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A hub for everything related to NBA 2K15 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 4:48 am

Whenever I select a file from an IFF, I get "Invalid ZIP Central Header Signature".

Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 4:52 am

Vl@d Zola Jr. wrote:Now about my negotiations.

I am sorry, but i'm not going to read all the speculations...

As all of you know, 2K produces some really cool games and working there is a dream job for most software engineers. So, when i saw the list of available vacancies, i decided to try and apply.
The negotiations began even before NBA 2K15 got released, and it was me, who initiated them. Currently we are at quite a late stage, so obviously i must think about what is good for the company and what is not; the release was put on hold, because we wanted to double-check, that the tool won't cause any potential harm. As you can see, it is eventually released.
Noone in 2K wants to intentionally prevent modding. Believe me as a software engineer, if they wanted, they would simply ecnrypt all the files or used some other cheap method, rather than spending thousands of bucks on salaries.
Leftos and Jon got hired because they are really talented people, as you could notice. They're making the best out of the game, and there is really no any hidden meaning in hiring them. As for me, i am really happy, that i can potentially join this cohort.
It is obvious, though, that once i have my hands on the game, the development of RED MC will be ceased, but the maintainance will be continued whether by me or by one of my friends.

I am sorry, that i put it in that short manner, which raised all the speculations. The above is the more detailed version of what's going on. Thank you for your attention and i will keep you updated about my status!


WE ARE ALL very proud of u vlad and will miss having u around if you do take the job.

Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 4:55 am

buzzy wrote:
double0 wrote:I'm getting the Access Violation at the same address no matter what file i try to export...

Access violation at address 008462BA in module 'RED_MC.exe'. Read of address 00000000.


Same here.

open up the MyFriend Panel and try, that's how i got it to work...

Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 5:01 am

I don't think I have that in the free version.

Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 5:04 am

I hope this gets updated because it's pretty broken ATM. :/

Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 5:08 am

Vl@d Zola Jr. wrote:Now about my negotiations.

I am sorry, but i'm not going to read all the speculations...

As all of you know, 2K produces some really cool games and working there is a dream job for most software engineers. So, when i saw the list of available vacancies, i decided to try and apply.
The negotiations began even before NBA 2K15 got released, and it was me, who initiated them. Currently we are at quite a late stage, so obviously i must think about what is good for the company and what is not; the release was put on hold, because we wanted to double-check, that the tool won't cause any potential harm. As you can see, it is eventually released.
Noone in 2K wants to intentionally prevent modding. Believe me as a software engineer, if they wanted, they would simply ecnrypt all the files or used some other cheap method, rather than spending thousands of bucks on salaries.
Leftos and Jon got hired because they are really talented people, as you could notice. They're making the best out of the game, and there is really no any hidden meaning in hiring them. As for me, i am really happy, that i can potentially join this cohort.
It is obvious, though, that once i have my hands on the game, the development of RED MC will be ceased, but the maintainance will be continued whether by me or by one of my friends.

I am sorry, that i put it in that short manner, which raised all the speculations. The above is the more detailed version of what's going on. Thank you for your attention and i will keep you updated about my status!


Thats great news Vlad, i wish you the best mate :D

PS: Keep a place in there, i hope we meet someday :lol:

Re: [Tool] RED Modding Center (Current v. 4.0)

Mon Nov 17, 2014 5:25 am

Vl@d Zola Jr. wrote:v. 4.0 is up.
Audio and Textures editing is possible.

How To Use:
1) Run the tool, go to Help -> Open... dialog box. Locate your nba2k15.exe file and double-click on it.
2) The list of files will be loaded. Some of them are IFF, some are OGG, some are of unknown type.
3) Files can be renamed. The list of names is stored in the main game folder (it is FileNames.txt), so you can share it.
4) All files can be exported
5) OGG files can be previewed
6) Only IFF files can be imported with the free version; OGG files can be imported, if you have a proper license purchased. Other files can not be imported.
7) To edit contents of an IFF file, first export it, then open it. (Modder's Interfaces license is recommended)
8) IFF files can be edited exactly like last year. But only textures can be imported.
9) The same rules as last year apply to this year's IFF files. The Free version allows to import only textures, which do not exceed original size AND 512 pixels in each dimension.
10) After you edit an IFF file, don't forget to import it back into the main file storage.

A few extra features will be introduced later, which will make the editing process a bit easier. I will also record a video tutorial within in a couple of days.



Vlad, you are the man. Thank you.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 5:49 am

@vlad. Thank you so much for coming thru for us. This mean alot to me and the rest of us.

I don't know how long you plan on being around in these forums, but if you do get hired by 2k. I truly wish you nothing but the best. Im getting ready to purchase your tool and see what can be done. Thanks again and i apologies for thinking that you abandoned this project.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 5:50 am

Thank you for your kind support, guys! I really appreciate it.

================================================

finally got it working, had to open the MyFriend Panel for some reason.

Thanks for noticing! This got fixed, so should work without the MyFriend Panel just fine now. A hot-fix is up.
Please, continue to report any bugs, you find. I'll release another version on Tuesday.

================================================

JBulls, i originally applied for the position, you found. ;) And i use Delphi and C++ to create RED MC.

Greg, really, good luck with everything, you engineer! If you're enthusiastic and work a lot, you can easily get hired by 2K after college. The company needs hard-working talents.

About roster editor... no roster editor so far. And you shouldn't expect it from me this year, sorry.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:06 am

I wanna edit the Celtics court for example, but I can't find ANY file from 0H. It just goes from 0C to 0Z.

Try to sort by Archieve (just click on the top of the column).

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:14 am

I got it. It has to do with the scroll bar. There are so many files that the scrollbar is so sensitive that a single tick of the scrollbar makes it skip hundreds of files.

Now I found 0H, but how would I go about finding the court files? Do I literally have to extract every file in 0H and open them all up till I stumble upon it?

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:27 am

Vl@d Zola Jr. wrote:
About roster editor... no roster editor so far. And you shouldn't expect it from me this year, sorry.


Most important and sad information, no future for 2k15 - one year title.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:31 am

TBM wrote:I got it. It has to do with the scroll bar. There are so many files that the scrollbar is so sensitive that a single tick of the scrollbar makes it skip hundreds of files.

Now I found 0H, but how would I go about finding the court files? Do I literally have to extract every file in 0H and open them all up till I stumble upon it?

Yes, at least for now.
I'll add a preview for IFF files in the next version. Plus the names of files will be getting revealed, i suppose.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:33 am

Vl@d Zola Jr. wrote:
TBM wrote:I got it. It has to do with the scroll bar. There are so many files that the scrollbar is so sensitive that a single tick of the scrollbar makes it skip hundreds of files.

Now I found 0H, but how would I go about finding the court files? Do I literally have to extract every file in 0H and open them all up till I stumble upon it?

Yes, at least for now.
I'll add a preview for IFF files in the next version. Plus the names of files will be getting revealed, i suppose.

And one last question. Why is RED MC offline for me and a bunch of other people, but apparently not others. I also can't access your website to download 4.0.1.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:45 am

TBM wrote:
Vl@d Zola Jr. wrote:
TBM wrote:I got it. It has to do with the scroll bar. There are so many files that the scrollbar is so sensitive that a single tick of the scrollbar makes it skip hundreds of files.

Now I found 0H, but how would I go about finding the court files? Do I literally have to extract every file in 0H and open them all up till I stumble upon it?

Yes, at least for now.
I'll add a preview for IFF files in the next version. Plus the names of files will be getting revealed, i suppose.

And one last question. Why is RED MC offline for me and a bunch of other people, but apparently not others. I also can't access your website to download 4.0.1.



Same here. i just purchase the tool before the update and now i can't download 4.0.1 either and my activating key ain't working properly.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 6:46 am

I wasn't able to even purchase it. RED MC and it's website have been down for days for me, and if you look in the 2K14 RED MC thread, for a lot of other people too.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 7:30 am

Hey Vlad, your tool not working with courts...

I exporting ALL 114 files for 0H (Boston Files) check one for one and dont have any file with court textures (.dds)

:cry:

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 7:34 am

TBM try to change your DNS to google [8.8.8.8 8.8.4.4]
https://developers.google.com/speed/public-dns/

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 8:55 am

Vl@d Zola Jr. wrote:Thank you for your kind support, guys! I really appreciate it.

================================================

finally got it working, had to open the MyFriend Panel for some reason.

Thanks for noticing! This got fixed, so should work without the MyFriend Panel just fine now. A hot-fix is up.
Please, continue to report any bugs, you find. I'll release another version on Tuesday.

================================================

JBulls, i originally applied for the position, you found. ;) And i use Delphi and C++ to create RED MC.

Greg, really, good luck with everything, you engineer! If you're enthusiastic and work a lot, you can easily get hired by 2K after college. The company needs hard-working talents.

About roster editor... no roster editor so far. And you shouldn't expect it from me this year, sorry.


Very unfortunate. If you happen to have discovered anything new regarding the roster encryption, hopefully you can pass it along before you cease work on RedMC?

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 9:11 am

Thanks so much for the tool Vlad you are indeed one of a kind.

Im having a problem though i cant update the software

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 9:55 am

Vlad, I got the newest version but still get the popup to update and when i try to update, i get a forbidden error. I checked the version under Help and RedMC does say 4.0.1 but the popup still occurs when you open it up or try to buy a license...

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 11:10 am

No roster editor means no point of modding :(

O well...no 2k modding anymore I guess.

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 11:31 am

alt + f4 to make the roster editor work

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 11:40 am

zzcoolj21, You little Devil :evil:

Re: [Tool] RED Modding Center (Current v. 4.0.1)

Mon Nov 17, 2014 11:52 am

:wink: but tbh modding will never die. Even if we can only do textures we will do our damnedest to embarrass 2k with the best textures possible.
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