Left to right, top to bottom:
MyCareer mode (blue), mycareer skill points, drills remaining, number of fans, rotation minutes (check box: "Lock"), overall draft position (check box: "Lock"), mycareer average score (e.g. B+), number of highlights. Check box: Lock mycareer tendencies
Middle: 1st round no. 1 pick, 2, 3... 30, 2nd round no. 1 pick, 2, 3... 30.
In-game progress (Gatorade button)
Game quarter,
check box left: Lock time
right: Lock at 2 minutes left
Blue button left: End this quarter
Right: End this game
Game setting

Blue buttons left to right: game setting, game sliders
GAME SETTING:
1st column: Game setting (blue, trust me), game difficulty [rookie, pro, allstar, superstar, HOF], quarter length, fatigue [off, on], game speed, shooting type [user shot timing, real player %] (Thing is, it's actually saying "real player %, off or on; you decide which way to present), free throw difficulty, coach setting (blue), timeout [auto, manual], substitution method [fatigue, rotation], playvision [all, user plays only, off], offensive play calling [auto, manual], late game fouls [auto, manual], Association setting (blue), start date [Beginning of season, today], First round [best of 7, best of 1, best of 3, best of 5 (order correct)], Conference Final [same], chemistry [off, on], progressive fatigue [off, on], trade override [off, on], preseason games [off, on], fantasy draft set order [off, on]
2nd column: Game style [default, simulation, casual, custom], simulated game length, injuries [off, on], player speed (?), FT shooting type [user shot timing, real player %] (same as shooting type above), substitution [auto, manual], playvision display [lite, full], playcall message [all, user plays only, off], defense play calling [auto, manual], Season length [14 games, 29, 58, 82], Conference semi-final [best of 7, best of 1, best of 3, best of 5], the NBA Finals [same], player roles, trade deadline [off, on], allow CPU trade [off, on], fantasy draft [off, on], customizable league [off, on]
Check boxes on top right corner (top to bottom, left to right)
NBA rules (blue), box just on the right: In training (?)(ongoing training, training in effect)
1st column: 24 second shot clock, offensive 3 seconds, travel, over-the-back foul, shooting foul
2nd column: out of bound, defensive 3 seconds, double dribble, charge, loose ball foul
3rd column: backcourt violation, 5 seconds back to basket, illegal screen, blocking foul, intentional foul
4th column: 8 seconds half court, goaltending, foul out, reach-in foul, kick ball violation
Lower down: Salary setting (blue), salary hard cap, salary cap, team salary, Unlock setting (blue), Street ball(blacktop?) unlock (left box), Code unlock (right box), Other settings (blue), Autosave.
3 blue buttons bottom right corner, left to right: Read, load a file, save setting to a file

GAME SLIDERS (Game setting, right button top left corner)
First column: Offense (in blue), inside shot, close shot, mid range, 3PT, layup success, dunk success/dunk in traffic frequency(?), dunk success/dunk in traffic frequency, (?, the wording could go both ways but I assume they followed the order at which things are listed in Sliders), pass accuracy, alley-oop success, contact shot success, Defense (blue), driving contact shot frequency, inside contact shot frequency, layup D (takeoff), layup D (release), jumpshot D (gather), jumpshot D (release), help defense strength, steal success,
2nd column: Attribute (blue), quickness, vertical, strength, stamina, speed, durability, hustle, ball handle, hand, dunking ability, on-ball defense, steal, block, Off awareness, Def awareness, Off reb, Def reb, consistency, fatigue rate,
3rd column: Attribute (blue), injury frequency, injury severity, tendency (blue), take inside shot, take close shot, take mid range, take 3PT, post shot, attack the basket, look for post player, throw alley-oops, attempt dunk, attempt put-back dunk, play passing lane, attempt steal, challenge shot, attempt backdoor cut
4th column: Foul (blue), over the back, charging, blocking, reach-in, shooting, loose ball.
As usual, the left scroll down menus are User and the right ones CPU.
I guess that's the end of my part and the beginning of someone else who knows enough about programming to get the trainer to work. The purpose of me doing this is not that people can switch back and forth clumsily to check which is which, but that to allow someone to put everything together to make a working, english trainer just like last year. Let's hope we could have one soon. Peace.