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A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: NBA365 for 2K14 (Updated 10/03)

Mon Oct 07, 2013 9:54 pm

is there any chance that there will be an update for euroleague teams ? roster and jerseys?

Re: NBA365 for 2K14 (Updated 10/03)

Mon Oct 07, 2013 10:34 pm

CamSandiego wrote:In the official roster update they fixed some (I'm not sure if all) secondary colors so that for sleeves/knee hex pads and sleeves when home/away will be white/black. They also did some slight transactions. I'm not sure if anyone's gonna want to use that roster as a base and go from there since Reditor is not available for secondary color editing. The official roster still has things overlooked and screwed up (incorrect numbers, players still in FA, coaching profiles, rotations, etc.) just thought I'd share that info before the NBA 365 project gets really in depth and a lot of time is dedicated. Nonetheless I'm looking forward to the updates! namely accessories, tendencies, rotations, the usual (Y)

This is the most important thing that was said here, I believe. I fear that this will be like last year where they changed roster bases early on and everything pre-change was glitched. Looks like I'll have to update the new base, again. Oh well. This week should be substantially less busy than the last one, so hopefully I'll get around to it.

AirAaron, you bring up an excellent point too. I'm only about 3-4 hours deep editing things, so it shouldn't be too hard. I'd just need Mishmushkela to re-do the shots. Also shoutout to anyone who wants to help with the accessories.

royieee wrote:is there any chance that there will be an update for euroleague teams ? roster and jerseys?

As of now, I can't do anything about the Euroleague teams. It only lets you view their player cards.

Lakeshow2482 wrote:Hey lakers92

Just wondering what courts you guys use? At the moment I'm using Mythbusters courts pack from 2k13. Do you know of any other packs? And also I love your work, been using it in last years game. What I love about it is the accessories but I actually prefer most of the Sig shots that come with the game especially Kobe's. I don't suppose there is a way to keep up to date with your roster but still have the Sig shots from the official roster?

Oh yeah also the playbooks as well. I'd prefer to keep those in tact. It seems like a bit much I know but I only ask because you guys all seem to pull off miracles sometimes hahaha. Otherwise I reckon I'll use your roster this year anyway and just keep changing Kobe's shot back and get used to the other changes.

1) I use Mythbusters HD Courts. Depending on globals, they're about tied with Sixers85 courts.
2) Not really any way to do that with the sig shots, especially without a roster editor to make it a simple copy-paste thing.
3) I've never edited playbooks in my life... so until somebody else does that for me, they will remain the same.

Medevenx wrote:1) Accessories = I can do that, I'm very much updated with that.
2) Attributes = I can use my formulas to update their attributes. But still, I'd have to study the attribute distribution for 2K14.
3) Shoes = I'll try to update it with the stock shoes, it'll be fairly easy.
4) Rotations = We probably shouldn't do it much, explanation below.

I can definitely do the accessories or do some attributes changes when a roster editor comes out. I would definitely like to merge my work with yours for 2K14 instead of back in 2K13 where we created separate rosters.

ARE the shoes compatible from 2K13 ? We'd still need a roster editor to properly set some shoes though because of the brand stuff and the colors too. We most probably shouldn't touch the rotation much until the season actually starts. Then we can really get to work on that.

Excellent. I'll assume that the shoes can be used? I haven't heard of any .iff files that can't.

lebron615 wrote:you can do gel mekel in dallas?

Wolverine wrote:would be great if you could put Tim Ohlbrecht to Sixers and Elias Harris to Lakers

I don't want to add missing players until I get a roster editor. I also hate adding missing players. Help anyone?

great41 wrote:sir can you make 2012 2013 season for nba2k14 roster? thanks

Nah, my roster is only for current times.

rovert22044 wrote:The great Lakers92 is back! haha I just got home from work and decided to finally hop in the game, but wanted to get an updated roster. After scrolling through some topics, I see "NBA365 for 2K14" and a big smile came across my face. :)

Glad to have you back man. You make the game 10x more enjoyable.

If you need any help with anything, let me know. I have RED MC so I can help make changes if the work gets too much.

Well, thank you. Red MC for 2k13 is no good for 2k14, though.

Re: NBA365 for 2K14 (Updated 10/03)

Tue Oct 08, 2013 12:07 am

hey bro
can make the 834jerseys in your roster???

Re: NBA365 for 2K14 (Updated 10/03)

Tue Oct 08, 2013 10:59 pm

Hey bro; :arrow: I can do some Accessories. Just let me know!

Re: NBA365 for 2K14 (Updated 10/03)

Wed Oct 09, 2013 5:53 pm

Hi.

If you change the base of your roster i will eventually do the sig shots, because it took me about 4 hours. The list i got gets updated for 2k14. So just wait. SIg Shots is not the first priority. Accessories and shoes i think is more important.

Re: NBA365 for 2K14 (Updated 10/03)

Fri Oct 11, 2013 10:53 am

Updated the roster with the new 2K roster base from 10/03.

Still missing these players on rosters due to the 15 player capacity:
ATL - Royal Ivey
MIA - Roger Mason Jr.
ORL - Solomon Jones
DEN - Damion James
HOU - Ronnie Brewer
SA - Sam Young
PHX - Ish Smith
WAS - Josh Childress

Anybody that wanted to make updates to it, feel free!

Re: NBA365 for 2K14 (Updated 10/10)

Fri Oct 11, 2013 12:22 pm

Brother what's new on 10/10 update?

Re: NBA365 for 2K14 (Updated 10/10)

Fri Oct 11, 2013 1:55 pm

Hey remember the new roster puts all coach sliders to 50. There is a worksheet with all the default coach profile values on operation sports. But it does fix some rookie issues though.

Re: NBA365 for 2K14 (Updated 10/03)

Fri Oct 11, 2013 2:30 pm

lakers92 wrote:Updated the roster with the new 2K roster base from 10/03.

Still missing these players on rosters due to the 15 player capacity:
ATL - Royal Ivey
MIA - Roger Mason Jr.
ORL - Solomon Jones
DEN - Damion James
HOU - Ronnie Brewer
SA - Sam Young
PHX - Ish Smith
WAS - Josh Childress

Anybody that wanted to make updates to it, feel free!

hey bro
can make the 834jerseys in your roster???

Re: NBA365 for 2K14 (Updated 10/10)

Fri Oct 11, 2013 4:29 pm

nice roster,thanks~

Re: NBA365 for 2K14 (Updated 10/10)

Sat Oct 12, 2013 5:18 am

Thanks for the update! (Y)

Re: NBA365 for 2K14 (Updated 10/10)

Sun Oct 13, 2013 1:51 am

Hey Lakers92! Thanks for your rosters. I'd like to make a suggestion. In operation sports they are talking about 2k14's broken play that cause CPU AI to do nothing until there shotlock runs out. They have a list of working plays for better gameplay against cpu. If you could add working plays on your roster then it would be awesome! Thanks for your hardowrk!

Re: NBA365 for 2K14 (Updated 10/10)

Sun Oct 13, 2013 12:41 pm

lakers92, can you update your roster to give durant correct bodytype as well as some other

Re: NBA365 for 2K14 (Updated 10/10)

Sat Oct 26, 2013 6:47 pm

any updates on this bro?

Re: NBA365 for 2K14 (Updated 10/10)

Thu Oct 31, 2013 3:47 am

Kris wrote:any updates on this bro?

(Y)

Re: NBA365 for 2K14 (Updated 10/10)

Thu Oct 31, 2013 5:26 am

whats the difference between this roster and the standard official 2k roster?

Re: NBA365 for 2K14 (Updated 10/10)

Sun Nov 10, 2013 5:43 am

Kris wrote:any updates on this bro?


I'm sure he's patiently waiting for RED MC to be released. That way he can fully mod this game to his heart's desire. Lol

Re: NBA365 for 2K14 (Revival?)

Fri Dec 27, 2013 3:29 pm

I got Red MC and am done with exams... so maybe I'll give this another shot.

I got Alby's RR11 from mauroth and am trying to devise a method to bring the roster from 2K13 to 2K14. Since there are some new attributes in the 2K14 players table, it's not a straight copy-paste. I fully edited the ONLY the 76ers players -- let me know if anything looks weird. I'm going to go to sleep and start again on the other teams tomorrow.

Mainly pay attention to shot forms (and everything else in the "signature" category) and gear in particular, as they are the most volatile categories.

I will not be changing skill ratings at this time to anything other than what Alby's has already made. My primary concern for the time-being is to get everything imported from Alby's RR11 for 2K13 into NBA365 for 2K14. Again, note only that the 76ers have been adjusted.

Re: NBA365 for 2K14 (Revival?)

Fri Dec 27, 2013 3:42 pm

lakers92, bring it on!

Re: NBA365 for 2K14 (Revival?)

Fri Dec 27, 2013 3:43 pm

Wow the Roster market's getting packed nowadays! I've been releasing semi-daily updates myself recently lol.

Re: NBA365 for 2K14 (Revival?)

Sat Dec 28, 2013 6:51 am

lakers92 wrote:I got Red MC and am done with exams... so maybe I'll give this another shot.

I got Alby's RR11 from mauroth and am trying to devise a method to bring the roster from 2K13 to 2K14. Since there are some new attributes in the 2K14 players table, it's not a straight copy-paste. I fully edited the ONLY the 76ers players -- let me know if anything looks weird. I'm going to go to sleep and start again on the other teams tomorrow.

Mainly pay attention to shot forms (and everything else in the "signature" category) and gear in particular, as they are the most volatile categories.

I will not be changing skill ratings at this time to anything other than what Alby's has already made. My primary concern for the time-being is to get everything imported from Alby's RR11 for 2K13 into NBA365 for 2K14. Again, note only that the 76ers have been adjusted.

I copied Alby's RR11 from 2k13 to 2k14 over a month ago and it plays great. gameplay wise its my best playing roster. I could only play quick game tho because the base roster i copied it to was corrupted i believe. This was before red mc came out and i had to do the edits in game manually,so it took almost 2 weeks at about 8hrs a day to complete but it plays nice on 14. I thought about redoing the edits to a different base roster once red mc came out but haven't gotten around to it yet. For the tendencies and attributes that were different from 13 to 14 i just left as is(2k Official) and it plays great, alby's has completely redone all the players tendencies and I think it greatly improves the way the ai plays on 14. Im thinking of editing a roster with alby's tendencies but im going to use med's ratings as i think he's the best thing smoking when it comes to ratings and also the most current.

Re: NBA365 for 2K14 (Revival?)

Sat Dec 28, 2013 7:39 am

Tuning in for this. (Y) So, Albys isn't planning on making a roster for 2K14?

Re: NBA365 for 2K14 (Revival?)

Sat Dec 28, 2013 8:31 am

mtdub wrote:
lakers92 wrote:I got Red MC and am done with exams... so maybe I'll give this another shot.

I got Alby's RR11 from mauroth and am trying to devise a method to bring the roster from 2K13 to 2K14. Since there are some new attributes in the 2K14 players table, it's not a straight copy-paste. I fully edited the ONLY the 76ers players -- let me know if anything looks weird. I'm going to go to sleep and start again on the other teams tomorrow.

Mainly pay attention to shot forms (and everything else in the "signature" category) and gear in particular, as they are the most volatile categories.

I will not be changing skill ratings at this time to anything other than what Alby's has already made. My primary concern for the time-being is to get everything imported from Alby's RR11 for 2K13 into NBA365 for 2K14. Again, note only that the 76ers have been adjusted.

I copied Alby's RR11 from 2k13 to 2k14 over a month ago and it plays great. gameplay wise its my best playing roster. I could only play quick game tho because the base roster i copied it to was corrupted i believe. This was before red mc came out and i had to do the edits in game manually,so it took almost 2 weeks at about 8hrs a day to complete but it plays nice on 14. I thought about redoing the edits to a different base roster once red mc came out but haven't gotten around to it yet. For the tendencies and attributes that were different from 13 to 14 i just left as is(2k Official) and it plays great, alby's has completely redone all the players tendencies and I think it greatly improves the way the ai plays on 14. Im thinking of editing a roster with alby's tendencies but im going to use med's ratings as i think he's the best thing smoking when it comes to ratings and also the most current.


wow!! If I knew before about your awesome work we could already have released a 1.0 version.
What about sending your roster to Lakers and then he'll try to copy it to a new base? Maybe this will take just a few days for a full release.
Once recovered the whole ratings and tendencies, the next steps are:
- fix potentials to 2k14 system
- fix new ratings not available in 2k13
- fix playbooks and coach profiles
- add new jerseys etc... (this could be done in a future version)

Also once Reditor will allow to read draft classes files it's already planned to recover the 2014-2015-2016 draft classes we made for 2k13.

About Albys and 2k14... he just got the game this week. He's still trying to figure it out if he likes it better than 2k13. I hope so :)

Re: NBA365 for 2K14 (Revival?)

Sat Dec 28, 2013 9:54 am

mtdub, send me what you have. That sounds like it'd be a good start to the whole thing. I'm struggling to keep motivation despite having an orderly approach now.

I hope to release tonight with at least the Bobcats done (haven't done this all day) as well as with the jerseys tab from the Complete Jerseys Project by Daninoz from 2K13. If you guys want to get a jump on the next release, go download the Complete Jersey Project files here.

Re: NBA365 for 2K14 (Revival?)

Sat Dec 28, 2013 11:23 am

Updated the Bobcats with the Complete Jersey Project.
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