesn't have a face id number
Sat Jul 31, 2021 3:57 am
Odd request PPP, but could you release a Mobley without the 3D beard? Seems to go a bit odd when transferred into 2k21.
Sat Jul 31, 2021 4:26 am
Rimbaud82 wrote:Odd request PPP, but could you release a Mobley without the 3D beard? Seems to go a bit odd when transferred into 2k21.
You can simply open the appearance file from the png in notepad++ and change the "has_facialhair" option near the bottom from true to false.
Sat Jul 31, 2021 7:25 am
Nice. Are you back for good PPP? Still continuing for the the other draft 2021 cfs?
Sat Jul 31, 2021 7:25 am
PettyPaulPierce wrote:Rimbaud82 wrote:Odd request PPP, but could you release a Mobley without the 3D beard? Seems to go a bit odd when transferred into 2k21.
You can simply open the appearance file from the png in notepad++ and change the "has_facialhair" option near the bottom from true to false.
Ah sweet, I did have a look in there but wasn't sure what to touch
Sat Jul 31, 2021 7:41 am
Hey PPP request Shareef O'neal or Liangelo Ball pls
Sat Jul 31, 2021 8:11 am
jamminjx27 wrote:Nice. Are you back for good PPP? Still continuing for the the other draft 2021 cfs?
Oh yeah, making all 60 of the drafted players + extra. Once the season gets going i'll be making any undrafted prospects who get a roster spot too, and once the college season gets going and the mock drafts clear up a bit i'll make the 22' prospects too. Sticking with 2k20 till next gen pc so as long as that goes i'll make prospects. You can pretty much expect 3-5 cyberfaces per week.
Sat Jul 31, 2021 8:15 am
Rimbaud82 wrote:PettyPaulPierce wrote:Rimbaud82 wrote:Odd request PPP, but could you release a Mobley without the 3D beard? Seems to go a bit odd when transferred into 2k21.
You can simply open the appearance file from the png in notepad++ and change the "has_facialhair" option near the bottom from true to false.
Ah sweet, I did have a look in there but wasn't sure what to touch
There's a lot of stuff you can do and fix to your liking in the appearance file, such as shoulder width, arm length, muscle definition etc. It's very useful since sometimes eyes don't agree and you might want to slightly edit the bodytype of a player to match his real life version more. I think losjosh has a video tutorial on yt how to use it, and if you have any questions about it you can ask me in the messages. Be warned though it's a rabbithole lol once i started editing the players it seems it never stops.
Last edited by
PettyPaulPierce on Sat Jul 31, 2021 8:17 am, edited 1 time in total.
Sat Jul 31, 2021 8:17 am
sekope98 wrote:Hey PPP request Shareef O'neal or Liangelo Ball pls
I'll get to them but the 60 drafted players are the priority now, especially since BJB announced he was making the full draft class with my CFs integrated, i want to make all the prospects reasonably soon for the sake of that project
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