Guide: jersey editing, number editing and positioning

Resources for NBA Live 07.

Postby JaoSming on Sun Apr 22, 2007 2:56 pm

search for the dll on google and you should find a download for it. then put it in both your c:/WINDOWS/system and your c:/WINDOWS/system32 (actually i believe you only need to put it in one, i just dont know which. It wont do any harm if you put it in both)

If you get a "do you want to replace" pop-up say NO
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Postby mcoll86-2 on Mon Apr 23, 2007 2:45 am

duff seems to be able to handle images right for 06 files, but on textures for 07, spefic the jersey itself it wont appear right and we know fhxtool wont work in vista, so what can i do.
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Postby JaoSming on Tue Apr 24, 2007 11:43 pm

Just check my other tread in this forum. It is a solution to the 512 issue, but file sizes for downloads will be at least 35 megs...
Last edited by JaoSming on Wed Apr 25, 2007 11:08 am, edited 1 time in total.
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Postby Scorer--20 on Wed Apr 25, 2007 11:02 am

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Postby mcoll86-2 on Thu Apr 26, 2007 4:24 am

i was using photoshop cs or cs2, and my suytem lost it and the file the program disk is in bad shape, and not installing currectly, can anyone give a suggestion what to use in photoshops replacement. just working on jerseys.
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Postby JaoSming on Thu Apr 26, 2007 4:44 am

GIMP is the program I use. It is labeled as the "Free Photoshop Alternative"

www.gimp.org I believe
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Postby mcoll86-2 on Sat May 05, 2007 12:20 am

will dollfin work for importing and exporting of the materials.
and if so what setting do the materials need to be exported as and imported as in both 07 and 06 cases, as i'm doing different things for each.

aslo on the number position matter the postion i want to use for all the number front is is that of Boston or Indiana, can i look up there hex postion and just copy into any others that aren't where i want then, or this going to be an individual issue.
in other words i want place the front numbers in the same place for on the front for all of them.
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Postby ibelieve on Wed Apr 30, 2008 11:56 pm

i understand nothing
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Postby karposter on Mon Sep 22, 2008 8:54 pm

stalker, in the workshop i download the are more colums the you show in the picture how can i change them? so the off set will be ok?
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Postby mmajeski on Tue Oct 14, 2008 3:50 am

what program and how do you edit them like changing the color like if you were in photoshop how do i load it up so that i can clearly see it and change it when i load the dds file it shows up barly visible because it comes in so light can any one help me and does anyone know how to open a court file to change the actaul floor and paint

thanks
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Re: Guide: jersey editing, number editing and positioning

Postby Healer2k on Thu Mar 24, 2011 12:59 pm

can we adjust the name in the back of the jersey??
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Re: Guide: jersey editing, number editing and positioning

Postby Murat on Sun Mar 27, 2011 4:50 am

nope i think, if we could the name of hawks 85-86 jersey would be fixed too...
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Re: Guide: jersey editing, number editing and positioning

Postby Healer2k on Sun Mar 27, 2011 1:20 pm

but how they make the name of the all star jersey at the bottom of the numbers??
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Re: Guide: jersey editing, number editing and positioning

Postby cristobal250195 on Sat Aug 06, 2011 2:21 pm

number editing and positioning please!!!!! HELP HELP HELP HELP HELP HELP
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Re: Guide: jersey editing, number editing and positioning

Postby Andrew on Sat Aug 06, 2011 2:30 pm

Yes, that's what this tutorial is for. Read it, follow it, keep trying until you've got it down.

If you're having trouble following the tutorial, be specific. "HELP HELP HELP HELP HELP HELP" doesn't exactly say what you're having trouble with, so it's impossible for anyone to offer you any kind of advice.
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Re: Guide: jersey editing, number editing and positioning

Postby uly on Mon Jul 16, 2012 12:47 pm

sir andrew can i turn off the numbers in the jersey preview?
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Re: Guide: jersey editing, number editing and positioning

Postby Andrew on Mon Jul 16, 2012 12:57 pm

I'm guessing importing a blank texture for the numbers in the jersey preview would do that.
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Re: Guide: jersey editing, number editing and positioning

Postby Dc311 on Mon Jul 16, 2012 1:15 pm

Andrew wrote:I'm guessing importing a blank texture for the numbers in the jersey preview would do that.




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Re: Guide: jersey editing, number editing and positioning

Postby uly on Mon Jul 16, 2012 2:07 pm

ok the blank texture should be save in png or bmp?or other file name? i tried importing png but still number appears..
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Re: Guide: jersey editing, number editing and positioning

Postby Dc311 on Mon Jul 16, 2012 2:48 pm

I like to use png and fshx.


Image 1.png


You need to import it in each of the area's that I highlighted in yellow.Then click "File">"Save As" >then type in the name.Then import it back into the .big file that you got it from using bigGUI and then click the rebuild(the blue button)>close the file and load it in your sgsm folder.
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Re: Guide: jersey editing, number editing and positioning

Postby uly on Mon Jul 16, 2012 3:25 pm

tnx sir. it worked.. i know there's a way in positioning the numbers but i rather take them off to view the design of my jersey.. tnx again!! :bowdown2:
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Re: Guide: jersey editing, number editing and positioning

Postby Dc311 on Mon Jul 16, 2012 3:32 pm

No problem.
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