by Colin on Sat Apr 05, 2003 1:51 pm
I've seen that, but it's not what I'm asking. Let's say you open bsho.fsh in EAGE, you have to click on something called "sh00" before you can see the shoe. What if you imported another shoe into the file called sh01. Would you have two randomly picked shoes, or would it just not work?
Do you understand what I'm saying now?
C#
Pretty Flaco