by OldFoolStyle on Fri Dec 16, 2005 12:26 pm
Yes it is possable to get realistic numbers, i've gotten to the point where I can do it myself. However, to do so I've edited or created every player on my roster, and adjusted every slider. Both things I would have done anyway, just for fun. The average Live player doesn't have the time or patience I have, and shouldn't have to put as much work into making the game correct.
There is still the issue of gameplay. There are essentialy two styles of rebounding IRL, I'll call them Active style and Passive style. Active style is where the rebounder actually jumps in the air and grabs the ball while it is still close to the basket, Passive style is when the player boxes out and waits for the ball to come to him. Historicly, Active style players have always been the leading rebounders, take Dennis Rodman, Bill Russell, Tim Duncan, and Rasheed Wallace as just a few examples.
This years Live hase made Active style rebounding inefective. It's still possable to get a few rebounds this way, but not to the extent that the great RL players do it. The numbers don't realy change from last years more active style, but the ability to play the great big men of the NBA is gone. If I wanted to play purely as a guard, I can do that in real life, I play Live to be that which I am not, an NBA power forward. The near elimination of Active style rebounding is important to me, and should be important to anybody that plays as Detroit or San Antonio.
Finaly, trace this years changes to rebounds to last years complaints. EA made the exact changes the lazy whiners asked for. Could be un-related, or it could be that at least some of the 500+ rants actually reached the programmers. EA does have a history of gimping inside players every year, and Live players have a history of overreacting to the absolute wrong shit, so i'll just have to show my contempt for everybody. You all suck.