High scoring harder for people who are not natural scorers

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High scoring harder for people who are not natural scorers

Postby neon76 on Fri Jul 02, 2010 1:43 am

Just an idea, sorry if someones already come up with it! I think that it should adjust for non-high scoring players to be harder to score with if they have scored more than their average points per game and for the final 5 minutes of the last quarter let clutch just take over then or something. so no more cheesing too much hopefully and more sim-balling! it would help spread out the points and be great with the new shooting system!
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Re: High scoring harder for people who are not natural score

Postby koberulz on Fri Jul 02, 2010 2:13 am

Randomly screwing with shooting percentages based on points scored and/or time remaining is "more sim"? Altering the accuracy of shots would be great with the new system that emphasises user control over successes and failures? Really?
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Re: High scoring harder for people who are not natural score

Postby Andrew on Fri Jul 02, 2010 10:32 am

Yeah, I'm going to have to disagree here too. If implemented properly, the larger and smaller margins for error (the "sweet spots") should place realistic/acceptable restrictions according to player skill.
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