Manipulating the statistic engine

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Manipulating the statistic engine

Postby ewtrowbr on Fri Nov 25, 2005 3:31 am

My dynasty team has the rating in the NBA at 95. Yet when I simulate the games, I wind up winning between 45 and 50 games in a season. Furthermore, on a team with awesome scorers at the 2,3 and 5, Cris Paul is the leading scorer on the team at about 18 ppg. I would like to get the simulations to adopt a team strategy that I endorse, in other works, get the ball to Lebron, JR Smith or Dwight Howard, and let these guys score.

Another byproduct of this is that nobody ever makes the all-star team... Irritating.

Any clues on how to make the statistics engine do my bidding?

erich
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Postby Laxation on Fri Nov 25, 2005 11:06 am

if your on pc, edit the primacy rating in dbf and it will determine how much a playerget the ball in offence (99 = most)
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Postby ewtrowbr on Sat Nov 26, 2005 1:53 am

THANKS ALOT!!! VERY HELPFUL!
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Postby ddo36 on Fri Dec 02, 2005 1:03 pm

ei laxation, wat do i have to edit in my dbf to increase my player's potential?
or is the "potential" thing really works?
tnx.
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Postby Laxation on Fri Dec 02, 2005 10:26 pm

im not sure, try asking in the patches forum
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Postby Andrew on Sat Dec 03, 2005 9:01 am

The field you want to edit is the DESTINY attribute.
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Postby bigh0rt on Sat Dec 03, 2005 11:39 am

DESTINY determines how much room a player has to grow, rating-wise, Andrew? Is there a place that lists what each field in the dbf file does? There's a few that I'm not sure about. Also, is there a list of which dunkpack is which and what dunks are contained in it?
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Postby ddo36 on Sat Dec 03, 2005 11:51 am

thanks. and oh yeah, ill ask bighort's qxn too. where can i find a crack for DB Commander ? its about to expire.
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