A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Wed Nov 21, 2012 9:14 am
I changed the sweat files too and for some reason, and I can barely see the sweat.
This is probably what tatlopuyo was talking about.
Wed Nov 21, 2012 9:32 am
Thanks for this update, glad to see some normality with white player, instead of Anemic white players
Wed Nov 21, 2012 3:01 pm
Kyrius wrote:I changed the sweat files too and for some reason, and I can barely see the sweat.
This is probably what tatlopuyo was talking about.
exactly..so if you wanna use the global you better stick with the sweat files included in it to get the effect.
next project shine progression..
Wed Nov 21, 2012 5:04 pm
Still a good job for fixing the skins Tatlopuyo
Thu Nov 22, 2012 7:15 am
Hey tatlopuyo love the global. Is there a way to incorporate long hex pads without making the players legs thin?
Sun Nov 25, 2012 11:37 pm
Mon Nov 26, 2012 1:10 am
How do they look in gameplay? With the default white skin tone fix you put out, the white players skin tone in gameplay was kinda glowy and the black top shine effect was less noticeable.
Mon Nov 26, 2012 1:24 am
chicagoRAW wrote:How do they look in gameplay? With the default white skin tone fix you put out, the white players skin tone in gameplay was kinda glowy and the black top shine effect was less noticeable.
i decreased the shine on the fix coz of the new lighting effects..it will be plastic looking if i use the shine i used before..here is a gameplay screenshot
Mon Nov 26, 2012 1:26 am
The reddish shade looks a little weird... Not bad,anyway
Mon Nov 26, 2012 5:07 am
I think the new white skin looks pretty good. In my opinion, it adds some realistic red hues to their skin.
My only problem with it is how strong the falloff outline is. I think it might look better if you smooth out the falloff effect that outlines the 3D model so that there's not such a bright red hue along the edges. To better illustrate:

I'm not sure what you modified to adjust the skin like that, but I recall that NBA 2K12 had a lot of settings to change the range, min and max of certain shaders. Things like "Fresnel Begin" and "Fresnel End", "Diffuse Range" and "RedShift Min". I know it's easier said than done, so if can't be done, then that's cool.
That's just my suggestion. Great work.
Mon Nov 26, 2012 7:03 am
I feel like the current skin tone makes them look like they received some heavy sun burn. Skin is kinda red. The gameplay skin looks okay though, replay skin looks a bit too red.
Tue Nov 27, 2012 11:15 pm
i think its just best if you leave it at default white skin tones or the one Tneck suggested
Last edited by
mlp111 on Wed Nov 28, 2012 11:36 am, edited 1 time in total.
Wed Nov 28, 2012 11:12 am
Thu Nov 29, 2012 11:24 am
In my view, the new skintones for white players are a little to pink.
I 'm wondering that can u release an edition which use the effect from HOELYFIX GLOBAL(W/ DEFAULT WHITE PLAYER SKINTONES) based on seanjohn's first AC3 Global?
BTW, there's no offense at all. As far as I'm concerned, the Cyber faces effect in AC3 is better than HOE.
Sat Dec 01, 2012 3:56 am
Yeeeaaaahhh!!!!
Sat Dec 01, 2012 8:05 am
ahaha...50th yards touchtown
i like your work on skintone, very good
Sun Dec 02, 2012 5:05 am
Sixers85 wrote:ahaha...50th yards touchtown
i like your work on skintone, very good
thanks bro..
ill release a test version of the new skintones w/ fix on the sweat progression of dark players tomorrow maybe..just finished setting up my new system.
Sun Dec 02, 2012 11:41 pm
Any chance you can base this off of the Crisis Core Global (formally Super Global Creed 2) ?
viewtopic.php?f=149&t=88183This is the new name of the global you based your previous global from.
Tue Dec 04, 2012 9:40 am
hxt wrote:In my view, the new skintones for white players are a little to pink.
I 'm wondering that can u release an edition which use the effect from HOELYFIX GLOBAL(W/ DEFAULT WHITE PLAYER SKINTONES) based on seanjohn's first AC3 Global?
BTW, there's no offense at all. As far as I'm concerned, the Cyber faces effect in AC3 is better than HOE.
In regards to the cyberfaces, if you mean they kinda get messed up with using HOE global. I have to agree using HOE global with some of AmarioWaade cyberfaces and it doesn't look as good not when you compare it to using just the default global.
Wed Dec 26, 2012 2:34 am
New discoveries...all in 2013 for 2k13.
Wed Dec 26, 2012 4:05 am
any hint kabayan? ;D
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