Animation Patch: Seushiro Elite V April 10, 2024 updates released

A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: Get that weak stuff out of there, Block Party! New Edits

Postby Seushiro on Sat Mar 12, 2016 2:33 am

Alzam777 wrote:Sir what is the used of Tunedata?
Is it okay to used your tunedata but in game setting i used my custom sliders?


You can adjust and use custom sliders in other game modes. The main use of Tunedata is specifically for My Career and Blacktop where you cannot change sliders ingame.

---------------------------------------------------------------------------------------------------------------------
So i promised I would share results while testing and found a way to view Animation type 2 thru Jamal Crawford Lay up package (Thanks for constantly asking me to change lay up packages on my other thread it crossed my mind (Y) )

The move every one hates: (All three versions will be removed on next update)
Image
Image

Blame D Wade the move is named after him: (Will also be replaced in next update)
Image

They call this the Pull Chair:
Image

This is it removed.....(notice the little frame jump)
Image

Sorry Medevenx Can't replace pointing animation with normal run this will happen....
Image

Still testing the animations i used for replacement so later within the day I will release the updates (Y)
Seushiro
 
Posts: 671
Joined: Sun Jan 28, 2007 2:35 am
Location: Philippines

Re: Bad Animation Removal in testing phase...

Postby skoadam on Sat Mar 12, 2016 3:23 am

Seushiro, great stuff here, did you removed ugly 2k reverse layup under the basket?

btw. whats wrong with pointing animation? good its immposible to remove. My only problem with this mod(?) is one. People want to remove so many things, not sure where it end.
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
User avatar
skoadam
U R Basketball - Where Sim Happens
Contributor
 
Posts: 8360
Joined: Sat Nov 12, 2005 12:52 am
Location: PL

Re: Bad Animation Removal in testing phase...

Postby Seushir0 on Sat Mar 12, 2016 3:28 am

skoadam wrote:Seushiro, great stuff here, did you removed ugly 2k reverse layup under the basket?

btw. whats wrong with pointing animation? good its immposible to remove. My only problem with this mod(?) is one. People want to remove so many things, not sure where it end.


I would need to see a reference pic or a gif so I can find that reverse lay up. Yeah I know a lot of things want to be removed or replaced, but that is the fun of it I want to listen to the good reason and if it is really bad on the gameplay then I will take it out, if not it stays.

lol Meds just wanted that version. I am ok with the pointing of the point guards except when it is an isolation play and you pointing at air since they all on the other part of the court.
ImageImageImage


Image
User avatar
Seushir0
 
Posts: 285
Joined: Tue Oct 06, 2015 6:30 pm

Re: Bad Animation Removal in testing phase...

Postby skoadam on Sat Mar 12, 2016 3:55 am

Seushir0 wrote:
skoadam wrote:Seushiro, great stuff here, did you removed ugly 2k reverse layup under the basket?

btw. whats wrong with pointing animation? good its immposible to remove. My only problem with this mod(?) is one. People want to remove so many things, not sure where it end.


I would need to see a reference pic or a gif so I can find that reverse lay up. Yeah I know a lot of things want to be removed or replaced, but that is the fun of it I want to listen to the good reason and if it is really bad on the gameplay then I will take it out, if not it stays.

lol Meds just wanted that version. I am ok with the pointing of the point guards except when it is an isolation play and you pointing at air since they all on the other part of the court.

all i want from you, please stay subtle in changes (Y)
i will post screen asap, you will recognize this is 1sec, i think there is two variants of this move. HATE IT!

https://vid.me/1e58

https://vid.me/5J2e
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
User avatar
skoadam
U R Basketball - Where Sim Happens
Contributor
 
Posts: 8360
Joined: Sat Nov 12, 2005 12:52 am
Location: PL

Re: Bad Animation Removal in testing phase...

Postby Aureus Divus on Sat Mar 12, 2016 4:05 am

quick question, would it be possible to import jumpshots from 2k11? if so how about these..

Lebron's jumpshot:
phpBB [video]


Martell Webster's jumpshot:
phpBB [video]


Kobe's Jumpshot:
phpBB [video]


D Wade's Jumpshot:
phpBB [video]


And KD's Jumpshot:
phpBB [video]
Immensa Omnium Peritia
User avatar
Aureus Divus
 
Posts: 162
Joined: Tue Feb 05, 2013 7:03 am

Re: Bad Animation Removal in testing phase...

Postby Seushir0 on Sat Mar 12, 2016 4:06 am

I see it is a type of contact layup cause I see Shaq move along so definitely a type two animation. I will see what options we have and post how it will look when I find it.

EDIT:
Rare that i find animations on first attempt lol:
Image

these are the Variants (total of 5)
Image
Image
Image
ImageImageImage


Image
User avatar
Seushir0
 
Posts: 285
Joined: Tue Oct 06, 2015 6:30 pm

Re: Bad Animation Removal in testing phase...

Postby Seushir0 on Sat Mar 12, 2016 4:21 am

Aureus Divus wrote:quick question, would it be possible to import jumpshots from 2k11? if so how about these..


We have that KD jumpshot in this Mod check release K. Durant and just change the base to match that .... for the other videos it is not loading

Edit: Ok th rest loaded. Kobe and Lebron's O believe are still in 2k13 just like Durant's. As for moving over 2k11 jumpers into 2k14 it is not a posibility yet as of this time since the formats are different and I and Carolux are still understanding the animation parts.
ImageImageImage


Image
User avatar
Seushir0
 
Posts: 285
Joined: Tue Oct 06, 2015 6:30 pm

Re: Bad Animation Removal in testing phase...

Postby Aureus Divus on Sat Mar 12, 2016 5:51 am

oh your right about the KD! how could i missed that lol and i understand just wondering thanks
Immensa Omnium Peritia
User avatar
Aureus Divus
 
Posts: 162
Joined: Tue Feb 05, 2013 7:03 am

Re: Bad Animation Removal in testing phase...

Postby Tha2KProphet on Sat Mar 12, 2016 6:19 am

Did you add new after dunk/Posterizer celebration animations?
Try MY 2016/17 Roster For NBA 2K14

Here >>>: 2KShiftLeader's (Tha2KProphet) 2017 Roster | BHM

My Thread: viewtopic.php?f=153&t=98403
Image
I'm dEaD :twisted:
User avatar
Tha2KProphet
Everyone at NLSC thought I was joking when I said "LeBron is gonna come back from a 3-1 lead"
 
Posts: 394
Joined: Wed Jan 14, 2015 7:23 am
Location: In a Dumpster next to the 2K HQ

Re: Bad Animation Removal in testing phase...

Postby truefaith0826 on Sat Mar 12, 2016 7:37 am

:applaud: :applaud: :applaud:

Great-Job-Back-4x4.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
truefaith0826
 
Posts: 466
Joined: Mon Nov 25, 2013 4:00 am

Bad Animation Removal Phase 1 Complete

Postby Seushiro on Sat Mar 12, 2016 5:36 pm

Tha2KProphet wrote:Did you add new after dunk/Posterizer celebration animations?


Nope. Just increased the Dunk on traffic success... More Collision dunks over somebody... more celebrations of a poster being seen

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
So Here is the Patch with the most complained about animations being removed (Sko's Reverse Lay Up removal not included in this release)

Additional updates:
- 40 ft Shot mod added for D. Lilliard since he been getting long buzzer beaters this year. (Shot Form D. Gallinari, Shot Base A. Rivers)
- Pick and Roll Improvement where the Center stays longer blocking the defenders on the switch but leaves the pick faster if a fade is selected.

https://www.mediafire.com/?3b5ls3a7536u078
Seushiro
 
Posts: 671
Joined: Sun Jan 28, 2007 2:35 am
Location: Philippines

Re: Bad Animation Removal Phase 1 Complete

Postby Inaynl on Sat Mar 12, 2016 5:58 pm

Hello Seushiro, may i ask what shooting form are you using w/ Dirk? I used your siganims and somehow his default animation has changed.
Inaynl
 
Posts: 56
Joined: Wed Jun 26, 2013 10:34 pm

Re: Bad Animation Removal Phase 1 Complete

Postby Seushiro on Sat Mar 12, 2016 6:30 pm

Using Shooting Form D. Nowitzki and Shot Base Jump Shot 10.
Seushiro
 
Posts: 671
Joined: Sun Jan 28, 2007 2:35 am
Location: Philippines

Re: Bad Animation Removal Phase 1 Complete

Postby Inaynl on Sat Mar 12, 2016 6:54 pm

Im also using D.Nowitzki/Jump Shot 10, but after i applied your siganims. The Default Dirk Shooting form turns into a different shot. Its not the default dirk anymore
Inaynl
 
Posts: 56
Joined: Wed Jun 26, 2013 10:34 pm

Re: Bad Animation Removal Phase 1 Complete

Postby Seushiro on Sat Mar 12, 2016 7:07 pm

I guess I modded it way back and forgot that is not his default. Updated the file with the original. DL again same link above (Y)

EDIT: Just replaced in Mediafire try again after a bit. I tested and still not refreshed.
Seushiro
 
Posts: 671
Joined: Sun Jan 28, 2007 2:35 am
Location: Philippines

Re: Bad Animation Removal Phase 1 Complete

Postby Inaynl on Sat Mar 12, 2016 8:10 pm

Can you also apply the Dirk Jumpshot to Non-Curry 40ft? Thanks. Its only applied on the 40ft mod.
Inaynl
 
Posts: 56
Joined: Wed Jun 26, 2013 10:34 pm

Re: Bad Animation Removal Phase 1 Complete

Postby Seushiro on Sat Mar 12, 2016 8:47 pm

Replaced now give a few minutes...

I would like to thank everyone who has tried the patch and gave proper feedback. These changes are the work of everyone's cooperation in catching the most awesome feel for the NBA.
Seushiro
 
Posts: 671
Joined: Sun Jan 28, 2007 2:35 am
Location: Philippines

Re: Bad Animation Removal Phase 1 Complete

Postby JEDL on Sat Mar 12, 2016 8:50 pm

I must say, this mod is very very impressive! :bowdown2: I hope you keep this project going!

I also like how you modified Dirk's shot but I feel like his base is a lot more closer to Allen's shot base though and his arm release feels off. I mean look at this vid:

phpBB [video]


See from 0:55, Dirk jumps putting his right foot forward while his arm tries to shoot up giving it a high arc.

Here's another reference:

phpBB [video]


At 0:13 it's the same thing with his arm release going straight and high. Also at 1:02 with his jump and release.
Image
User avatar
JEDL
LuDirk Doncitzki
 
Posts: 497
Joined: Mon Mar 11, 2013 8:21 pm
Location: Adelaide, Australia

Re: Bad Animation Removal Phase 1 Complete

Postby Barrakux on Sat Mar 12, 2016 10:39 pm

Great work Seushiro :bowdown:

Will be possible replace the receive pass animation? ( when move one leg). I think that its horrible.
Barrakux
 
Posts: 49
Joined: Sun Jan 23, 2011 3:17 am

Re: Bad Animation Removal Phase 1 Complete

Postby Brian White on Sun Mar 13, 2016 12:00 am

This mod is really nice :bowdown:
User avatar
Brian White
 
Posts: 338
Joined: Tue Jun 23, 2015 12:43 am

Re: Bad Animation Removal Phase 1 Complete

Postby Brian White on Sun Mar 13, 2016 12:00 am

This mod is really nice :bowdown:
User avatar
Brian White
 
Posts: 338
Joined: Tue Jun 23, 2015 12:43 am

Re: Bad Animation Removal Phase 1 Complete

Postby Hardaway on Sun Mar 13, 2016 12:29 am

Seushiro this one (the last update) is the only you have done to improve the NBA2K14 or you have done anothers?
Hardaway
 
Posts: 75
Joined: Tue Dec 15, 2015 7:55 pm

Re: Bad Animation Removal Phase 1 Complete

Postby truefaith0826 on Sun Mar 13, 2016 12:42 am

GREAT UPDATE man!!! :applaud: (Y) (Y) (Y)

Just to be sure, below are 03-12-2016 animation update..
1. removed pull chair
2. removed ugly bump where offensive player almost falls down to the floor
3. Pick and Roll Improvement where the Center stays longer blocking the defenders on the switch but leaves the pick faster if a fade is selected.
4. Put back default sig shot of Nowitzki
5. Increase Dunk on traffic success
6. More Collision dunks over somebody
7. more celebrations of a poster being seen

=====================

By the way bro, did you make any changes on Release 35 shooting form? It has changed. See the default and new one.
You do not have the required permissions to view the files attached to this post.
User avatar
truefaith0826
 
Posts: 466
Joined: Mon Nov 25, 2013 4:00 am

Re: Bad Animation Removal Phase 1 Complete

Postby Seushiro on Sun Mar 13, 2016 1:24 am

Hardaway wrote:Seushiro this one (the last update) is the only you have done to improve the NBA2K14 or you have done anothers?


I have done a couple of changes it is all listed on the first post. But the latest file is always updated with them in it.

@ adiknbafan:
These are the new updates all right + 1 I forgot to mention
1. removed pull chair
2. removed ugly bump where offensive player almost falls down to the floor
3. Pick and Roll Improvement where the Center stays longer blocking the defenders on the switch but leaves the pick faster if a fade is selected.
4. Put back default sig shot of Nowitzki
* Removed the twisting Layup change in air

-- These are all related to the over 50K Dunk on Traffic
5. Increase Dunk on traffic success
6. More Collision dunks over somebody
7. more celebrations of a poster being seen

adiknbafan wrote:By the way bro, did you make any changes on Release 35 shooting form? It has changed. See the default and new one.


Maybe I did since I remember changing the base of Allen and Nash which is connected to release 35 via the animation file ANM_2k11_SIG_JUMPER_GERARD. But then again Allen and Nash's base look the same to me. So not sure
Seushiro
 
Posts: 671
Joined: Sun Jan 28, 2007 2:35 am
Location: Philippines

Re: Bad Animation Removal Phase 1 Complete

Postby truefaith0826 on Sun Mar 13, 2016 2:48 am

Alright man, this is really great stuff. I didn't see the annoying animations anymore. (Y) (Y) (Y)

No need to do anything on that Release 35, found another shooting form for John Starks and Nick Anderson. :D

PLUSSS..First time I see cpu player able to split the double team..

phpBB [video]


And this, like a touch pass. :crazyeyes:

phpBB [video]
User avatar
truefaith0826
 
Posts: 466
Joined: Mon Nov 25, 2013 4:00 am

PreviousNext

Return to NBA 2K14 Modding

Who is online

Users browsing this forum: No registered users and 4 guests