
skoadam wrote:What im trying to say, are u sure that player after intense 9min of running should have -15% of his stamina?
Onisak wrote:I have no problem with steals whatsoewer... All realistic numbers at my end, around 9-12 steals per game... Also 3 point shots are quite realistic when checking how many does CPU take. It is ussually 19-23 3pt shots... Maybe it just all really depends on gamestyle...
skoadam wrote:Wait a minute u think when player got 85 he is ready to sit down? i read it right now. U play asso with progress fatigue? so u must sit down players just after the whistle. First, look at the minutes they should play. In the league often players plays 40minutes/game whole season, and u think they got 85 all the time, no they dont, that why NBA is very intensive league, thats why there is so many injuries, thats why players looks like robots. Please do not talk with me like im arcade players, im far away from that.
EccentricMeat wrote:skoadam wrote:What im trying to say, are u sure that player after intense 9min of running should have -15% of his stamina?
At least, yes. If you sit that player down with 3 minutes left in the quarter they will be at 100% by the start of the next. If you keep him in the whole quarter you might have to sit him for a few minutes in the next quarter in order to get back to 100%.
Onisak wrote:Oh and also definetley not to easy for me, Warriors just beat me 122-93 (me with Suns).
skoadam wrote:EccentricMeat wrote:skoadam wrote:What im trying to say, are u sure that player after intense 9min of running should have -15% of his stamina?
At least, yes. If you sit that player down with 3 minutes left in the quarter they will be at 100% by the start of the next. If you keep him in the whole quarter you might have to sit him for a few minutes in the next quarter in order to get back to 100%.
true and agree, but at the third or fourth quarter he should'nt be back to 100%
bigh0rt wrote:It looks, based on a lot of the screens here, that the On-Ball D should be jacked up to stop all the paint scoring (although a lot of the issues is with the actual Users just pounding the paint and then complaining about a lack of realism)
Also, just as a matter of preference, I always jack 'Attempt Put Back Dunks' at 100 and never get more than 1, maybe 2 per game.
I'm gonna give these a second try, I think, and make some small tweaks to suit my needs. I want to say I remember way too many Steals during my first go with them. May just turn all your 52 Steal stuff to 50, maybe 45, and see how it goes. I think that Play Passing Lanes is waaayyyy too high. I've played Sliders with them at like 15 that are fantastic, so 90 seems crazy to me, and probably explains all the Steals I was experiencing.
EccentricMeat wrote:I'm sorry, but I fail to see how two of the best teams playing each other and getting a score of 115-114 is an "unrealistic" high score? There are a TON of games in the NBA with scores like that. Some teams AVERAGE close to 110 points per game. Not every game is going to be below 100, that's just the way of today's NBA.
And if you want lower scores, you need to not go to the paint so often. If that means increasing the CPU on-ball defense so that you can't get past the defender so often then do so. I encourage everyone to make any necessary tweaks in order to fit their skill-level and play-style!
EDIT: This was directed at skoadam
Onisak wrote:I just don't get how do some of you say that its to easy to get in the paint... I am a veteran NBA player and I only get about 40-45 PIP per game... That is very realistic... But I played more than just one game and I look at the averages... Sometimes ofcourse some number will go past the average or belove, but hey it does in NBA just the same...
Onisak wrote:I think that results aro so dependant on skill and gamestyle, that we will never find a perfect sliders. But I gotta say that this set is for me the best out there, try other sliders and you will find that there are pretty much all sliders with some unrealistic stats from time to time... There are no such thing as perfect sliders for a sports game. Its a game and not reality. The point is to get as close to real life as possible, but I believe its impossible to have perfect real life stats...
EccentricMeat wrote:lethal: I prefer not to upload a settings file because
A) I want people to be able to use their own settings/unlocks/etc. and
B) because inputting these values takes less than 2 minutes. Trust me, it doesn't take long at all.
Everyone else: Thanks for the feedback and support
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