Rosters are great! Thankyou very mutch!


Medevenx wrote:MadbaLL wrote:well done med
btw, which retro teams are featured in v0.5? or you decided not to put only bulls and rockets retro teams?
What you read is what you get lol. I scrapped them since I didn't have the complete cyberfaces but I felt that the current roster was ready.
Here's the missing Classic Away II jersey for OKC! Please tell me if any other jersey are missing!
http://www.4shared.com/file/TIbO9krW/r1a024.html
SoF'nAwesome wrote:Thanks Meds. Will try it out later. So many jerseys & teams, loving what I read so far
Pulp wrote:Awesome work Medevenx! my hat off for you.
I think i encountered a bug.. i was playing mycareer and right after the draft, i was watching the contract negotiations pressed start to move on and the game crashed to windows... dunno if this as already happened to someone else too... i've tested 3 times and everytime the game crashed to windows.. with the v 0.4e that didn't happened.. so i'm guessing its a glitch from the v 0.5..
Again, great work and many thanks!
Ps: sorry for my english.. its not my native language :-p
BasedGod wrote:Alexis Ajinca signed a Two-Year Deal With Pelicans
http://basketball.realgm.com/wiretap/23 ... h-Pelicans
This is why I wanted you to add a deep free agent class in this roster so that we wouldn't have to wait for you to do updates that we could simply do on our own. It also makes association more fun and adds depth to it.
DMavs wrote:As always, SIMPLY THE BEST!Two 2K series in row. Lovin' the accuracy and quality. Thanks!
RimasNOS wrote:One Heat jersey (without name, just (H)) is missing.
Rosters are great! Thankyou very mutch!![]()
jedvillainy wrote:Hey med great work! Loving your roster as always. What Paul George Cyberface are you using?
EDIT: the photo got taken down so there's the little thumbnail lol
Uncle Drew wrote:Could you add this file to Mediafire as well?
Venoms wrote:check also john salmon no head
Medevenx wrote:Use Meds Roster ASSOC for MyCareer sir.It's in the Roster Descriptions.
GloryD wrote:Yes Med! Appreciate the work you do
Kennski wrote:Giannis just got 1 inch taller!
bhilogy wrote:Medevenx, please also add Jazz home jerseys with away gears (black shoes+ black socks) Thanks man! lovin the gear colors!
Pika wrote:I don't understand which files i have to keep in the OnlineData folder…
No courts and no CFs i think. But all jerseys in that folder are fine with your roster?
Also what are those files such as englishfe (or something like this) etc?
BTW your settings are almost perfect.![]()
It's a pleasure to watch the cpu acting with fluidity without waiting the come of the messiah and finishing actions even before the shot clock violation.
BUT regarding sliders i've to say they are completely off. And when i say completely, i mean completely!![]()
Matches ended 84 - 78, 87 - 91 and so on… 15/20 points less than the real thing.
The main problem here is defense is way too strong by default! I really don't understand why defenses layup sliders and shots are been boosted up. Players barely make a layup or a hook right now. Not to mention contested shot…
Also the contact shot inside are too high imho. A player driving to the basket will try almost every time to avoid contact with the defender. And if it occurs, 9 times out of 10 will be a foul.
With your settings, right now every drive or even every post shot in the middle of the area will cause the defender to make a foul. Results? Centers have foul trouble really too early in the game.
Even that nasty glue effect caused by the on ball defense sliders has to be tweaked. By default is already strong, now LBJ barely beat an average defender. I mean, ankle breakers or crossovers are so difficult even when Bargnani (defense? what's defense?) taking on Wade!
Dunking is another aspect that has been touched in the wrong way (always imho, of course!).
They dunk not very often with default sliders, but with yours they can't go over 4 dunks per match. Take a big man for example: once he get the ball inside and make a spin under the basket he should go for a 2 hands dunk at least half the times. Here never happens. Same with players running the basket with no defenders: they dunk so rarely it seems to watch a FIBA match![]()
I'm working hard to fix these glitches (right word?) and if you guys are interested, i'll share my results.
I'm watching hours of real NBA matches and 2K just to catch the right average results and statistics.![]()
Anyway don't get me wrong. I fall in love with this rosters!
- Cavaliers Away (Home Socks & Shoes)
- Celtics Home (Black Socks & Shoes)
- Jazz Home (Black Socks & Shoes)
- Lakers Home (Yellow Gear)
- Lakers Alternate (Yellow Gear)
- Lakers Away (Yellow Gear)
- Knicks Alternate (Black Socks & Shoes)
- Rockets Home (Black Socks & Shoes)
- Warriors Home (Yellow Gear)
Rodney Buford ('01 76ers)
Kevin Ollie ('01 76ers)
Raptors Retro Jerseys Collar Updates
Eric Snow (76, -3)
Matthew Dellavedova (60, +1)
Marvin Williams (69, +3)
Richard Jefferson (67, -3)
Pacers Home Shoe Base Colors Changed
Pacers Alternate Shoe Base Colors Changed
Warriors Home Shoe Base Colors Changed
Medevenx wrote:Miscellaneous Changes
Warriors Home Shoe Base Colors Changed
1) Dalembert uses Derrick Rose gear that is the Hex Pad Sleeve if you use Cam's global which is the most compatible global for this roster.
2) You said Ellis' shot was Late? lol
3) Must have missed this.
4) Let's wait when he plays so I can get a more accurate rotation done.
mmq wrote:Warriors Alt Sleeved Shoes were completely white also, did you changed it?
Mishmushkela wrote:1) Was a misunderstanding, i know he wears those sleeves, but i was referring to the color. Ingame they are white but should be black.
2) Yeah, played a little bit with it. And Late is reeaaallly late, so i changed it to normal.
4) Great idea! Rotations are changing every game. Especially with those injuries, there are a lot.
Medevenx wrote:mmq wrote:Warriors Alt Sleeved Shoes were completely white also, did you changed it?
I think I did? Can you check? lolMishmushkela wrote:1) Was a misunderstanding, i know he wears those sleeves, but i was referring to the color. Ingame they are white but should be black.
2) Yeah, played a little bit with it. And Late is reeaaallly late, so i changed it to normal.
4) Great idea! Rotations are changing every game. Especially with those injuries, there are a lot.
The sleeves are black if you use Cam's global. I uploaded v0.5b with the Mav's new rotation.
Mindozavr wrote:when i tried to edit roster old teams had wrong logos for example 98 san antonio spurs or 01 philly
anyone have the same problem?
i use asoc roster
bhilogy wrote:Medevenx, yeah my bad, or if you can add this on your next update : Pelicans away jersey with white socks and shoes like they wore on the pre-season games
Medevenx wrote:Pika wrote:I don't understand which files i have to keep in the OnlineData folder…
No courts and no CFs i think. But all jerseys in that folder are fine with your roster?
Also what are those files such as englishfe (or something like this) etc?
BTW your settings are almost perfect.![]()
It's a pleasure to watch the cpu acting with fluidity without waiting the come of the messiah and finishing actions even before the shot clock violation.
BUT regarding sliders i've to say they are completely off. And when i say completely, i mean completely!![]()
Matches ended 84 - 78, 87 - 91 and so on… 15/20 points less than the real thing.
The main problem here is defense is way too strong by default! I really don't understand why defenses layup sliders and shots are been boosted up. Players barely make a layup or a hook right now. Not to mention contested shot…
Also the contact shot inside are too high imho. A player driving to the basket will try almost every time to avoid contact with the defender. And if it occurs, 9 times out of 10 will be a foul.
With your settings, right now every drive or even every post shot in the middle of the area will cause the defender to make a foul. Results? Centers have foul trouble really too early in the game.
Even that nasty glue effect caused by the on ball defense sliders has to be tweaked. By default is already strong, now LBJ barely beat an average defender. I mean, ankle breakers or crossovers are so difficult even when Bargnani (defense? what's defense?) taking on Wade!
Dunking is another aspect that has been touched in the wrong way (always imho, of course!).
They dunk not very often with default sliders, but with yours they can't go over 4 dunks per match. Take a big man for example: once he get the ball inside and make a spin under the basket he should go for a 2 hands dunk at least half the times. Here never happens. Same with players running the basket with no defenders: they dunk so rarely it seems to watch a FIBA match![]()
I'm working hard to fix these glitches (right word?) and if you guys are interested, i'll share my results.
I'm watching hours of real NBA matches and 2K just to catch the right average results and statistics.![]()
Anyway don't get me wrong. I fall in love with this rosters!
I suggest playing the game without the signature skills for better balance. Anyway, my approach to the game is decreasing the scores of both teams first, then increase some sliders to put up more points because most sliders are too damn easy that you can score 100 easily. In the NBA, that's not the case. Not all teams hit the 100 point mark and that's even a pretty high result. The sliders are in early beta and I haven't touched them since v0.4 because I'm waiting on adjusting All-Star sliders for v0.6 (they say it's the best difficulty to play on) and I haven't touched the player tendencies too much yet, as well as the playbooks. Those changes will probably come in v0.6 or whenever my next major update will be.Thanks for your insights!
Also, I like a challenge. Playing on Hall of Fame increases to that. The game is too easy to beat otherwise. Also, you're never going to get the average results with small sample sizes. If ever, you're most likely gonna have to simulate or play a lot of games to be able to reach a verdict.
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