Manni Live wrote:JWL3, It really seems that you really dont want to get better at playing the game and want to find the easiest way out. Play the game get better at it
hedop wrote:I totally agree. Personally I do not get why they have to bring VC into this. You have live training with several challenges. Midrange shooting, Dribbling, Vertical, Strength etc. Why not use that to collect training progress in specific areas, earn the same progress for in game action and then simply level up those stats? Why exactly is VC necessary in a 50 Bucks game? Why does your apparently highly touted player start out at a 55/56 lower worse than the worst free agent? Why not start out with a modest 68/69 like Justice, your partner once your turn pro? That is a decent starting point.
If you'd actually include a full college season with regular practice (which is twice a day) you'd end up with 30 games or so running from November until March and another possible 5 games or so running from March until April. If you include a couple of early season tournaments you might get up to 40 games before March Madness. Share that out over those 4 months and you get about 10 games per month or one game every 3 days. Have two team practices per day when you aren't playing and the possibility of an open gym or weight room like they do now. That's 120 days, if you have no practice on game it leaves you with around 80 days. That is a possible 240 practices. If you say you have to get gold 2 times, silver 4 times or bronze 6 times to get a +1 in any one category you could possibly grind yourself to death and get to be a 99 but more likely you would limit the practice each day with progressive fatigue and set the limit at say 5 exercises per training. That is a possible 1200 exercises. Even if you get gold in all exercises the maximum number of points you could gain is 600 and that is if you really grind it. There are a possible 47 categories in which to improve your player. Even if you start at a 70 on average, meaning in every single stat, you'd need 1.410 points to get 100 in all categories. That would mean more than 2.500 exercises all with gold. Even a dedicated player would need weeks to get there. But you would feel like a stud because no one could buy their way there and if the system is well setup nobody could cheat their way there either. Plus you would start at a decent rating, where you are actually able to do stuff on the court.
If that isn't hard enough for you you could easily keep the archetypes into place but allow for upgrades over your max. It would simply get harder. Say you have a maximum of 20 on your rebounding. To get to 40 you'd need 4 gold exercises. To get to 60 8 gold exercises per point and so on. You would be able to form a complete player but it would take hard work and dedication and immense grinding but you could rightly claim your player to be one of a kind because you yourself made him to your absolute liking and it would also accurately portrait how hard improvement in certain areas is for players who have to struggle against their natural limitations.
Where I would allow VC would be for MyPark. I think you should be able to earn it there, maybe even wager it there to by stuff that is strictly for MyPark or MyTeam. I would completely ban VC from MyGM and every other mode as well. Clothes and stuff for your MyCareer should be bought with ingame currency by which I mean what you earn through your contract. Want a flashy wardrobe? It'll cost you several thousand dollars. Want that fancy car for the cutscenes? Want that fancy flat? Want that fancy remodelling of your court? Want a personal trainer? Sure enough but you pay for it with your contract money or endorsement money. You can donate part of your wage for good causes, build basketball courts for kids or renovate schools etc.
That would be my idea of a good career mode. You earn your skills through practice, which will make you better at the game itself as well and you can buy what you want if you have the money for it but it might effect how fans view you if you piss away your money on clothes, cars and what not and don't give to charity or live paycheck to paycheck even as a millionaire.
I would also strongly recommend that 2k should stop milking us. MLB the Show and even Madden had the possibility to continue playing your career and franchise mode on a new version of the game for ages. I also don't see why we lose the VC we earned in 2k15 and 2k16? How is that VC different? All that does is piss people off because you spend another 6 months grinding away when they have already stopped investing anything into the game. Why do I, as a return customer, not get to enjoy the benefits of being faithful and continuing to support their game? I own every version of the game since 2k11 on PC. Since 2k15 we have had VC and I don't see why, if they won't give return customers a discount, they can't at least transfer our VC over from previous games. Even Fifa always offers a small discount for people who own the previous version or versions.
That is why for me, the concept of VC is ridiculous. It let's people pay 25 Bucks to get several thousand of them and then condemn people who have been playing the game for nearly a decade because we finally have had it with grinding our brains out for hundreds of hours while some other people just pay to be good. I am saddened that 2k has taken enough interest to close one of the nicest loopholes for cheat engine, which let you buy upgrades for 0 VC. I am saddened especially because the grind is unrewarding. Yesterday I played MyCareer with my 65 rated Smallforward. I played on HOF, played very well, managed to get an A+ team grade against the Cavaliers and ended up with 15 points, 7 assists and 8 rebounds in around 16 minutes. With a player like mine, in that time, on that difficulty, against this opponent I thought for sure I would end up with 2000 VC or something akin to that.... well I got around 165 VC for my numbers, 500 VC for my Teamgrade which both was doubled because of HOF so that came to around 1330 VC plus sensational 250 VC for playing against the Cavs. Wow I thought... I played like a maniac with a severely underrated player on HOF and come out with 1580 VC... Just to be clear... at that pace I will have to play at least 200 games to actually earn enough VC to upgrade one career fully (which probably won't be the one I'm currently playing. I won't invest a dime into it because it would be utterly pointless). 200 games of MyCareer on HoF at 12 minutes a quarter... that's around 6000 minutes or 100 hours... 100 hours just to get enough VC to upgrade my player to a possible 90+... that does not include dunk packages, jumpshots, animations (all of which you have to buy again and again and again for each and every career) or some cosmetic makeup in terms of clothes or tattoos... that is just the player because they calculated a full upgrade to around 247.120 VC or more than 50 Bucks in money. Again: that does not include Badges, Animations or anything relevant other than skill upgrades. I'll say it again: 247.120 VC. You gotta be kidding right? Even at 2.000 VC a game... which you will probably only earn by scoring 200 points a game or some shite, you'd need to play 123 games... and not spend any.
So seriously? People say people like me break the game because I don't want to spend that much fucking time to actually enjoy a game I paid 50 Bucks for? Or people saying: Play Myleague with player lock? No... honestly give me an offline MyCareer. I don't need the park. I don't want the park. I don't even need ProAM. I want to enjoy my single player experience I paid for. But I can't. I'd happily play offline and cheat away... but what is the point? I can get clothes or animations. If I could buy the animations and keep them for the next player, like clothes, that might make a difference but I can't. I'd have to buy them again and you can't buy any offline. Why? What reason could there be for that?
Sorry if this post got out of hand. It's just annoying as hell to read people claiming we ruin their gaming experience. Well 2k ruined mine. I want to just play MyCareer in peace with the full experience. I don't want all that connectivity crap and I don't want to grind. I grind on MyGM by rebuilding shitty teams from nothing. On MyCareer I want to be the baddest Mofo out there and the highest touted draft pick in the history of the NBA. So for my sake and all of the other player's sake who are sore from being beaten up for their money every year by the bullies at 2k Sports I do hope Veryan or some other gifted Cracker or MrAntifun or whoever really finds a way to get us cheap upgrades back.
Andrew wrote:I'll admit that I did buy some VC on PS4 because I jumped into Pro-Am early with the guys, and there's no way a 57 Overall player was going to cut it. I'm not advocating the practice, but I will admit I've gone there this year, and in the past.
Andrew wrote: I believe increasing the difficulty is actually your best bet for increasing your earnings, assuming there's still a difficulty multiplier.
Andrew wrote:I absolutely agree, and once again it goes back to what I wrote about here. If you want to cheat or hack the game for single player, it's your call to make. One can always argue that it's ruining the experience by taking a shortcut, but that's for everyone to decide for themselves. Given the grinding that needs to be done, especially this year, it's very understandable.
I feel it's safe to say 99.9% of the complaints about hackers - if not 100% - are about the people who take hacked players online, ruining the competitive balance for everyone else. If people in the community automatically bristle at the idea of hacking/cheating, it's probably because they've been burned by hackers online. If you're not doing that, then those complaints aren't directed at you, because you're not ruining someone else's good time.
Something else I'll reiterate from my article from last December, because I've seen it come up a few times: the fact that you paid for the game doesn't make your stance any more valid, because the person on the other side of the argument did the same thing (presumably; and if you didn't pay for the game, well, our rules on that are pretty clear!). EULA aside, when there's a second player in the mix, and your cheating is affecting their experience, then they have every right to object. Once again, this obviously doesn't apply to anyone who is only hacking their game for single player purposes.
My hope is that there are a few measures in place to stop online hackers in their tracks, or mess with their experience in some way. If so, hacking will be less of a problem, and anyone who wants to get a head start in MyCAREER can go ahead and do so if they wish. It'll be something to keep an eye out for.
I do also think that the developers need to up the VC rewards a little, because the nerfs have been pretty cruel. This is an area where NBA Live actually has a great concept. There aren't any microtransactions for Rising Star/LIVE Pro-Am; instead, you earn Skill Points to purchase upgrades, and Reward Points to purchase gear. RP comes a little easier than SP, and you can earn it in other modes as well, so it doesn't take long for you to get the gear you want, with no need to sacrifice rating upgrades. It's probably unlikely that 2K would adopt a similar approach because microtransactions can be so profitable, but it'd definitely create some goodwill, now that we need VC to upgrade players, outfit them with the gear we want, and purchase basic movesets.
Andrew wrote:I think the option to have an online and offline player would be great. I understand why it's linked because of the way the modes work, and it does have its advantages if you don't want to create and level up multiple players, but it's not ideal for everyone.
Andrew wrote:By the numbers, MyCAREER is actually one of the most popular modes these days, so I'm not sure that many people would skip it. But given the option, who knows.
TheCed wrote:There's no way VC is removed. Remember; if the VC system is still there, it's because people buys and it's profitable for 2K Sports.
However, 2K Sports updated their sliders and the Hall of Fame difficulty isn't that cheated anymore. They removed attribute boosts for CPU and just brought the old 2K16 HOF Simulation sliders to the current Hall of Fame difficulty on 2K17. I'm doing really well with my 67 center on Hall of Fame now that they updated those sliders and I've been getting so much VC per game. I make at least 1000 VC a game and I'm averaging 21 points a game and 11 rebounds a game. I manage to get at least an A- grade each game and it's been alright.
JWL3 wrote:TheCed wrote:There's no way VC is removed. Remember; if the VC system is still there, it's because people buys and it's profitable for 2K Sports.
However, 2K Sports updated their sliders and the Hall of Fame difficulty isn't that cheated anymore. They removed attribute boosts for CPU and just brought the old 2K16 HOF Simulation sliders to the current Hall of Fame difficulty on 2K17. I'm doing really well with my 67 center on Hall of Fame now that they updated those sliders and I've been getting so much VC per game. I make at least 1000 VC a game and I'm averaging 21 points a game and 11 rebounds a game. I manage to get at least an A- grade each game and it's been alright.
Being a Center is definitely easier than a guard for doing well at low ratings. As a guard, my low ratings mean I can't blow by anyone, my passes get ripped half the time, I have to shoot long range jumpers with a 30 3 pt rating. And I cannot keep up with cup on defense. Last year, I created a center after my pg and it was really easy to do well. Rebounding is more positional than ratings based. Opposing center is not fast so you can guard him somewhat. And you get blocks on occasion even if your block rating sucks. Not to mention when you are close to the rim, you just pump fake and put the ball in even with shite inside scoring rating.
JWL3 wrote:TheCed wrote:There's no way VC is removed. Remember; if the VC system is still there, it's because people buys and it's profitable for 2K Sports.
However, 2K Sports updated their sliders and the Hall of Fame difficulty isn't that cheated anymore. They removed attribute boosts for CPU and just brought the old 2K16 HOF Simulation sliders to the current Hall of Fame difficulty on 2K17. I'm doing really well with my 67 center on Hall of Fame now that they updated those sliders and I've been getting so much VC per game. I make at least 1000 VC a game and I'm averaging 21 points a game and 11 rebounds a game. I manage to get at least an A- grade each game and it's been alright.
Being a Center is definitely easier than a guard for doing well at low ratings. As a guard, my low ratings mean I can't blow by anyone, my passes get ripped half the time, I have to shoot long range jumpers with a 30 3 pt rating. And I cannot keep up with cup on defense. Last year, I created a center after my pg and it was really easy to do well. Rebounding is more positional than ratings based. Opposing center is not fast so you can guard him somewhat. And you get blocks on occasion even if your block rating sucks. Not to mention when you are close to the rim, you just pump fake and put the ball in even with shite inside scoring rating.
Andrew wrote:That makes it tempting to create a centre, though I do like being a point guard so that I can run the offense and have the ball in my hands. Getting assists is pretty satisfying, too.
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