by Cpt(K) on Wed Apr 16, 2014 2:39 pm
Well, it is definitely easier- at least for me. This may be because of my previous experience with this series though, I'm not sure. I say it's easy because I was able to complete it in considerably less time than I did Dark Souls I. Maybe because I got the game 3 days after it released, I did summon a lot. I've yet to try it solo entirely, one thing that has always annoyed me is the power of magic. I don't mind magic users, but I do mind being 1-hit-sit. People can play however they want, but I would definitely enjoy it more if it weren't a magic-mania half the time.
It is incredibly frustrating, especially if you're expecting to dual it melee style with someone. Though this problem has persisted since Demon's Souls, I still don't like it. I'll be honest though, my pyromancies are completely over powered now. Through my first playthrough I picked up around 25 fire-seeds, so next time I'll be dual wielding +10 pyromancy flames probably. I prefer to also dual-wield katanas. I am a blue sentinel, and when sparring with other members I constantly have to remind them "this is like practice, I'll let you heal as many times as you want, learn from your mistakes though." I come across a few who try a 1-hit-sit tactic, but usually I'm able to thwart it. This mentality of "kill e'm as quickly as you can" is rather boring to me, I prefer my fights last. Nothing like a good 5-15 minutes of hack-slash-dodge. Fact of the matter is, I'll usually only use more powerful pyromancies if my opponent is a spammer/masher.
Just my thoughts, obviously, great game- though like any game that has existed it has bugs. Path finding, I exploited that so much in my first play through; it wasn't even something you have to look up online- just watch their movements. The bosses seemed easier, especially when a friendly phantom draws the ire of the Boss. And customization is limited, though it's better than the first game by a little. I would also recommend playing",Dragons Dogma: Dark Arisen." The game in itself is not nearly as hard, except in certain areas (bitterblack isle, on early level characters). The customization is brilliant, something Dark Souls has always lacked in, sadly. Don't get me wrong, wearing different armor pieces to form your own set has always been a plus. But I meant as far as the base goes in character creation, the player's bodily features are limited to a few presets which are not that great. If you ask me, Demon's Souls had a better system for character creation, the randomization button often produced likeable appearances then. Not so much now, even though, I do like some of the simplification in the process; I still prefer being able to adjust everything that I want.