Ingame settings: What is shot control and cpu assistance?

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Ingame settings: What is shot control and cpu assistance?

Postby Jinian on Tue Jan 16, 2007 3:22 am

Live 2006 doesn't quite respond to tight games like 05' did. Even if i left cpu assistance on(which i don't know exactly what it does), the cpu still doesn't really catch up all that well to my team's score to try and force a close game from happening. I know with cpu assistance on, i do miss some dunks and the cpu make some really tough outrageous shots when they are down by a big margin, but still i don't get as much overtimes and close exciting games like i used to get in 05'. I'm also not sure what shot control does, it is by default set to User. Will setting it to CPU do any good?
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Postby Jinian on Tue Jan 23, 2007 10:46 pm

anybody have any ideas?
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Postby Andrew on Wed Jan 24, 2007 11:06 pm

This question has been answered a few times already but here's a quick rundown:

Shot Control: When it's set to User, the timing of your release is important though ratings still play a factor. When it's set to CPU, the probability of a shot going in is left entirely up to the ratings.

CPU Assistance: This setting allows the team that's behind to catch up. The CPU has its own comeback logic but this setting will also work for the user as well. It's not always very subtle in its execution with players suddenly missing wide open dunks and layups.
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Postby 07944 on Fri Feb 23, 2007 9:59 pm

"CPU Assistance: This setting allows the team that's behind to catch up. The CPU has its own comeback logic but this setting will also work for the user as well. It's not always very subtle in its execution with players suddenly missing wide open dunks and layups."

So having this turned 'ON' means the CPU will be better at catching up when they are behind late in a game?
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Postby Andrew on Sat Feb 24, 2007 2:51 pm

Correct, the same goes for the user as well. It should be noted that the CPU has its own comeback logic that will allow it to remain competitive and catch up without CPU Assistance being enabled.
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Postby 07944 on Mon Feb 26, 2007 8:08 pm

"Correct, the same goes for the user as well. It should be noted that the CPU has its own comeback logic that will allow it to remain competitive and catch up without CPU Assistance being enabled."

Sorry, am not following you on this. Having it turned on means the CPU will catch up when behind, but if it's turned off they will catch up if behind due to their own comeback logic. If that's the case I don't see what it does?

I was playing 2005 last night, set up Spurs vs Pistons in the 05 Final. Game 3, up 33-24 going into the last quarter and then they go on a 13-0 run and win the game.

Very annoying. I was playing exactly as good as I had been all game, and it became unrealistic. They started making every shot. I started missing shots, such as lay ups which should go in if the game hadn't of helped the CPU. I had the assitance turned on. If I turn this off will I have a better chance of winning in that same situation again??

I got so annoyed I deleted the file. It was game 3 and I was down 0-3, even though I outplayed them and led in every 4th quarter going in. At that point the game stopped being basketball and became 'live stops me scoring and lets them catch up unrealistically'. I wasn't that annoyed with game 1 and 2 because it was a point or two lead - but in game 3 they score 21 in the 4th after scoring 24 in 3 quarters and I score 5/6 points after 33 in 3 quarters. My main guys were full of energy and Duncan couldn't hit a shot, or anyone else - completely unreal.

I left CPU assitance on as I use player lock on Tony Parker so presumed assitance made my CPU teammates play better.
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