bigh0rt wrote:Can I ask, why such a large disparity for Speed and Quickness for Association vs. Non-Association?
EccentricMeat wrote:bigh0rt wrote:Can I ask, why such a large disparity for Speed and Quickness for Association vs. Non-Association?
That's because in Association mode you can edit the "Player Speed" option in the menu at the jersey select screen, which effectively replaces the sliders for Speed and Quickness. I'm still trying to find the perfect numbers, but so far I think they're translating true-to-life speed pretty well.
bigh0rt wrote:EccentricMeat wrote:bigh0rt wrote:Can I ask, why such a large disparity for Speed and Quickness for Association vs. Non-Association?
That's because in Association mode you can edit the "Player Speed" option in the menu at the jersey select screen, which effectively replaces the sliders for Speed and Quickness. I'm still trying to find the perfect numbers, but so far I think they're translating true-to-life speed pretty well.
I thought that was a console only option. I'll have to check it out when I get home. Thanks.
I've decided to play with these Sliders on 11 minutes. I'm caught in between. When I play on 12 minutes, I need to deliberately play slower than I like in order to achieve somewhat realistic results, whereas if I play on 11 minutes, I need to play a little faster than I like -- I'd rather force the play a little more uptempo than ideal than feel like I have to slow down to a snail's pace. It really doesn't affect the enjoyment I get out of the Sliders, though. They really feel excellent and authentic, and are giving me an array of different types of games. It doesn't feel like I'm just playing the same thing over and over again. Matchups matter, and there's variation. Sometimes I run cold, sometimes I'm on fire, both me and CPU go on runs, etc.
EccentricMeat wrote:bigh0rt wrote:EccentricMeat wrote:bigh0rt wrote:Can I ask, why such a large disparity for Speed and Quickness for Association vs. Non-Association?
That's because in Association mode you can edit the "Player Speed" option in the menu at the jersey select screen, which effectively replaces the sliders for Speed and Quickness. I'm still trying to find the perfect numbers, but so far I think they're translating true-to-life speed pretty well.
I thought that was a console only option. I'll have to check it out when I get home. Thanks.
I've decided to play with these Sliders on 11 minutes. I'm caught in between. When I play on 12 minutes, I need to deliberately play slower than I like in order to achieve somewhat realistic results, whereas if I play on 11 minutes, I need to play a little faster than I like -- I'd rather force the play a little more uptempo than ideal than feel like I have to slow down to a snail's pace. It really doesn't affect the enjoyment I get out of the Sliders, though. They really feel excellent and authentic, and are giving me an array of different types of games. It doesn't feel like I'm just playing the same thing over and over again. Matchups matter, and there's variation. Sometimes I run cold, sometimes I'm on fire, both me and CPU go on runs, etc.
Could you post a screen of your stats at 12 minutes (your regular pace) so that I can see what you're having problems with? If you like to play uptempo, there's nothing unrealistic about averaging close to 110 PPG and over 90 FGAs.
Onisak wrote:Thanks! One question... Is it correct that user has 97 shooting foul and CPU has 99 shooting foul? Or should it be the other way around?
EccentricMeat wrote:Mr Tr0llz: I like what you're doing! If you're looking for a little more guidance, check out Albys' Coach Profile edits. I believe he said he will post them when he releases his 3.1 roster update, but you could download his 3.0 roster and take a look.
Albys uses extensive research to make each team play according to their real-life counterparts, and I have to say that I am EXTREMELY intrigued with his work. Using his research could REALLY help you out and save you some time!
Mr Tr0llz wrote:TEAM STATS
HEAT (ME) BLAZERS (CPU) PLAYER LOCK ON
As you can see everything appears to be realistic. Not as many fouls as I would like but isn't to low either.
On the steals. The cpu got their fair share of them. I did throw quite a few bad passes lol.
3pt is excellent for the cpu.
HEAT MINUTES (ME) CPU HANDLED MY SUBS. AS YOU CAN SEE I HAVE FIXED THE ISSUE OF STARTERS NOT GETTING ENOUGH MINUTES.
BLAZER MINUTES (CPU) AS YOU CAN SEE THE CPU NOW ALSO USES ITS STARTERS FOR MORE MINUTES A GAME.
Hopefully with in a day or 2 i will have something solid to put up for you guys to try.
Issues I fixed so far
1 CPU and Human using more minutes
2 Tighter defense. You will be required to use more of the shot clock now.
3 A More diverse offense.
4 Don't know about you but I could never get the cpu to shoot over 10 3PT with the normal coaching profiles so that is now also fixed.
lethal wrote:
LeBron with only 1 Rebound?
17 points?
Good defense
still
very realistic game.
p.s. what did you use for screen shooting
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