[KRIS][ GAMEPLAY FIX][ vol1] :BYE2x 08:

Talk about NBA Live 08 here.

Postby Angelo on Sun Apr 20, 2008 8:04 pm

How come there is still a prob in the dynasty? all i did was just change the ratings of the players and changed the teamplays. :?

Try to copy teams.dbf and plays.dbf from albys rosters and try to see if the dynasty now works :?
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Postby jamaska on Sun Apr 20, 2008 8:38 pm

No,my problem isin`t crashes.All ratings are lower...

Do you have the same problem ?
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Postby Angelo on Sun Apr 20, 2008 9:50 pm

nope cuz i really dont like to play dynasty i just play exhibition games :|
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Postby Ckay on Mon Apr 21, 2008 9:33 am

hey Kris
is SGPF v 1.0, ur newest one?
and do anyone knows Webber1's courts are 1x or 2x?
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Postby fliplaurel on Mon Apr 21, 2008 10:53 am

jamaska wrote:No,my problem isin`t crashes.All ratings are lower...

Do you have the same problem ?


bro, that's the good thing about using webberf1's roster. the stats are somewhat lower in dynasty mode. coupled with good slidder settings you'll definately have an excellent and almost realistic gameplay result. :D

still testing new slider settings for sgpf and i'm almost done. if bro kris would allow me, i'll post it here.

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Postby m.gaRz on Mon Apr 21, 2008 1:06 pm

@fliplaurel

bro, are u using webberf1's integrated rosters by Kris? (the unfinished one 60%).. or webberf1's FINAL ROSTER?..:?:

i'm waitin' for ur sliders man.. hope Kris would allow u to post it here.. :D
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Postby Angelo on Mon Apr 21, 2008 2:23 pm

its ok if you post it here as long as it can improve the gameplay for others (Y)
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Postby fliplaurel on Mon Apr 21, 2008 2:56 pm

m.gaRz wrote:@fliplaurel

bro, are u using webberf1's integrated rosters by Kris? (the unfinished one 60%).. or webberf1's FINAL ROSTER?..:?:

i'm waitin' for ur sliders man.. hope Kris would allow u to post it here.. :D


i'm still using webberf1's original final 1.31 roster. didn't want to update it anymore as there are always trades and stuff. can't follow with everything they throw you know.

Thanks bro kris! will try and finalize possible sliders then post it here. just a few more games to try out then i'll post it and the results.

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Postby redphive on Tue Apr 22, 2008 9:23 am

@Kris:

which simeng.txt ru using in the SGPF? is it the EA original one or the one u uploaded in GPF 3.0?
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Postby fliplaurel on Tue Apr 22, 2008 3:35 pm

ok, here's my game slider set-up using SGPF aiact + webberf1's final roster (w/ animations)+ yesky's 2.10 simengin+ orig ea simengin.txt file.

Global Sliders

Game Speed 34
Free Throw Difficulty 84
Boundary Force Field 100
Injury Frequency 25
Charge/Block Foul Freq 53
Shooting Foul Freq 86
Reach-in Foul Freq 30
In-air collision foul 89

User Sliders

User Steal Ability 40
User Intercept Ability 17
USer Shot Block Ability 75
User Dunk/lay-up Block 74
User Freestyle Effect 51
User Dunk vs Lay-up freq 45
User Subs Freq 61
User on-ball defense assist 100
User Off Rebound 5
User Defensive Rebound 100
User Fakeout Discipline 100
User Short Range Shooting 52
User Medium Range Shooting 55
User Long Range Shooting 63
User Dunk Percentage 50
User Lay-up Percentage 48
User Adjust Shot Percentage 58
User On-ball physical defense 100
User Poor release shot percent 45
User Double-team effective 75
User pro-hop effectiveness 45
User drop-step effectiveness 55

CPU Sliders

CPU Steal Ability 22
CPU Intercept Ability 13
CPU Shot Block Ability 75
CPU Dunk/lay-up Block 70
CPU Freestyle Effect 63
CPU Dunk Frequency 35
CPU Subs Freq 67
CPU Offensive Rebound 2
CPU Defensive Rebound 100
CPU Fakeout Discipline 75
CPU Short Range Shooting 37
CPU Medium Range Shooting 36
CPU Long Range Shooting 35
CPU Dunk Percentage 54
CPU Lay-up Percentage 44
CPU Adjust Shot Percentage 31
CPU Adjust Shot Frequency 29
CPU On-ball physical defense 100
CPU Poor release shot percent 28
CPU Double-team effective 90
CPU pro-hop effectiveness 60
CPU drop-step effectiveness 55

* it is some what similar to the 1.34 sliders posted before but with a few tweaks.

here is an actual game play result in DYNASTY. (played using Miami) :D

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here are SIMULATED stats for Leaders in DYNASTY until before ALL-Star Weekend.

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I think these stats are close to realism as it gets. (Y)

* with USER vs CPU - there is always the need to have that open space to make the shot. :wink:
*challenged shots for both user and cpu teams would make the shot miss... oftentimes. (Y)

Hope these sliders would make your games more realistic with SGPF! Well if not... sori. :lol:

to each his own... :twisted:

:mrgreen: peace :mrgreen:
Last edited by fliplaurel on Wed Apr 23, 2008 10:35 am, edited 1 time in total.
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Postby Angelo on Tue Apr 22, 2008 5:33 pm

redphive wrote:@Kris:

which simeng.txt ru using in the SGPF? is it the EA original one or the one u uploaded in GPF 3.0?


im now using the ea one

@fliplaurel

thanks for posting it bro :D
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Postby YuvalSht on Tue Apr 22, 2008 5:46 pm

Hi Kris dude.
your new patch (SGSF) make my game crash all the time. but after i reinstall the game your GPF 3.0 also make my game crashed :\ why?

bad mistake i did when i install SGSF.
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Postby fliplaurel on Tue Apr 22, 2008 7:21 pm

YuvalSht wrote:Hi Kris dude.
your new patch (SGSF) make my game crash all the time. but after i reinstall the game your GPF 3.0 also make my game crashed :\ why?

bad mistake i did when i install SGSF.


bro, did you install the anim files needed as per the discussions in the previous posts? maybe you just missed these that's why your game is crashing. :wink:

@kris

no prob bro! credits to you actually as you were the one who made this truly Superb Gameplay fix! so kudos to you bro! :D

forgot to include that the gameplay sliders are for Superstar 12 mins per quarter.

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Postby YuvalSht on Tue Apr 22, 2008 8:17 pm

fliplaurel wrote:Hi Kris dude.
your new patch (SGSF) make my game crash all the time. but after i reinstall the game your GPF 3.0 also make my game crashed :\ why?

bad mistake i did when i install SGSF.

bro, did you install the anim files needed as per the discussions in the previous posts? maybe you just missed these that's why your game is crashing. :wink:


What anim files did you mean? i install all files in the package, if anim files was there so i install them, if not so no, i didn't :?
Last edited by YuvalSht on Tue Apr 22, 2008 8:49 pm, edited 1 time in total.
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Postby jameronlegaspi on Tue Apr 22, 2008 8:23 pm

@fliplaurel

thanks for the gameplay sliders!but what should i tweak in the sliders to make my game realistic,'coz im just using superstar 7mins per quarter..hope you can help me..thanks to you and kris! :wink:
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Postby YuvalSht on Tue Apr 22, 2008 8:51 pm

What anim files did you mean? i install all files in the package, if anim files was there so i install them, if not so no, i didn't :?
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Postby Angelo on Tue Apr 22, 2008 11:05 pm

Ok guys because there are now lots of people having some crashes ill stop making SGPF now but instead ill go back again to editing the aiact...

Ill also include some important files so that the game would not crash anymore..
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Postby shamanis on Tue Apr 22, 2008 11:29 pm

Maby someone can upload a original ea simeng.txt? :) Thanks
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Postby mgy on Tue Apr 22, 2008 11:49 pm

Kris wrote:Ok guys because there are now lots of people having some crashes ill stop making SGPF now but instead ill go back again to editing the aiact...

Ill also include some important files so that the game would not crash anymore..


only 3 reasons for game crashing.

#1 they have left over files from previous versions. such as tuning files etc...

#2 they dont have the animation files

#3 maybe they cant follow the readme that is crystal clear

solution reinstall your nba and try the sgpf

hopefully you will find a way to fix the fade away shots specially kobe's. good luck bro
Last edited by mgy on Tue Apr 22, 2008 11:55 pm, edited 1 time in total.
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Postby Angelo on Tue Apr 22, 2008 11:51 pm

I dont think i can change kobes fade away shots :(
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Postby XTR on Wed Apr 23, 2008 1:31 am

mgy wrote:
Kris wrote:Ok guys because there are now lots of people having some crashes ill stop making SGPF now but instead ill go back again to editing the aiact...

Ill also include some important files so that the game would not crash anymore..


only 3 reasons for game crashing.

#1 they have left over files from previous versions. such as tuning files etc...

#2 they dont have the animation files

#3 maybe they cant follow the readme that is crystal clear

solution reinstall your nba and try the sgpf

hopefully you will find a way to fix the fade away shots specially kobe's. good luck bro


hey dude listen!

1. i install SGSF on clean copy of NBA 08 (i reinstall the game several of times).

2. maybe...i don't know what is that...

3. maybe my English is suck when i writing but i know very good how to read and fallow the readme file, however as well i know where all files are locate without Kris readme.

so thx but no ;-) the SGSF is bad (sorry Kris i love you but thats the true.)
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Postby CKal on Wed Apr 23, 2008 7:43 am

shamanis wrote:Maby someone can upload a original ea simeng.txt? :) Thanks

CKal wrote:
CKal wrote:I posted the original "simeng.txt" a few posts above. :wink:

CKal wrote:As Kris has told me to post it, HERE is the original "simeng.txt". The one that gave Kobe 51 points, LeBron assists, and Wallace blocks. :twisted:

By the way, I lowered the game speed and both user and CPU shooting % for a 48-minute game. Just trial and error and find the one that fit you best. ;)


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Postby Ckay on Wed Apr 23, 2008 8:02 am

hey i want know what does aiact do to the game?
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Postby fliplaurel on Wed Apr 23, 2008 1:39 pm

fliplaurel wrote:maybe the crashes occur for those who didn't install webberf1's animation files. i think the xanims.viv and xsyms.viv files are very important if your using the sgpf with animations.

i believe it's already noted in kris' readme text file included in the sgpf. :wink:

i think this crash bug is really related to this which was thoroughly discussed in webberf1 and kris' thread before so better check this out first.

for those looking for webberf1's thread, check this link out

http://www.nbaliveforums.com/viewtopic. ... &start=350

just download 1.31FINAL where the anim files are included. (*there are 2 files named 1.31Final so download the one where he says it's FINAL FOR REAL - post date feb 1,08) :D

Hopes this helps those with crash issues related to animations.

bro kris, i had similar Code Base error due to "Apperance" warning before in 07 when i tried to modify the originalDB in the live folder. don't know if this is similar to it but you could check this out also.

hehe. all this but i haven't tried sgpf yet. can't wait to get home though. :twisted:

8-)


@ YuvalSht bro, maybe you missed this. just follow the instructions here and re-try it again bro. :D

@ Kris bro, is there still something to improve with sgpf? it's already D BEST bro! :D nyway, will look forward to this. good luck with the new project bro!

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Postby deihatein on Wed Apr 23, 2008 3:09 pm

XTR wrote:
mgy wrote:
Kris wrote:Ok guys because there are now lots of people having some crashes ill stop making SGPF now but instead ill go back again to editing the aiact...

Ill also include some important files so that the game would not crash anymore..


only 3 reasons for game crashing.

#1 they have left over files from previous versions. such as tuning files etc...

#2 they dont have the animation files

#3 maybe they cant follow the readme that is crystal clear

solution reinstall your nba and try the sgpf

hopefully you will find a way to fix the fade away shots specially kobe's. good luck bro


hey dude listen!

1. i install SGSF on clean copy of NBA 08 (i reinstall the game several of times).

2. maybe...i don't know what is that...

3. maybe my English is suck when i writing but i know very good how to read and fallow the readme file, however as well i know where all files are locate without Kris readme.

so thx but no ;-) the SGSF is bad (sorry Kris i love you but thats the true.)


Well duh, if you did read the readme file in the SGPF of Kris then you should know the animation files. It is the one to have an sig shot of the player, maybe some people should read before they post something and complain about the perfect SGPF.

Maybe some of the people here doesn't have the ILT first that's why they are having the problem on the SGPF.

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