kevC wrote:Nice work.
Well aligning
was easy last year when we had the proper tools to do so. This year, however, all the adjustments have to be on the bhed itself so it's quite a chore.

I'm really assuming that NBA LIVE 2005 is similar to NHL 2005 cybers.
With NHL 2005: Cybers consist of two files - the texture image (you guys call it fhed, where in hockey it's FAC). The other file is the verticals, in the format of EBO. Last year in NHL 2004, the EBO files was two different ones - ORD and ORL, and with that somebody made an editor. We could shape the skull all we wanted - you could make a Jay Leno chin, a pinnocio nose, round, flat, etc. This year we couldn't touch the new (ebo) files... so all year round it was just making these FAC, or fhed images.
We had to learn to align the eyes, nose, mouth, etc properly for it to look good, and we had to determine the best model.. just as I see the conversation going on here. With the hockey game, NHL 2005, that's all was needed - the FAC image... do it right and you have a great cyber.
I understand that there's another file for hair in NBA??? With hockey, they're wearing helmets, so there is no separate hair file. But other than that, these textures I'm making here should map out pretty good in the game. I'm just assuming though. Maybe someone could confirm it...
Thanks everybody,
Brad