Mortal Kombat 11

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Mortal Kombat 11

Postby Andrew on Sat Dec 08, 2018 12:32 pm

Reveal trailer has been...well, revealed.

phpBB [video]


Looks like they're still rolling with the new/current timeline, with Raiden becoming corrupted once more. Also seems that Shao Kahn is back, though it remains to be seen whether he'll be involved in the story or just there to fight with in Arcade mode.
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Re: Mortal Kombat 11

Postby shadowgrin on Wed Dec 12, 2018 1:35 pm

As it should be.

phpBB [video]
HE'S USING HYPNOSIS!
JaoSming2KTV wrote:its fun on a bun
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Re: Mortal Kombat 11

Postby Andrew on Wed Dec 12, 2018 1:56 pm

Does feel like a better fit.
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Re: Mortal Kombat 11

Postby Andrew on Fri Jan 18, 2019 9:18 pm

phpBB [video]


phpBB [video]


So among other things, Ronda Rousey is voicing Sonya Blade in this one, several familiar faces are returning, and the basic story is that they're trying to take down Raiden, who has become corrupted once more in the current timeline, much as he did in the original (mild spoilers for those who haven't finished Mortal Kombat X, yet).

Currently revealed roster is as follows:

Scorpion
Raiden
Liu Kang
Sonya Blade
Sub-Zero
Kung Lao
Baraka
Kitana
Kabal
Skarlet
Cassie Cage
Kronika (New Boss)
Geras
Shao Kahn (Pre-Order Bonus)

Shinnok, Johnny Cage and Kano haven't been confirmed as playable, but have a presence in the story. I'd be surprised if the latter two aren't playable, though. Movesets can also be altered, and costumes can be customised in a manner similar to Injustice 2.
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Re: Mortal Kombat 11

Postby Andrew on Thu Jan 31, 2019 8:17 pm

Hands On With Mortal Kombat 11

Looks like the story is going to be jumping around throughout the new and old timeline, thanks to the new boss being the one manipulating all the events since the beginning.

MK11 is a continuation of a story beat that was core to the 2011 series’ reboot. There, the story told across the 1992 original and its two sequels was changed due to a warning sent back through time to Raiden. The message came from a future version of himself, in the hope that foreknowledge would alter events and prevent his defeat at a later date. Subsequently characters, events and more were changed — but not all for the better.

The fallout of that intervention will be dealt directly in MK11, with the reveal of new big bad, Kronica. She’s “the boss of bosses,” director Ed Boon explains. “She’s been staging all the events since MK1 to MKX.”

And thus, a time travel caper forms the spine of the MK11 story. “We’re taking all the events of MK1, MK2, and MK3, and folding them on top of the current timeline,” Boon continues. “We have time quakes, characters meeting their former selves…[for example], young Liu Kang meeting revenant Liu Kang. It’s so cool.”


It sounds promising, though I'm usually not a big fan of introducing a new character and suggesting that they've actually been involved since the beginning, overriding the established canon and lore with a massive retcon. That's not to say MK's canon hasn't become a little messy anyway over the years, but it does feel a little forced. Still, it does fit with the notion of messing around with history that's been a big part of the current canon and timeline.

I was hoping that Shang Tsung would return as the Big Bad this time around though, especially after a couple of the Arcade Ladder endings in MKX where he came back from the dead.
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Re: Mortal Kombat 11

Postby [Q] on Mon Dec 30, 2019 6:55 am

Picked this up yesterday on sale and I got caught up playing towers and the story and stayed up way too late. Collecting (or kollecting) things is way too addictive, and I have to admit I spent too much time in the krypt

I did like some of the tag team/ 3 on 1 matches online. It adds a new dimension to the game. I played through most of the tutorial and enjoyed learning how to play the game. Had way more fun than I ever did playing SF V and I grew up on SF and not on MK
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Re: Mortal Kombat 11

Postby Andrew on Mon Dec 30, 2019 12:32 pm

I did the same thing, staying up late to finish the story. What did you think of it?

The onboarding of the tutorial modes is really impressive, especially coming from NBA 2K where the meta is so important, but left to trial and error.
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Re: Mortal Kombat 11

Postby [Q] on Mon Dec 30, 2019 1:54 pm

I've only finished up to chapter 4 to unlock Frost. Pretty cool so far, as I have always liked time travel/ alternate universe stories in general.

I liked how the tutorial explained concepts that I've heard of playing street fighter that were just never explained, frame data concepts and all that
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Re: Mortal Kombat 11

Postby Andrew on Mon Dec 30, 2019 8:55 pm

I'll wait until you're finished to talk about the ending, then! It was interesting, but I was a little underwhelmed. There is one very cool scene, however. I'm sure you'll know which one when you get there.
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Re: Mortal Kombat 11

Postby [Q] on Mon Jan 13, 2020 10:01 pm

Finished the story tonight. I liked the alternate universes coming together and the characters learning their future and their fate. Ronda Rousey isn't the best actress but somehow still worked for Sonya

Gameplay wise I did like being able to select a character to play as at certain points. I did enjoy the story for the most part. I didn't play MK growing up so I was kinda learning the lore as the story went on

Boss is tough as hell. I did have to lower the difficulty to beat her lol. My ass got sent back in a body bag on medium
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Re: Mortal Kombat 11

Postby [Q] on Wed Jan 22, 2020 5:55 am

I feel like I've done just about everything there is to do in the game now. I finished the story, and have worked hard at progressing through the krypt. I've made it to the last section but I need 10 severed heads to get in

I have gotten deep into the AI battles, as I have been working on unlocking augments to improve my team. I've zeroed in on a great team of Sonya, Cetrion, and Noob. I think my record is like 35-7 with a rating of around 1500

Thinking about trading in the game at the point when there's still some value
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