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A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 1:22 pm

Behindshadows wrote:CF PREVIEW #1 - FULL TEAM

UNC

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More previews later

I NEED THIS NOW!!!

:crazyeyes:

AWESOME WORK!
:applaud:

I spent over two hours tonight getting Duke and UNC looking decent enough to play. :lol: You should see my creations using the in game editor, ugh...

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 1:31 pm

Here's the Xavier court and Stadium I made last year. Is this good for at least right now, or should I update?

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Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 1:31 pm

Hey Jao could you tell me again how you blanked out the names?
I'm trying to do it but I didn't understand how you explained before.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 1:38 pm

beast10 wrote:Hey Jao could you tell me again how you blanked out the names?
I'm trying to do it but I didn't understand how you explained before.

copied out the bank of names sections that had names in them
did a find and replace for every letter in the alphabet replacing each with a single space " "
so all the NBA and generated names are technically still there, but they are all spaces instead of names
then pasted the new bank of names over the original one.
crc32 check (or roster editor save) and done!

that is how I took out all the names, plus any generated rookies....just keep in mind that 2K doesn't duplicate names, so "Orlando" will still show up time to time (or "Duke " in this mod)

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 1:51 pm

JaoSming wrote:
beast10 wrote:Hey Jao could you tell me again how you blanked out the names?
I'm trying to do it but I didn't understand how you explained before.

copied out the bank of names sections that had names in them
did a find and replace for every letter in the alphabet replacing each with a single space " "
so all the NBA and generated names are technically still there, but they are all spaces instead of names
then pasted the new bank of names over the original one.
crc32 check (or roster editor save) and done!

that is how I took out all the names, plus any generated rookies....just keep in mind that 2K doesn't duplicate names, so "Orlando" will still show up time to time (or "Duke " in this mod)


I just dont understand ... Lol
You think if I sent you the file you could do this for me because I really want to release this for the Xbox!

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 4:37 pm

Previews #2 - Indiana - Credits to KDR

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Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 9:24 pm

Cyberfaces look fantastic, can't wait for REDitor to drop!

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 9:49 pm

beast10 wrote:I just dont understand ... Lol
You think if I sent you the file you could do this for me because I really want to release this for the Xbox!

sorry, this close to REDitor I can't explain it any better than that. That is the layout, I got tutorials like whoa on how to edit the bank of names.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 10:57 pm

Well after a long break, just because of my computer problems, i had reinstalled my windows to fix the problem.
I managed to back up most of my files, so didn't lose a lot.

Here's a new court
Air Force

It might look edgy in some places, but that's just fraps+imageshack resizing that made it look like that.

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Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Wed Mar 27, 2013 11:22 pm

JaoSming wrote:
beast10 wrote:I just dont understand ... Lol
You think if I sent you the file you could do this for me because I really want to release this for the Xbox!

sorry, this close to REDitor I can't explain it any better than that. That is the layout, I got tutorials like whoa on how to edit the bank of names.


Oh , okay well I will try once again and if this doesn't work I will jut have to wait until REDitor .
Thanks for the help

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 12:33 am

Did anyone make cyberfaces for duke?

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 12:33 am

Xavier and Air Force both look great, guys.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 1:47 am

If somebody could make a Marshall Henderson cyberface, that would be great

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 1:49 am

Ebraam101 wrote:Did anyone make cyberfaces for duke?


Don't worry about faces!!!

bigh0rt wrote:Xavier and Air Force both look great, guys.


Agreed the courts are looking more amazing than ever, and also the stadiums....Nice to have good stadium files.

R4zoR wrote:[center]Well after a long break, just because of my computer problems, i had reinstalled my windows to fix the problem.
I managed to back up most of my files, so didn't lose a lot.


Glad your back on it...keep me posted on FB...so far so good...every is working hard.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 2:25 am

To whomever is working on the Global for this mod (BehindShadows?), I strongly suggest the (I think it was) v3 Lagoa skinnier players body models. The NCAA players are typically considerably less bulky than their NBA counterparts, and I think those models will be perfect for the collegiate player. I'm happy to search for exactly what I'm talking about, if interested.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 2:42 am

bigh0rt wrote:To whomever is working on the Global for this mod (BehindShadows?), I strongly suggest the (I think it was) v3 Lagoa skinnier players body models. The NCAA players are typically considerably less bulky than their NBA counterparts, and I think those models will be perfect for the collegiate player. I'm happy to search for exactly what I'm talking about, if interested.


That's already been done, as it was in 2k12, 2k11 projects too....I like the thinner body's....

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 2:53 am

Behindshadows wrote:
bigh0rt wrote:To whomever is working on the Global for this mod (BehindShadows?), I strongly suggest the (I think it was) v3 Lagoa skinnier players body models. The NCAA players are typically considerably less bulky than their NBA counterparts, and I think those models will be perfect for the collegiate player. I'm happy to search for exactly what I'm talking about, if interested.


That's already been done, as it was in 2k12, 2k11 projects too....I like the thinner body's....

Awesome stuff, you and I both. Again, sorry if I'm reiterating stuff that's generally understood as being taken care of. Unfamiliar with past year's NCAA projects. (Y)

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 5:40 am

Started working on additional teams for team accessory colors and individual accessories and shoes. Thus far Albany and Florida Gulf Coast University are done. Who should I start working on next? A list of a few teams who I should prioritize will be helpful.

Bama? UCLA?

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 5:51 am

the first post hasnt been updated in awhile. and since i'm back from break, wondering which members are working on courts? I want to create the one's that haven't been touched yet.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Thu Mar 28, 2013 6:23 am

.aristotle wrote:the first post hasnt been updated in awhile. and since i'm back from break, wondering which members are working on courts? I want to create the one's that haven't been touched yet.

I've lost track unfortunately

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Fri Mar 29, 2013 1:03 am

bigh0rt wrote:Trying to work on sliders for good NCAA gameplay, but looking for some feedback. I'm going to release that I've got so far and look for some help from the community on what needs tweaking. As a forewarning, there's a lot of errant passes, and some quarters you (at least I) can run just ice cold.

I'm using 7 minute Quarters to try and replicate possessions in an NCAA game due to not being able to change the Shot Clock from 24 seconds to 35. 10 minute Quarters would lead to way too many possessions, and likely points.

I'm going to do just a little more fine tuning and shoot out a link probably tomorrow, if you guys who have downloaded what's already available can give me some feedback, that'd be awesome. (Y)


I have a set of sliders for Sim Play if you want to take a look at those. You're right though about 10 minute Quarters, but I use 9 minute Quarters and the possessions come out pretty well.

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Fri Mar 29, 2013 3:14 am

Fifedawg, can you send me those sliders to try my roster out with? It will give me a better feel for what needs to be fixed in the roster. Thanks man and great work!

Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Fri Mar 29, 2013 5:55 am

new Michigan State team shoes....
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Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Fri Mar 29, 2013 6:15 am

KingDareal said I could post some screens previewing his CFs. Check 'em out. (Y)

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Victor Oladipo:
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Joel James:
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Elijah Johnson:
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Justin Wesley:
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Re: NCAA 2K13 v1.0! Ratings & Tendencies by johnbuckeyefan!

Fri Mar 29, 2013 7:14 am

those are fantastic! Any ohio state guys done?
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