Jasikevicius3 wrote:And the cpu cheating still annoys me a lot... I can't score for 2 minutes or so... Then the cpu blocks every shot I make and rebounds every miss... Very unrealistic..
Also the fact that the user almost always misses a jumpshot when you have no PF or C beneath the basket to catch the rebound..
would like it if when you are simulating games in dynasty mode that when an injury occurs it stops the simulation and lets you adjust your lineup manually instead of auto reordering it
Jugs wrote:I have a few wishlist ideas, most of my own are already listed every year and not included (Save Game). So here's my best two.
CUT SCENES: God, When I win the play-offs, I want my players jumping around like crazy (like in Live 2001) plus I went Sterny to come and give my captain the trophy (you should be also able to assign the team a captain), I also want to go to the awards presentation and see players be awarded the MVP (kinda like 2004), and also cut scenes of players being signed, re-signed, traded and stuff. You could do it kinda like GTA style and walk around and phone players if you want to sign them (during the offseason, so it aint as boring) and you should be able to personally go down to training sessions and watch your players train.
cut scenes may seem unnecessary but for me, this excites me, it makes the game more enjoyable, especially winning the play-offs, that was only reason I played live 2001, to win the play-offs and watch my players celebrate.
My other idea:
USING A FSS ABILITY LOWERS YOUR FATIGUE DRAMATICALLY: This is one way that could limit FSS abuse, let's say, when going for a highflying move, it usually takes a lot of energy to jump up high and do a windmill, this should cut your fatigue level by a sixth so if you abuse it, you can only use it 6 times until your player gets extremely tired and not able to be as effective. I dont know if you guys get what I mean, but by making a player lose a bit more energy when doing a highflyer-dunk than going for a lay-up would do me fine.
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