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How to install custom arts with"customart disable"

Thu Nov 27, 2003 10:48 pm

Tony's kobe vs Mitch's shaq~ (y)

Image

How to install custom arts with "customart disable"??

Exemple: Kobe bryant.

Cyberface/tattoo/accessory:

1. Go to nba live 2004/render/....,open xplayer.viv with eagraph.....
2. Extract kobryan.viv and rename it to kobryao.viv.
3. Unpack kobryao.viv with VIVMAGIC
4. Go to the folder "kobryao" and rename following files :

- kobryan.fsh--> kobryao.fsh
- kobryan_acc.fsh--> kobryao_acc.fsh
- kobryan_loda.o--> kobryao_loda.o
- kobryan_lodau.o--> kobryao_lodau.o
- kobryan_lodc.o--> kobryao_lodc.o
- kobryan_lodcu.o--> kobryao_lodcu.o
- kobryan_lodd.o--> kobryao_lodd.o
- kobryan_loddu.o--> kobryao_loddu.o
- kobryan_suit_loda.o--> kobryao_suit_loda.o

5. Repack kobryao.idx with VIVMAGIC
6. Import kobryao.fsh to xplayer.fsh with eagraph
7. Go to My documents/nba live 2004/detabase/currentdb/....,open players.dbf.
8. Find kobe bryant(lakers : Line 164),change the ID7 and PLAYERPKG to "KOBRYAO".

Socks: ( for nfstool's experienced users only)

Import socks files (v001~020) to _acc.fsh,and choose it from "Edit Player screen".

Headbands:

Can't have differents headbands for home/away/retro.....etc


Practice Gear: (example : Lakers_home--llpr02)

1. Rename your prxx.fsh to llpr03.fsh
2. Download this file , and rename it to llpr03_num.fsh.
3. Go to nba live 2004/render/....,open xteam.viv with eagraph.....
4. Import llpr03.fsh and llpr03_num.fsh to xteam.viv.
5. Go to My documents/nba live 2004/detabase/currentdb/....,open teamgear.dbf.
6. Copy and Paste lakers(Team :11) home practice gear(JERSEYTYPE : 6 ) and edit :

- ID : 279
- SHPNAME : llpr03
- ISUNLOCKED : 3.

7. Choose your custom jersey from "select jersey screen".

Beye: (example: ey04)

1. Go to nba live 2004/render/....,unpack xplrcmn.viv with VIVMAGIC.....
2. Download this file (included 5 custom eyes files)
3. Replace plrcmn with your downloaded file in the folder "xplrcmn".
4. Repack xplrcmn.idx with VIVMAGIC.
5. Open xplrcmn.viv with eagraph
6. Find the eyes you want to replace.
7. Use import wizard: import external file into current open image
8. Check to make sure the original bmp was replaced.
9. Go to My documents/nba live 2004/detabase/currentdb/....,open eyecoloracc.dbf.
10. Add/Edit your custom eyes with following informations:

- Delated: False
- ID: 5
- LOCID: 181
- COLOURTYPE: 1
- TEXNAME: ey04

11. Go to My documents/nba live 2004/detabase/currentdb/....,open players.dbf.
12. Find your kobe bryant(lakers : Line 164),and change EYECOLOR to 5

Shoes: (exemple: home/practice_home)

1. Download this file (included 10 custom shoes files)
2. Go to nba live 2004/render/....,open xplrcmn.viv with eagraph.....
3. Use import wizard : add files to an external TAR archive.
4. Check to make sure the original shoe.fsh was replaced.
5. Find the shoes you want to replace.(example"shaf")
6. Use import wizard: import external file into current open image
7. Check to make sure the original bmp was replaced.
8. Go to My documents/nba live 2004/detabase/currentdb/....,open shoesacc.dbf.
9. Add/Edit your custom shoes with following informations:

- Delated: False
- ID: 175 (~184)
- LOCID: 346 (~ unlimited)
- COLOURTYPE: 1
- TEXNAME: shaf
- ISLOCKED: False/ True(other players can choose this shoes named "35" or "soul patch" from "Edit Player screen")
- SHOEBRAND: 1

10. Go to My documents/nba live 2004/detabase/currentdb/....,open players.dbf.
11. Find your kobe bryant(lakers : Line 164),and edit:

- SHOELIMIT: 1 (players can choose other shoes from "Edit Player screen")
- HOMESHOE: same as ID in shoeacc.dbf
- ORIGHSHOE: same as ID in shoeacc.dbf

End~JEN
:)
Last edited by JEN on Sat Nov 29, 2003 4:33 pm, edited 7 times in total.

Thu Nov 27, 2003 11:08 pm

nice one (Y)
can you give us a tutorial on how you installed the custom arts without enabling customart

Thu Nov 27, 2003 11:23 pm

very intriguing, JEN...definitely throw a tutorial our way so we "normal people" can test it out...much appreciated...thanks...

Great!!!

Fri Nov 28, 2003 12:29 am

I'm looking forward to it!!!!!!!!!! :!:

If you want: you can sent it to j.vangogh@willibrordus.nl

Fri Nov 28, 2003 12:35 am

Yeah, that seems kinda interesting. (Y) Let's hope we can use this method until EA Sports releases a patch (if they ever do... :? )

Fri Nov 28, 2003 6:29 pm

Just test it~~~~(y)

Fri Nov 28, 2003 11:40 pm

thanks for the tutorial!
will try it

Sun Nov 30, 2003 12:45 am

a really nice tutorial you've got there mate :)

Re: How to install custom arts with"customart disable"

Sun Feb 24, 2013 9:31 pm

Ok, I know that have past many years, but I need the file with the 5 custom eyes. Someone have it?

If its not posible, then I want to know how to create a fsh with bmp, not importing in another file.

Thanks, and sorry if there is some mistakes in the post, i'm Spanish :lol:

Re: How to install custom arts with"customart disable"

Mon Feb 25, 2013 8:31 am

After ten years? Highly unlikely, though you can try copying and pasting the link in the Wayback Machine over at http://www.archive.org. Sometimes you can be lucky and retrieve long lost files that way.

Re: How to install custom arts with"customart disable"

Tue Feb 26, 2013 5:48 am

Andrew wrote:After ten years? Highly unlikely, though you can try copying and pasting the link in the Wayback Machine over at http://www.archive.org. Sometimes you can be lucky and retrieve long lost files that way.


I know, I know, too much time. I have searching but nothing. Now I trying to join 2 .fsh files, one with the xplrcmn file and another with eyxx files, but there's no way. I use the opcion "Create a new SHPI image by combining external FSH files". I don't know why but it doesn't work. Any ideas??

EDIT: Ok, i had an idea so now I have all the eyes I want. Thanks for all...
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