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Modding tutorials and other resources for NBA 2K19.
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Re: Roster Editing [CE]

Sat Oct 27, 2018 8:15 am

team stats
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Re: Roster Editing [CE]

Sat Oct 27, 2018 12:40 pm

I think I figured out warmups/sock/clothing name items

swapped cavs warmup jacket with the hoodie up ring ceremony jacket for the cavs
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Re: Roster Editing [CE]

Sat Oct 27, 2018 1:05 pm

Do a socks color tutorial sir pleaaseee. :)

Re: Roster Editing [CE]

Sat Oct 27, 2018 1:38 pm

forza28 wrote:Do a socks color tutorial sir pleaaseee. :)


no. there is nothing to show that I have not shown already in this thread.

I will not be answering any further questions about socks

Gave min a throwback jacket and mil a historic tshirt to see if ss tshirts would work and yup
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Re: Roster Editing [CE]

Sat Oct 27, 2018 1:48 pm

I think you and me have the same mind set.... (Y)

Re: Roster Editing [CE]

Sat Oct 27, 2018 2:06 pm

too many people wan't change sock color, but nobody can tell us!

Re: Roster Editing [CE]

Sat Oct 27, 2018 2:06 pm

too many people wan't change sock color, but nobody can tell us how to do it!

Re: Roster Editing [CE]

Sat Oct 27, 2018 2:07 pm

give up

Re: Roster Editing [CE]

Sat Oct 27, 2018 2:08 pm

I would try to change the warmup clothes or just remove the jogg for shorts.

Re: Roster Editing [CE]

Sat Oct 27, 2018 2:52 pm

ksmiz wrote:
forza28 wrote:Do a socks color tutorial sir pleaaseee. :)


no. there is nothing to show that I have not shown already in this thread.

I will not be answering any further questions about socks

Gave min a throwback jacket and mil a historic tshirt to see if ss tshirts would work and yup
[ Image ]
[ Image ]


Great!

What about pants? Can be removed or changed to retro style instead of Nike?

Re: Roster Editing [CE]

Sat Oct 27, 2018 6:41 pm

Yes! ksmiz once again pulling through with another breakthrough. This will help us retro guys out so much, only thing is the pants but this is just as good.

Editing player stats looks great too, one question though. Is there still a number associated with a particular player stat year and if so does that mean there is a limited amount of slots for player stats? Anyways thanks again. (Y)

Re: Roster Editing [CE]

Sat Oct 27, 2018 6:45 pm

great...
thanks for the dedication you put into this... :bowdown: :bowdown2:

Re: Roster Editing [CE]

Sun Oct 28, 2018 2:30 am

Now that I am seeing these screenshots from KSMIZ with the warmups, I wonder why 2K did not implement this stuff.
Any way these are really cool finds. Finding this stuff seems more fun then playing mycareer or myteam lol

Re: Roster Editing [CE]

Sun Oct 28, 2018 3:17 am

PeacemanNOT wrote:Yes! ksmiz once again pulling through with another breakthrough. This will help us retro guys out so much, only thing is the pants but this is just as good.

Editing player stats looks great too, one question though. Is there still a number associated with a particular player stat year and if so does that mean there is a limited amount of slots for player stats? Anyways thanks again. (Y)



There is some extra space at the bottom that you can use. Not sure how much. But yeah I just made up some stats in the first row available at the end and it worked. Same thing with team stats.

If you go through the stats rows you'll eventually see like 3501, 3502, 3503 so then 3500 was the last filled in row. Where it says 3501 you just fill in that row with the same format and then for your player you will put row 3501 as one year of their stats

Re: Roster Editing [CE]

Sun Oct 28, 2018 4:36 am

Ksmiz I just noticed you put 420 as JR Smiths stats LMAO!

Re: Roster Editing [CE]

Sun Oct 28, 2018 1:56 pm

ok this is ridiculous that 2k can't do this. so shoes. why aren't new ones in old rosters. well heres what to do

older roster
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newer roster
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so if you copy over the all the bytes for the new shoes it works
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you could even just do one whole copy of all the new shoes and then as long as you paste in the right spot it should work

works
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Re: Roster Editing [CE]

Sun Oct 28, 2018 2:07 pm

is that a new cheat table?

Re: Roster Editing [CE]

Sun Oct 28, 2018 2:15 pm

I am just on adding more stuff

haven't posted it yet

This is part of shoestyledata from rosterdata

I've started to add stuff like that, the all star team / specialteamdata, the player/team stats plus shot charts, the city data, the name data
haven't figured everything out yet or have put some basic things till I go through in more detail

Re: Roster Editing [CE]

Sun Oct 28, 2018 3:17 pm

Man all this is awesome Ksmiz

Re: Roster Editing [CE]

Sun Oct 28, 2018 3:24 pm

Maybe this table will help me figure out how to make the game call the jerseys that are stored online.
This would allow me to start making full custom rosters without modding jerseys, I will just use the rebranded jerseys people have made and uploaded.

Re: Roster Editing [CE]

Sun Oct 28, 2018 11:11 pm

Any one knows how to prevent the crash in the offseason(only the teams with some custom players i think) properly?(team/player option)sometimes it happens in the 1st season,but some teams will happens in 3rd season
And unique ID/PLAYER TYPE
DOES NOT HELP TO DOLVE IT

Re: Roster Editing [CE]

Sun Oct 28, 2018 11:19 pm

Custom uniform data is right before uniform data.

There is parts for everything but if you do the type of thing I showed with shoes you could just make sure to copy all the bytes

Also at the beginning of the whole roster there is literally a block of addresses that shows you where every section begins. Some of these even say how many of each thing there are. Like 575 then if you follow the address takes you to college data.

The base pointer should be where this section starts. It is the roster info and the beginning of the whole thing. It is right above Ben Simmons player data, the static player data so not player data that you would be messing with in the edit player screen but where that data actually writes down to.

Re: Roster Editing [CE]

Sun Oct 28, 2018 11:27 pm

I will see if I can figure that out. Would love to just let people download my custom roster w/ the custom jerseys already present.

I wonder how limnono trainer copies an entire roster. Anyway thanks for the info

Re: Roster Editing [CE]

Mon Oct 29, 2018 7:52 pm

Tip to Roster makers: if you want to avoid duplicate players(the created ones and existing players) in fantasy draft, simply give the created players the same SIGNATURE ID as the existing players in the official roster.

Re: Roster Editing [CE]

Mon Oct 29, 2018 9:12 pm

Major breakthrough this year. Thanks for the hardwork Ksmiz! :bowdown2:

Just a suggestion, maybe you could update your first post with your latest tutorial for someone on page 8 or 9 and also update the title of this thread adding "Read First Post Tutorial" or something like that? I know it's a lot of work, but it's better than explaining something that you already explained before over and over again (i spent 1 hour scrolling every page lol) Because some people either don't really know their way around CE or maybe english isn't their native language, or too lazy.. idk lol
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