Grand Theft Auto: San Andreas, October 19, 2004 WOOO!!!!!

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Postby GloveGuy on Tue May 18, 2004 7:31 am

Yeah, I've heard you can go into any building at will.
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Postby Filip on Sat May 22, 2004 6:52 am

OMG! Those screens give me a hardon!! :crazyeyes:
The graphic ain't super but it looks like you can do much more and the new enviroment seems awsome! :o
Fuck NBA live 2005, i'm looking forward to this game! :bday:
Pissed of that i'm going to the army about one month before the game releases :doh:
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Postby hmm on Sun May 23, 2004 1:29 am

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Postby Filip on Sun May 23, 2004 10:35 am

Well i'm going home now and then when for permission and stuff so I will still be around :wink: , just not as much as now :(
I think I founded a password and user name but on another site. I couldn't manage to find anywhere to login though :evil:
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Postby Mazzocchi on Wed May 26, 2004 5:53 am

Image
new GTASA screenshot offered only to Fan Sites, but i figured i'd post it.
Caption- Oh, Poor Carl Johnson Cant Get Into E3
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Postby Jay-Peso on Wed May 26, 2004 6:59 am

That is awesome that you will be able to ride a bike. Maybe you will be able to ride a skateboard or rollerblades too. I can't wait for this game to come out and I hope they will have ALOT more stuff. Really, there is no need to hope because they will take care of it.

:shock: I am amazed, once again. :shock:


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What you know bout that?
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Postby guillus2670 on Wed May 26, 2004 8:08 am

Its gonna be a long long...long wait...
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Postby Filip on Wed May 26, 2004 9:56 pm

Hey, will there be any multiplayer this time?!
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Postby hmm on Thu May 27, 2004 1:12 am

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Postby idiot on Thu May 27, 2004 3:29 am

Homer wrote:is this a bike on that SS ?

yep... freaking sweet (Y)
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Postby Mazzocchi on Thu May 27, 2004 3:44 am

Slam harder wrote:Hey, will there be any multiplayer this time?!

probally not, theyre probalyl never will be, we'll probaly always have to rely on MTA (Multi Theft Auto) A Mod for the PC version that gives a great online Multiplayer experience
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Postby GloveGuy on Sun Jun 13, 2004 10:24 am

This is from the July 2004 issue of the Official Playstation 2 UK. I found it on this website: Click Here

The state of San Andreas contains three cities and miles and miles of interstates, valleys, freeways, deserts, coastline, and badlands - all of which you can explore. The game is five times the size of Vice City, more populated, more detailed, has more cars, weapons, challenges, characters, secrets, music, and more storyline than Vice City. Each of the three cities - Los Santos, San Fierro, and Las Venturra - have their own individual style. Examples are architectural style, vehicle population, mission types, character’s accents, and the actions of pedestrians.

The countryside will be far from boring. There are new vehicles that can’t even be used in a town, such as a quad bike, that you can race in the country. The driving physics have been worked on and although GTA is not a racing game, it feels like a chasing game. The countryside racing feels super quick and a lot of fun. In the country you will also have inbreds and degenerates who give you missions reflecting their environment. The countryside is very refreshing to drive through. It has rolling fields, farms, rivers, forests, deserts, and hills. There is also a legendary mountain - it is nearly a half mile tall, takes a minute to fly from the base to the top in a helicopter, and much longer to ride down with a bicycle. The grass and plants have new techniques to really bring the countryside to life like no game ever before. San Fierro is very hilly and there is a big emphasis on driving in this part of the game.

Swimming was added because Rockstar knew about the constant request and was tired of being told it couldn’t be done. Now when you drive off a bridge, you will not drown. But that being said, it is not a swimming game. The way swimming will work is this: When your car hits the water you have two choices. The first is to climb out the window of the car. If you choose not to get out, you will sink with the car, and you will have a certain amount of stamina which you can build up. There are some missions that have swimming in them, but this won’t be a swimming action adventure game. The feature is there for playability.

In addition to eating, getting fat, and working out at the gym, another stat feature is cutting your hair. You can go to the barber and get your haircut how you want. If you have a bad haircut, pedestrians make fun of you and call you stupid. If you have a good one they are impressed.

The LA vibe is there with the smog, crystalline light, the thud of a basketball off in a court, the air filled with hip hop, the blazing sun, the light reflecting off low riders. The right analog stick will allow you to bounce your car. In missions, all of the familiar details are there like the yellow arrow above objectives, the blue type on the screen giving mission outlines, and the little music after a successful mission.

Immense effort has gone in to individualize each player’s experience and make the game as non-linear as possible. At times you’ll be following the storyline, but then the game will stop and open up, allowing you to do anything you want. Then the story continues, then it opens up, and it follows this pattern nicely for the best experience.

The engine has been rewritten. Now there are details like never before, such as tumbleweeds in the desert and other organic things. The map is much more densely populated than Vice City, even in the countryside. There are mirrors and real time reflections. The draw distance is now twice as much as Vice City in the urban environments and four times as much in the countryside. The lighting system has been improved to include separate models for daytime and nighttime. CJ can stand and sway slightly, with his jaw moving in a slow circular motion as he chews gum. The character models are much more detailed than previously.

Improvements have been made on the lighting to make neon spill onto the streets, streetlights light up buildings, and shadows from the sun fade to moonlight. Compression techniques have been used to detail all of the models - from the map to the cars to the pedestrians. The game is now more sharp, with weather effects and more crammed special touches than thought possible. Rockstar has borrowed a bit from Manhunt with the new lighting. Now you can see gang members in dark alleys and you can use the shadows yourself to hide under a bridge, watch an enemy run past, then leap out and jump him. Even with one star you will have to worry about the police, but hiding in shadows can help out. On missions you can do them Rambo style or you can sneak around and pick them off one by one. This means actual stealth techniques which adds a lot more variety to missions than before.

San Andreas returns with the Rockstar humor we love. The satire will be directed at American consumerism, action movies, weirdness, and pop culture of the time. The characters will be more serious but the game will still be hilarious.

Every part of the game has been aimed at making it feel like a living, fully realistic world. Each city as well as the districts in them will feel unique. Instead of adding content to GTA III or Vice City, Rockstar wanted to make this game so you could climb onto a roof and know your location. The amount of exploring in San Andreas has extreme depth, and it is not to be raced through because it is all unique and interactive. All the missions, even the most outlandish, are all designed to make use of the vehicles and to explore the map. Tons of work has gone into making the countryside look organic, the cities not looking square, and overall the game feeling real. The map is so big even Rockstar becomes lost in it from time to time. The population is more dense and more active than ever before. The city has been given life. Each pedestrian has his own actions and animations based on where they live, and where they are at in the city or the country.

One of the biggest challenges is compressing the massive detail in this game. Rockstar has loads of content and continues to add more. The only loading times in San Andreas are slight pauses when entering buildings. They have already packed the DVD and will be having to use dual layer. Although the game is very broad, all the missions, gameplay elements, and events will tie together and feel part of the same game thanks to the controls, art, and atmosphere. There are some parts where the game is in first person. There are also ties to the past games for hardcore fans. All of these things, even the most outlandish of missions, will make sense to you when you are playing.

You have new fist fighting techniques and the gun fighting has been overhauled. The physics of the gun fighting has been rebuilt from the ground up and now it is very elegant and easy to control. When you target someone green will be displayed if they have full health, yellow at half, and red if they can be killed in another shot. The auto targeting will also make much better choices based on threat level.

Working with your gang the Orange Grove Families, you can take over areas of the map. Controlling territories and personalizing the map is like personalizing your character. You can make money off your property if look after it. Some parts of the game you can take it over yourself, and for other parts you will need your gang. Car jacking has an even more threatening and sinister vibe than before, because now your gang is involved. By the way, being a gangster is 15% of the total game.

In the first mission Carl is picked up from the airport by the two corrupt cops. They don’t take him home, they drop him off in rival gang territory. You have to get out quick, so the first thing you do is steal a BMX. You rapidly hit X to pedal and CJ sways from side to side to pick up momentum. This is one of the stunningly realistic animations. You complete the mission when you reach the area where CJ grew up and where his gang lives.

One mission involves you meeting up with your old friend Ryder, who is a loose cannon and is very passionate about the Orange Grove Families. Your chat takes place in front of the Badfellas poster (which fans will recognize). The owner of a pizza store has erased the OGF tag from his walls, and Ryder wants you to join him in teaching the owner a lesson. You hop in a pickup and head to the pizzeria. Once you arrive but before you enter the pizzeria, you will be given the opportunity to give CJ a new haircut.

This is an example of many side tasks available during missions. Rockstar really wants to blur the line between on a mission and off a mission so you will see this a lot. You hop in the barber’s chair and he cuts your hair while you watch. You receive a new haircut which you can see in the mirror, and you choose to accept it or get a new style. Once you leave the barber Ryder will make a comment about your new hairstyle depending on what you chose. Now in the extremely detailed pizzeria you have even more choices. There are three different sized meals with prices based on size. You order the largest meal to distract the pizza boy for Ryder. But Ryder cannot be calmed and to his surprise as he becomes more irate, the pizza boy fires off a 12-gauge shotgun. You and Ryder run out to the pickup and drive back home.

Yet another mission has you driving a four person drive-by as your gang wants to hit the local gang The Ballas. As your roll by The Ballas, Sweet, Smoke, and Ryder all take aim and open fire. Your job is to move the car back and forth to dodge the returning fire. The four person drive by is amazingly real. As you drive by the three gang members adjust their aims. When you pass The Ballas, your guys will lean out the windows backwards and one will get up through the roof. After taking out this group, you go after another group of Balla members. But the cops have started chasing and you must take a detour into a Pay ‘n’ Spray. The mudded car actually becomes cleaned off, the cops stop chasing, and you go home. The Orange Grove Families are back in business, but every time you enter Balla territory, be ready for hostile activity.

The mission Reuniting the Families is about the heads of all the local gangs sitting down to talk and avoid a war. When you arrive at the hotel which is the meeting place, Sweet is the OGF representative. Suddenly a police chopper appears over the car park and cops start pouring out with guns blazing. The other members of the OGF run for their own safety, and leave you alone in the hotel to save Sweet yourself. As you march through the hotel with your shotgun you will see police flowing in from all directions and off balconies with their semi-automatics lit up. A nice shot from your shotgun will kill a cop, and the more you kill, the better your accuracy becomes (as displayed in a percentage in the top left). You can also strafe for cover now. Eventually you find a dying gangster who points you to Sweet.

The two of you escape to Smoke driving a car, who takes down the helicopter with a shotgun then speeds off. Following this is an intense car chase with Smoke driving and you shooting police cars in first person view. You can align the crosshair on the speeding cars and shoot out the tires to take them out. Suddenly a cop jumps right onto the back of the car, and you are forced to shoot him at point blank. Then another one leaps onto the front. Smoke turns down an alley and finds another helicopter in the way, with its rotors pointing at the ground. Smoke speeds up, then at the last second both of you bail out. The last image you see is the cop holding onto the front being shredded up by the spinning metal rotors.

- All of this information was summarized from the Official Playstation 2 Magazine UK July 2004 Issue.
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Postby Colin on Sun Jun 13, 2004 12:09 pm

:shock:
C#
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Postby Bl@ck_Thorne on Sun Jun 13, 2004 10:13 pm

this game is sweet im gonna get this game if come's out
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Postby hmm on Mon Jun 14, 2004 8:09 pm

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Postby Sauru on Sun Jul 25, 2004 4:40 pm

this game tops my list of most awaited games for this year. i am dieing for this.i dont know if any of you have seen some of the songs that will be in its sound track yet but its looking amazing so far. here is a link if you care to see a few(i wanna note that these of course aint final)

http://www.actiontrip.com/link.phtml?ht ... ?id=106990


the list incase no one wants to open the link


Salt'n'Pepa - Push it
Vanilla Ice - Ice Ice Baby
Inner Circle - Bad Boys
KLF - 3am Eternal
Massive Attack - Unfinished Sympathy
Nirvana - Smells Like Teen Spirit
Jane's Addiction - Been Caught Stealing
Poison - Every Rose Has It's Thorn
Guns'n'Roses - Sweet Child O' Mine
Smashing Pumpkins - Today
NWA - **** Tha Police / 100 Miles And Runnnin'
Snoop Doggy Dogg - Gin N'Juice / Ain't No Fun
Warren G - Regulate
Fugees - Killing Me Softly
Coolio - Gangsta's Paradise
Public Enemy - Rebel Without A Pause
The Stone Roses - Fools Gold
Happy Mondays - Step On
The Verve - Bitter Sweet Symphony
Radiohead - Creep
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Postby Sauru on Sun Jul 25, 2004 4:40 pm

hmmm seems i lagged while posting and i double posted i am sorry anyway to delete this?
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Postby hmm on Mon Jul 26, 2004 3:19 pm

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Postby -BHZMAFIA- on Tue Jul 27, 2004 8:50 am

yea i cant wait to this game...i saw this game in a game magazine a few weeks ago and i knew i had to get it.
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Postby alexboom on Tue Jul 27, 2004 5:33 pm

ahhahahah Smashing Pumpkins *is about to faint* :D :D :D :D :D
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Postby Wormy10 on Tue Jul 27, 2004 7:30 pm

I dont know if this will top NBA Live 05's All*Star Weekend though...it probably will with all its realistic features and how the dunk contest will be so fake....but i cant wait for it! :D
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Postby ATTENTIONWHORE on Wed Jul 28, 2004 1:01 am

Wormy10 wrote:I dont know if this will top NBA Live 05's All*Star Weekend though...it probably will with all its realistic features and how the dunk contest will be so fake....but i cant wait for it! :D

Nah, Grand Theft Auto: San Andreas will whoop Live 2005 in total sales this year, due to the fact that more people play tose types of games rather than sports' titles, err...I mean Madden... :wink: (Y)
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Postby Sauru on Thu Jul 29, 2004 11:10 am

GTA:SA will probably be the best selling console game. both vice city and GTA 3 destroyed the sales charts. with all the improvements GTA:SA has made, i cant see anything topping this game in sales. even if a cheap knockoff comes out with a 20$ price tag :wink:
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Postby Wormy10 on Sun Aug 01, 2004 4:59 pm

Yea i agree with you....it will top 05' in sales(Y)....but i meant i dont think it will top Live 05' in overall gameplay
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Postby ATTENTIONWHORE on Mon Aug 02, 2004 2:01 am

Lots of great games coming out this October here in the U.S., especially GTA: San Andreas...another great game added to my rather large list of games to buy :wink: :bday:
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