

Cards77 wrote:I"m still seeing some things that need fixed in the SuperSim sliders.
1. CPU tempo. The CPU passes or dribbles around the perimeter until the shot clock goes to 12 or 10. Then they are forced to lob it up or shoot a crappy shot. I don't seem them running ANY offense, no pick and rolls, no movement, nothing.
2. CPU shooting: I have never had the CPU shoot more than 40% in any period. This is caused by #1 most likely and leads to a major problem. While the Player and the CPU have the same NUMBER of POSSESSIONS and SHOTS, the CPU can't put up more than 86-92 points.
3. No one can drive. Unless there is a fast break or transition, there is no one getting to the rim. This is a major problem. The CPU just bumps everyone off with that stupid dribbling bump back animation.
4. Rotations: I see time and again teams with stars that play nearly every second, like LeBron, Damian Lillard etc, sitting out entire 5-6 min stretches in more than one quarter. In fact, in the playoffs, the CPU plays their bench for almost entire quarters. Not sure what this is about.
I'm still getting a TON of glitched collision animations, flickering player movement, jersey problems etc.
maybe 3.0 addresses some of these. I'd like to hear what other people are seeing here.
I'm personally blowing the CPU out by 25-30 in most games, and I'm usually up by 20 by half time. Making it hard for me to continue playing.
Cards77 wrote:I"m still seeing some things that need fixed in the SuperSim sliders.
1. CPU tempo. The CPU passes or dribbles around the perimeter until the shot clock goes to 12 or 10. Then they are forced to lob it up or shoot a crappy shot. I don't seem them running ANY offense, no pick and rolls, no movement, nothing.
2. CPU shooting: I have never had the CPU shoot more than 40% in any period. This is caused by #1 most likely and leads to a major problem. While the Player and the CPU have the same NUMBER of POSSESSIONS and SHOTS, the CPU can't put up more than 86-92 points.
3. No one can drive. Unless there is a fast break or transition, there is no one getting to the rim. This is a major problem. The CPU just bumps everyone off with that stupid dribbling bump back animation.
4. Rotations: I see time and again teams with stars that play nearly every second, like LeBron, Damian Lillard etc, sitting out entire 5-6 min stretches in more than one quarter. In fact, in the playoffs, the CPU plays their bench for almost entire quarters. Not sure what this is about.
I'm still getting a TON of glitched collision animations, flickering player movement, jersey problems etc.
maybe 3.0 addresses some of these. I'd like to hear what other people are seeing here.
I'm personally blowing the CPU out by 25-30 in most games, and I'm usually up by 20 by half time. Making it hard for me to continue playing.
nathan0620 wrote:Cards77 wrote:I"m still seeing some things that need fixed in the SuperSim sliders.
1. CPU tempo. The CPU passes or dribbles around the perimeter until the shot clock goes to 12 or 10. Then they are forced to lob it up or shoot a crappy shot. I don't seem them running ANY offense, no pick and rolls, no movement, nothing.
2. CPU shooting: I have never had the CPU shoot more than 40% in any period. This is caused by #1 most likely and leads to a major problem. While the Player and the CPU have the same NUMBER of POSSESSIONS and SHOTS, the CPU can't put up more than 86-92 points.
3. No one can drive. Unless there is a fast break or transition, there is no one getting to the rim. This is a major problem. The CPU just bumps everyone off with that stupid dribbling bump back animation.
4. Rotations: I see time and again teams with stars that play nearly every second, like LeBron, Damian Lillard etc, sitting out entire 5-6 min stretches in more than one quarter. In fact, in the playoffs, the CPU plays their bench for almost entire quarters. Not sure what this is about.
I'm still getting a TON of glitched collision animations, flickering player movement, jersey problems etc.
maybe 3.0 addresses some of these. I'd like to hear what other people are seeing here.
I'm personally blowing the CPU out by 25-30 in most games, and I'm usually up by 20 by half time. Making it hard for me to continue playing.
lol.. perfectionist spotted !
on #3 : u cant drive? dahm ! are u playin'?
Albys wrote:
I think you play another game...
Maverick wrote:Great update! Thanks! BTW, I hope you could correct the Audio ID of the Hornets next update.
wikisaiyan, 3DM Mod Tool or NBA2KX Mod Tool (2K12 Supported)
Cards77 wrote:Maverick wrote:Great update! Thanks! BTW, I hope you could correct the Audio ID of the Hornets next update.
wikisaiyan, 3DM Mod Tool or NBA2KX Mod Tool (2K12 Supported)
Thanks for that Maverick. I'm new to this, and i was wondering if those tools would also allow me to fix all the messed up staff contracts in Association? Thanks.
Bear wrote:Knicks and Mavericks just completed a trade.
Knicks receive: Jose Calderon, Shane Larkin, Wayne Ellington, Samuel Dalembert, and both of this year's 2nd-round draft picks from Dallas
Mavericks receive: Raymond Felton and Tyson Chandler
Pelicans and Rockets also completing a trade
Pelicans receive: Omer Asik
Rockets receive: protected 2015 1st-round draft pick, $1.5 million cash
johnwest1985 wrote:i have red mc.. i just mean that u first have to start an association and then edit it.. there is no way to stop the cpu to turn back injuries.. rather anoying.
utp1985 wrote:Today will add Rookies Portrait to portrait fileso prepare the roster Bro
Users browsing this forum: No registered users and 12 guests