 by slimm44 on Fri Jul 03, 2015 4:41 am
by slimm44 on Fri Jul 03, 2015 4:41 am 
			
			Hey, guys.  I have finished updating all players in all rosters (as long as there are no massive errors that I need to fix) and they are in Sko's hands.  My editing stops for a while because everything I wanted to do is done and because it is time for me to focus on important things (Jesus).  The only thing I didn't do is update all template players, but we're talking about players that never played more than 10 minutes a game, basically.  Other than that, all players and coaching profiles in the entire project are completely done.  I hope you guys enjoy it.  I will update players when needed but probably won't make any major changes until well after the season starts so I can have so good data to go off of.  I guessed on rookies because, well, they haven't played in the NBA yet.  If you see any MAJOR errors, please let me know.  
Happy gaming.   
 
 PS  I think you guys are gonna like the surprise Sko has for you.   

 
  
  URB WHERE SIM HAPPENS [38 Complete Seasons Mods]
URB WHERE SIM HAPPENS [38 Complete Seasons Mods] 2019/2020  2018/2019  2017/2018  2016/2017  2015/2016  2014/2015 2013/2014  2012/2013  2011/2012  2010/2011
 2019/2020  2018/2019  2017/2018  2016/2017  2015/2016  2014/2015 2013/2014  2012/2013  2011/2012  2010/2011  
2009/2010  2008/2009  2007/2008  2006/2007  2005/2006  2004/2005  2003/2004  2002/2003 2001/2002  2000/2001  
1999/2000  1998/1999  1997/1998  1996/1997 1995/1996  1994/1995  1993/1994  1992/1993  1991/1992  1990/1991 
1989/1990  1988/1989  1987/1988  1986/1987  1985/1986  1984/1985 1969/1970 1961/1962What makes this mod “sim”? Here are a few of the features that set this project apart from all others:
- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project
Every player in every roster has: 
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts
- Accurately updated Coaching profiles and playbooks
- Draft classes that have realistic player information for every player
- A few slider sets designed to be a base for realistic game play