Tue Nov 27, 2012 9:39 am
uly wrote:sir can you also add some alley-oop plays? or it falls under play.viv?
Mon Feb 11, 2013 9:56 am
Tue Feb 12, 2013 10:36 pm
Wed Mar 06, 2013 3:27 am
Wed Mar 06, 2013 9:56 am
Sun Mar 10, 2013 4:21 pm
Tue Apr 30, 2013 2:28 am
Tue Apr 30, 2013 5:09 am
Wed May 01, 2013 8:47 am
Wed May 01, 2013 8:54 am
uly wrote:can that be played in nba live 2007?
Wed May 01, 2013 9:55 am
Wed May 01, 2013 8:38 pm
Sat May 04, 2013 10:25 pm
Mon May 13, 2013 5:28 am
Stress Fracture wrote:Sorry, can't help but laugh
Question BAYAG, what do you mean by the unrealistic dunks and layups?
Mon May 20, 2013 2:49 am
Mon May 20, 2013 10:28 am
Mon May 20, 2013 12:22 pm
Mon May 20, 2013 12:28 pm
fdlk0501 wrote:Great, can you make SUPERSTAR AIACT for NBA LIVE 06?
Mon May 20, 2013 1:12 pm
BAYAG wrote:fdlk0501 wrote:Great, can you make SUPERSTAR AIACT for NBA LIVE 06?
I'm not sure if the '08 shot animations will work for '06...I can take a look.
Tue May 21, 2013 10:52 am
Wed May 22, 2013 2:26 am
Thu May 23, 2013 9:21 am
Thu May 23, 2013 6:47 pm
Thu May 23, 2013 7:51 pm
Lakeshow7 wrote:I'll try that next days, now I can only say: what a fantastic job, man.
I played some quarters with your AIACT and it makes Live 07 a much better game.
No PGs running like crazy, no more up-tempo, multiple types of offensive plays, AI looking for the best shot.
It seems much more a basketball game than a NBA Live game.
Only some crashing issues don't let me play through an entire game.
I tested it with 2007-08 rosters and game crashes in a Lakers match when Odom goes to the free throw line, I think should be a problem with single player animation.
Also with SUM 07 ones, at one point in a Mavs-Lakers Dampier sets a screen and the game crashes.
I don't know if this AIACT could be compatible only with more recent rosters, maybe that's it.
Fri Jun 14, 2013 8:31 pm