by Calvenn on Wed Nov 02, 2005 3:11 pm
I agree that the graphics are better this year, better faces, texture on players and body definition etc, however I prefer the player sizes/proportions in 2004. This created the illusion of playing with actual players of different sizes. E.g., Ben Wallace looked and felt like Ben Wallace when controlling his character. The models were scaled well IMO. I played 2004 the other day just to compare the progress made. I knew since last year that something was amiss. This was confirmed again when I played the game. The camera angles also has bearing here. The further away view kills the action. Now, we see big headed players with smaller bodies. What happened here? Am I the only one who sees this?