[KRIS][ GAMEPLAY FIX][ vol1] :BYE2x 08:

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Postby gz18 on Sat Aug 30, 2008 2:31 am

hey kris i have a question

is it possible to change the animation of the players when making a shot close to the rim with the contact?
they are few and unreal!

i hope you can do so and your aiact will be perfect!
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Postby arden_05 on Sat Aug 30, 2008 2:47 am

gz18 wrote:hey kris i have a question

is it possible to change the animation of the players when making a shot close to the rim with the contact?
they are few and unreal!

i hope you can do so and your aiact will be perfect!


That's a good idea Kris, you should look into that :wink:
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Postby Smaltare on Sat Aug 30, 2008 3:51 am

KRIS!
few more things:

I. i really-really LOVE the stats I see after each game: nicely balanced etc, great!

II. I wanted to ask if there is a fix to a subbing problem: cpu makes awful subs and plays with weak players even when the stars and better players have no fatigue problems or anything.. a patch somewhere maybe some1 could suggest? This is a big problem!
Last edited by Smaltare on Sat Aug 30, 2008 7:30 am, edited 1 time in total.
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Postby flex on Sat Aug 30, 2008 3:55 am

after every quarter it crashes, how do i fix that?
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Postby dallas41 on Sat Aug 30, 2008 4:46 am

I HATE THESE FANCY PASSES (N) :furious: :cussing:

Please remove them. Or make one gameplay with them and one without them. But now to the positve things: I love your Settings. With them my game looks very very good (Y). And I love the dunks when the player throws the ball on the ground and then he does a dunk.
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Postby jamaska on Sat Aug 30, 2008 4:55 am

Agree..

Kris,can you make patch with fancy passes and without them??
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Postby Smaltare on Sat Aug 30, 2008 6:01 am

nono. some fancy passes are really nice. cuz in real life they also give no look passes, behind the back, holding up and making few fakes and etc.

BUT I must agree, that some of the fancy passes should be removed: those which are less real. some like those they jump in the air and stuff.. those are to slow and unreal.

LIFELIKE fancy passes must stay, cuz they really to those. Fancy passes must be fast and unexpected, that's the point of them. slow and unreal ones are useless...
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Postby rwerdan on Sat Aug 30, 2008 6:47 am

Thanks for your reply Kris. Thanks also for your gameplay fix. I'll post my observation soon.
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Postby GuCcI08 on Sat Aug 30, 2008 7:10 am

play of the day: shaq blocked bynum's tip-in dunk. was amazing!
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Postby Smaltare on Sat Aug 30, 2008 7:29 am

good one :D
I allways enjoy the laugh when seeing a block by Fish or a 3pter by Gasol...

But the most remorised play for my was a buzzer beater: i played against phoenix and on the final seconds they gave shaq the ball who was standing behind the 3pt line :? ... i, of course, did not gaurd him and kept the double team on nash and ppl... a i won't believe, but shaq hit the buzzer-beater-3-pointer :D
funny :D
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Postby pjsr18 on Sat Aug 30, 2008 9:07 am

guys, which do you thinks is the better one? nigu's ai or kris' gameplay fix..
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Postby crazycelticsfan on Sat Aug 30, 2008 10:01 am

i really dont know... i would say kris even though i like nigu's one 2 because before nigu came on here we have been depending on kris
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Postby Angelo on Sat Aug 30, 2008 1:54 pm

@qz

dont worry bro in ilt mod that part will now be changed with a better one..

and about the fancy passes yeah it does sometimes annoying to see them perform fancy passes..but again dont worry ill be releasing a fix for it ..

@flex

have you applied the animation that is in the rar that ive uploaded?

@all

thank you so much for supporting and using my fix :D
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Postby les paul on Sat Aug 30, 2008 5:13 pm

Smaltare wrote:nono. some fancy passes are really nice. cuz in real life they also give no look passes, behind the back, holding up and making few fakes and etc.

BUT I must agree, that some of the fancy passes should be removed: those which are less real. some like those they jump in the air and stuff.. those are to slow and unreal.

LIFELIKE fancy passes must stay, cuz they really to those. Fancy passes must be fast and unexpected, that's the point of them. slow and unreal ones are useless...


I suggest those fancy passes will retain to those players like steve nash, jason kid and others who did those in real life. not on Oberto, and other big men doing those fancy stuff.. specially during inbound plays,, quite annoying
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Postby aguifs on Sat Aug 30, 2008 8:39 pm

Hey Kris!

Your work is fantastic!
Congratulations!

The defense is getting wayyyy better!!!

I think you only have to adjust the fake pump.... When I try to do it, the player shoots the ball automatically... It's annoying, because, when it happens, I always miss the shot!

It doesn't happens with all players... Just weird, isn't it?

Please fix it!!! I believe in your skills!
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Postby dallas41 on Sat Aug 30, 2008 8:40 pm

@Kris: Isn't possible to release a aiact with fancy passes, and one without?
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Postby Smaltare on Sat Aug 30, 2008 8:44 pm

KRIS
the biggest problems with fancy passes are:

I. no lob-pass

II. a BIG alley-oop bug!!!!!!
no one can catch a fancy alley-oop pass! that's bad


PS! somehow sometimes when i want to preform a fancy pass the player does not pass at all! why
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Postby June on Sat Aug 30, 2008 9:47 pm

Sir Kris, Can you upload it to rapidshare? thanks in advance ......
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Postby Angelo on Sat Aug 30, 2008 9:51 pm

cant you download in speedyshare and sendspace? those two site are much better to download than in rapidshare ;)
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Postby June on Sat Aug 30, 2008 9:58 pm

I couldn't sir Kris.....just reading tose messages in the thread, I think it's a great patch but unluckily can't get it into the game coz can't download....
Hope you will upload it...... Salamat kababayan!
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Postby iounasas on Sat Aug 30, 2008 11:22 pm

Its a dunk/layup fest.. Defense is to weak and I cant stop them
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Postby jameronlegaspi on Sun Aug 31, 2008 2:54 am

hey kris,

sweet ai!bestest uve made!lol the passing of the cpu is great,im using albys roster w/ your ai. but there's one thing, i hope you can remove the kobe shot that i told our bro clydeli to replace,in my previous ai it was fixed by clydeli where he replaced that animation,but now of course im using the new ai where the kobe shot is still there. i still have a backup of that ai without the kobe shot,but i want to use your new aiact. hope you could help me. more power peace :)
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Postby Angelo on Sun Aug 31, 2008 1:39 pm

Just use your old aiact and just import my assignment.act into your aiact
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Postby jameronlegaspi on Sun Aug 31, 2008 3:03 pm

hello kris,

sorry for the noob question.but how could i import your assignment.act to my aiact?'coz i dont know how to do that,all i know is to patch and place where the files should be placed.and if i import your assignmentact,will the other animations and ai would be like yours?all i want to do is use kobe's shot in my aiact,then the rest would be all your aiact. sorry for the ignorance. thanks a lot.
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Postby Look my voice to LP on Sun Aug 31, 2008 8:40 pm

Kris,when u gonna release yr FIX for yrs Game play fix?
try to fix - often go to the bascket of the CPU.thx
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