The program is available here:
http://downloads.moddingway.com/file/1561.htmlThe numbers and fonts can´t be perfect white you must find a way to index it as a white diferent from(255,255,255).
for example (253,253,253)
The version 1.1 decompress files if they aren´t and allows you insert numbers and fonts textures without index them
JerseyEditor 1.0 by Jor1980
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First of all i want to be grateful with Stelios, without their support this program couldn´t be
possible.
INSTRUCTIONS
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If you want to change the positions of numbers and names you only have to move the trackbars.
The program remembers the last position of the trackbars when you start it.
To add short number you must check the ShortNumber checkbox.
To insert new numbers or fonts you have to insert them as transparency .png file, to obtain the best
result is very important to index the texture before insert it.
To insert other textures you must insert them with the same format and mipmaps as the original
except if the original is a .bmp file, in that case you don´t need to create mipmaps.
To save textures you only have to click over the picture
To insert new textures dragdrop over the picture
It is VERY IMPORTANT that if you create new numbers or fonts they were in the SAME POSITION
of the texture as the original ones.
To avoid problems with the colors i recommend you create the textures from a new file.
You can´t use a perfect white(255,255,255) because it is setted as the transparent color,
so if you want to use a white color on your numbers or fonts you can use all non perfect whites,
for example(255,254,255).
In the program folder there are a phtoshop action file(2k.atn), with these actions you can create
the green textures easily, to make it play the action 2kgreen and you will obtain the green texture
if the result is not all green check the red channel and blue channel and paint both on all black