Mon Feb 10, 2014 10:30 pm
Tue Feb 11, 2014 12:13 am
Tue Feb 11, 2014 12:59 am
Tue Feb 11, 2014 1:26 am
Tue Feb 11, 2014 1:34 am
Tue Feb 11, 2014 1:49 am
Tue Feb 11, 2014 3:04 am
Medevenx wrote:My rosters have complete retro players in the 1240 IDs, WITH CFs. I've also removed the CAPs for the retro teams. Skill Boosts Arrows is in the Skill Boosts tab. slimm4 has updated playbooks.
May I just ask, what would be the difference between this roster and the other community rosters (Med, slimm, laker92)? A lot of the features you wish to add are already included in some of those community rosters, including mine.
Prominent Features in my roster are unlocked Blacktop players, Accurate Arena Names, Shoe Brands Unlocked, Removed Retired/Overseas Players which would be good ideas to add too.
Also, you mentioned that you've changed the East and West All-Star lineups. Does this mean, you changed the values in the Overriding Rotations tab and also changed the Team Types of both All-Star teams so they are playable in Exhibition? Because that means they won't be available for Association and MyCareer.
I also suggest that you separate the Art Files from the Roster Files because some of us like to test the rosters first, before proceeding to download large amounts of art files.Thanks Andrew and good luck!
Tue Feb 11, 2014 3:35 am
bigh0rt wrote:The key to this roster is, as it says in the title, that it is Open Source. People are free to edit and use it for their own works. I can't imagine you would be okay with somebody taking your roster, tweaking it, and releasing it. Andrew is saying that this is okay with this particular roster.
Tue Feb 11, 2014 5:29 am
MadbaLL wrote:i hope this will not be just basic and time by time addon, i hope in the future you will be improving it and making regular updates of this.