by Patr1ck on Mon Jan 16, 2006 2:30 pm
^^ Yup, unless we could spread the work between 30 patchers to do it all the same way(one patcher to a team or something). Even then, people have already downloaded face patches, and then people have different face patches, and possibly their own created player's face patch. This would not work for generated players, either.
However, you can to do it to the arms and legs, no problem.
Its pretty much a loss unless someone creates a tool to modify normals, which are probably in the ebo files. Normals define how lighting and shading are added to a model.