when you call intentional foul as your play at the end of the game it takes several seconds for your players to respond and foul someone, and the cpu can get a shot off alot of the time.....
yet if the cpu is down by 10 or less in the final minute or so...
they foul you so quick you cant pass the ball after you inbound it.... and even if you try, the animation is interupted and you get fouled anyhow. even if your point gaurd is wide open. its sooooo frustrating.......