fliplaurel wrote:Bro Kris, sorry for the delay in replying. was a little bit busy with some work. well here's what i think about the file you sent me.
Good points:
1. CPU PG distributes the ball well, and uses the clock more now.
2. Shot selection IS A MUST cause defense is very sticky.
3. Good overall balance in fastbreak and half-court offense for CPU.
4. CPU looks for open shots now and there were visible post up plays which is good.![]()
Things to look upon:
1. Sometimes (well 2x in the game) CPU PG dribbles the ball endlessly in the backcourt resulting to turnovers.
2. I think some player numbers are not updated. (Lasme is still no. 3 in the roster bro, he should be no. 45) i think you got the old file i posted for WF1 roster.
Other than that, I think the beta aiact is good.![]()
Here are is a USER vs CPU game result. (again, i play Heat)
Sliders i used were the ones i recommended before but tweaked a little bit in both User and CPU Shot FG. Still trying to tweak it some more and will post results after.
CKal wrote:Yup! Good luck with that!
But Kris, some stats MUST be fixed. Dwight's Dunking is just 67?He can't even go to the Slam Dunk Competition!
clydeli wrote:Kris, I think that you misunderstand sth. ....
I didn't make any new pass animations, I just deleted some of those easily cause turnovers.
so I think it is inappropriate to say there's "more" or "new" passes..
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