Prev wrote:Gamez can you explain me what exactly your patch/mod does ? It adds new animations without removing any of the default animations or it adds animations but also removes the old ones ? Also can it affect my rosters in a bad way (messed up sig shots etc.) ?
Sorry for stupid questions.
info-0 wrote:It replaces some of the default animations for the better ones. That's what I have found out.
This is one of the reasons NBA 2k14 on PC will live long enough for NBA 2k15 to come.

If I can get some more people involved in NBA projects it would be amazing, but for now, I can't predict anything (but PC possibilities are really ENDLESS for modding, so there is very high chance of them grapping it

).
Gamez patch is one of the reasons

.
Thanks
info-0, your great support is a wonderful motivation to make this game even better
Prev this patch adds new animations and I've tried to keep most of the default signature shots, just use the .turk files I provide and they will take are of your roster. If you have any problem using the files just ask and I will help you.
Rosque wrote:The transitioning animation between spin and actual spin-jumpshot is weird. A player starts making a spin and does it halfway then decides to move back and take a step back and then continues to do the spin-jumpshot. It's really weird and acknowledged by the producers but since there is no patch for PC there was no fix.
That's a problem caused by how the game resolves the control's imput. Maybe I could fix it reverting to 2K13 spin shot's trigger. I'll try to fix it when I get my hands bak on my 2K14 copy.
mynameisgerd wrote:It would be nice if you can make the shot base they use for LeBron James fade away to a shot base we can use on jumpers. The leg kick is nice and appropriate for some guys who does it a lot. I really hope you can make that happen soon!!

It's funny you mention that, just before release, the patch included that animation, but I decided to change it at the last minute because I felt it was somewhat exaggerated. Instead I put an old LeBron's fadeaway. Anyway, it's very easy to put LeBron's current fadeaway back as a shot base. I'll do it.
Angel13 wrote:There is a small glitch/hitch in the gather animation of the Shot Base 31 and it alters the timing of the shot.
about 8 sec and 11 sec of the vid.
Pardon my video. my PC isn't high end and i only used fraps.
You can try it if you want.
i hope you can fix this, man.
I really appreciate what you did.
Thank you so much.
I had to modify some parameters to adapt the shot and that led to that hitch, but that could be fixed.
KwiLL23 wrote:How can I get this to work for Xbox 360?
As
info-0 said this patch doesn't work on consoles.
Maximus89 wrote:There is a small hitch on every shot almost it seems, nothing that bothers me though. And it doesn't happen every time either.
Didn't that happen before? This year they decided to add a transition animation that makes a player do a little turn when going to shoot, and that's the cause behind that hitch that occurs sometimes. (The old kobe shot base I mentioned before is a different case because that transition is now bit more exaggerated and needs some additional parameters to be adjusted)